Player Matchup

King Arthur
King Arthur
Moordbeer420
King Arthur
Level 89
God Stats
2W - 2L
1,260 SR
Queue Stats
35W - 42L
1,346 Elo+
Party 1
Ganesha
Ganesha
keeper-machine
Ganesha
Level 85
God Stats
8W - 10L
1,376 SR
Queue Stats
87W - 99L
1,361 Elo+
Party 1
Thanatos
Thanatos
nR_KaasKroket
Thanatos
Level 69
God Stats
15W - 8L
1,427 SR
Queue Stats
127W - 146L
1,409 Elo+
Party 1
Team Averages
Level 81
1,354 SR
1,372 Elo+

VS

Team Averages
Level 102
1,439 SR
1,447 Elo+
Nike
Nike
FluffyNinja131
Nike
Level 82
God Stats
1W - 1L
1,356 SR
Queue Stats
22W - 24L
1,435 Elo+
Solo
Kukulkan
Kukulkan
IvoMaenpaa
Kukulkan
Level 124
God Stats
60W - 81L
1,462 SR
Queue Stats
83W - 126L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
hellodumzo
Baron Samedi
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Moordbeer420
King Arthur
15
2 / 4 / 8
10,487
699
8,555
16,068
13,378
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
0 / 3 / 14
11,237
749
7,032
17,596
21,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
nR_KaasKroket
Thanatos
17
12 / 4 / 2
12,216
814
13,712
18,384
8,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 7
10,566
704
12,583
15,687
11,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
IvoMaenpaa
Kukulkan
15
5 / 5 / 3
11,242
749
13,246
9,198
2,451
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
hellodumzo
Baron Samedi
15
3 / 5 / 7
10,635
709
13,026
13,712
11,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
14
Kills
10
11
Deaths
14
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
L
Kukulkan
IvoMaenpaa
Kukulkan
5
5
3
1.3
W
King Arthur
Moordbeer420
King Arthur
2
4
8
1.5
L
Baron Samedi
hellodumzo
Baron Samedi
3
5
7
1.3
W
0
3
14
2.33
W
Thanatos
nR_KaasKroket
Thanatos
12
4
2
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,299
Damage
38,855
52,048
Taken
38,597
43,923
Mitigated
25,234
20,349
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,583
4,144
705
2,545
15,687
11,105
438
3,289
12,398
0
34,014
L
Kukulkan
IvoMaenpaa
Kukulkan
13,246
1,372
809
1,387
9,198
2,451
173
1,551
7,647
40,620
0
W
King Arthur
Moordbeer420
King Arthur
8,555
1,001
300
986
16,068
13,378
217
7,593
8,475
0
32,254
L
Baron Samedi
hellodumzo
Baron Samedi
13,026
2,147
2,430
2,647
13,712
11,678
500
3,356
10,356
36,392
0
W
7,032
714
0
4,688
17,596
21,738
0
10,228
7,368
28,938
0
W
Thanatos
nR_KaasKroket
Thanatos
13,712
2,868
425
13,950
18,384
8,807
1,986
9,118
9,266
0
42,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,940
Gold Earned
32,443
148
Minions Killed
144
9
Camps Cleared
4
841,754
Distance Traveled
753,025
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,566
704
54
4
0
271,016
1
L
Kukulkan
11,242
749
51
3
4
243,804
3
W
King Arthur
10,487
699
63
4
2
281,307
5
L
Baron Samedi
10,635
709
39
3
0
238,205
3
W
Ganesha
11,237
749
14
1
1
279,011
3
W
Thanatos
12,216
814
71
5
6
281,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role