Player Matchup

Atlas
Atlas
Darkpower99
Atlas
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,547 Elo+
Party 1
Merlin
Merlin
Mesaying
Merlin
Level 128
God Stats
2W - 1L
1,937 SR
Queue Stats
61W - 48L
1,619 Elo+
Party 1
Medusa
Medusa
Roshmosh
Medusa
Level 38
God Stats
2W - 4L
1,449 SR
Queue Stats
66W - 58L
1,596 Elo+
Party 1
Gilgamesh
Gilgamesh
StypherII
Gilgamesh
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Fenrir
Fenrir
iimSwiftyy
Fenrir
Level 17
God Stats
0W - 1L
1,247 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 64
1,527 SR
1,553 Elo+

VS

Team Averages
Level 77
1,640 SR
1,560 Elo+
Izanami
Izanami
DuckBeans
Izanami
Level 24
God Stats
63W - 42L
1,726 SR
Queue Stats
183W - 156L
1,629 Elo+
Party 4
Sylvanus
Sylvanus
IxxGR3GxxI
Sylvanus
Level 145
God Stats
13W - 10L
1,823 SR
Queue Stats
248W - 219L
1,561 Elo+
Party 4
Thanatos
Thanatos
SWesker
Thanatos
Level 62
God Stats
3W - 1L
1,545 SR
Queue Stats
56W - 44L
1,544 Elo+
Party 3
Baron Samedi
Baron Samedi
ShortAndFluffy
Baron Samedi
Level 129
God Stats
34W - 19L
1,604 SR
Queue Stats
403W - 342L
1,547 Elo+
Party 4
Bakasura
Bakasura
TheDarkShadow57
Bakasura
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
49W - 36L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 6 / 2
4,668
467
2,348
8,336
2,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Mesaying
Merlin
9
0 / 5 / 2
5,150
515
3,304
5,630
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Roshmosh
Medusa
8
2 / 3 / 1
5,237
524
2,536
4,703
609
Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
StypherII
Gilgamesh
8
0 / 5 / 0
4,747
475
1,079
5,445
2,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
iimSwiftyy
Fenrir
7
1 / 5 / 0
4,829
483
1,639
6,509
1,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DuckBeans
Izanami
12
3 / 1 / 2
6,999
700
3,754
4,450
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
IxxGR3GxxI
Sylvanus
10
3 / 1 / 8
6,653
665
3,636
5,849
3,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
SWesker
Thanatos
12
9 / 0 / 5
7,566
757
5,773
6,441
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
ShortAndFluffy
Baron Samedi
10
3 / 2 / 2
6,440
644
4,991
5,949
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
13
6 / 0 / 2
7,618
762
4,700
7,257
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
24
24
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Izanami
DuckBeans
Izanami
3
1
2
4
W
Sylvanus
IxxGR3GxxI
Sylvanus
3
1
8
7
L
Merlin
Mesaying
Merlin
0
5
2
0.2
L
Medusa
Roshmosh
Medusa
2
3
1
0.83
W
Thanatos
SWesker
Thanatos
9
0
5
11.5
W
Baron Samedi
ShortAndFluffy
Baron Samedi
3
2
2
2
L
Gilgamesh
StypherII
Gilgamesh
0
5
0
0
W
Bakasura
6
0
2
7
L
Fenrir
iimSwiftyy
Fenrir
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,906
Damage
22,854
30,623
Taken
29,946
8,963
Mitigated
12,350
3,217
Healing
17,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,348
1,147
0
365
8,336
2,657
0
2,952
5,325
5,548
0
W
Izanami
DuckBeans
Izanami
3,754
2,459
0
1,731
4,450
1,293
144
368
4,082
0
52,610
W
Sylvanus
IxxGR3GxxI
Sylvanus
3,636
486
646
2,049
5,849
3,896
238
1,160
4,601
10,709
4,055
L
Merlin
Mesaying
Merlin
3,304
76
0
540
5,630
1,496
0
2,810
2,539
27,389
0
L
Medusa
Roshmosh
Medusa
2,536
1,000
0
270
4,703
609
0
1,335
3,344
0
19,230
W
Thanatos
SWesker
Thanatos
5,773
2,233
0
7,989
6,441
2,051
572
543
5,839
0
35,278
W
Baron Samedi
ShortAndFluffy
Baron Samedi
4,991
561
0
1,387
5,949
1,912
0
3,203
2,524
31,839
0
L
Gilgamesh
StypherII
Gilgamesh
1,079
298
0
654
5,445
2,490
0
0
4,920
0
15,971
W
Bakasura
4,700
3,287
0
3,434
7,257
3,198
754
28
7,089
0
38,974
L
Fenrir
iimSwiftyy
Fenrir
1,639
539
0
1,388
6,509
1,711
0
835
5,441
0
17,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,631
Gold Earned
35,276
181
Minions Killed
377
0
Camps Cleared
0
947,766
Distance Traveled
974,098
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,668
467
7
1
0
168,920
1
W
Izanami
6,999
700
113
11
0
184,130
6
W
Sylvanus
6,653
665
35
4
0
177,082
1
L
Merlin
5,150
515
57
6
0
182,450
4
L
Medusa
5,237
524
39
4
0
202,310
3
W
Thanatos
7,566
757
67
7
0
218,351
3
W
Baron Samedi
6,440
644
57
6
0
187,425
3
L
Gilgamesh
4,747
475
40
4
0
194,292
0
W
Bakasura
7,618
762
105
11
0
207,110
1
L
Fenrir
4,829
483
38
4
0
199,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role