Player Matchup

Agni
Agni
 
Agni
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Emi_Tross
Pele
Level 121
God Stats
4W - 5L
1,378 SR
Queue Stats
190W - 177L
1,539 Elo+
Solo
Bakasura
Bakasura
GrumpyMilkshake
Bakasura
Level 160
God Stats
8W - 7L
1,959 SR
Queue Stats
343W - 335L
1,621 Elo+
Solo
Sobek
Sobek
Visscerra
Sobek
Level 66
God Stats
3W - 3L
1,640 SR
Queue Stats
74W - 63L
1,586 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zStainville__-
Ah Muzen Cab
Level 156
God Stats
10W - 5L
1,717 SR
Queue Stats
300W - 308L
1,547 Elo+
Solo
Team Averages
Level 114
1,639 SR
1,559 Elo+

VS

Team Averages
Level 147
1,536 SR
1,618 Elo+
Nemesis
Nemesis
Habib_Ach
Nemesis
Level 147
God Stats
19W - 25L
1,456 SR
Queue Stats
537W - 490L
1,632 Elo+
Solo
Atlas
Atlas
RedHeadedRuckus
Atlas
Level 158
God Stats
12W - 14L
1,458 SR
Queue Stats
91W - 104L
1,541 Elo+
Party 1
Hou Yi
Hou Yi
ShakeYourMaker63
Hou Yi
Level 142
God Stats
1W - 4L
1,326 SR
Queue Stats
141W - 143L
1,589 Elo+
Party 1
Fenrir
Fenrir
TBEBlue
Fenrir
Level 140
God Stats
10W - 3L
1,939 SR
Queue Stats
367W - 112L
1,888 Elo+
Solo
Janus
Janus
heresmikey666
Janus
Level 149
God Stats
2W - 9L
1,500 SR
Queue Stats
59W - 67L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 0 / 0
6,280
628
4,467
3,328
923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
11
0 / 2 / 2
6,252
625
4,482
6,639
2,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
13
6 / 0 / 2
7,064
706
6,016
6,439
2,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
Visscerra
Sobek
10
1 / 0 / 5
6,222
622
2,440
6,279
3,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
zStainville__-
Ah Muzen Cab
11
2 / 1 / 1
6,196
620
5,792
5,267
1,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Habib_Ach
Nemesis
9
1 / 2 / 0
4,992
499
3,311
9,375
3,983
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 2 / 1
4,658
466
1,921
5,143
1,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 1
4,428
443
4,192
6,492
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
TBEBlue
Fenrir
10
2 / 3 / 0
5,546
555
2,531
8,541
2,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 0
5,135
514
2,571
4,582
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
11
Kills
3
3
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
0
0
2
W
Pele
0
2
2
0.5
W
Bakasura
6
0
2
7
L
Nemesis
Habib_Ach
Nemesis
1
2
0
0.5
L
0
2
1
0.25
L
0
3
1
0.17
L
Fenrir
TBEBlue
Fenrir
2
3
0
0.67
W
Sobek
Visscerra
Sobek
1
0
5
3.5
L
0
1
0
0
W
Ah Muzen Cab
zStainville__-
Ah Muzen Cab
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,197
Damage
14,526
27,952
Taken
34,133
10,122
Mitigated
10,882
10,819
Healing
9,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,467
461
0
719
3,328
923
0
1,530
1,798
36,777
0
W
Pele
4,482
1,304
0
2,516
6,639
2,249
0
79
6,560
0
37,375
W
Bakasura
6,016
3,855
0
1,764
6,439
2,320
464
1,120
5,319
0
39,926
L
Nemesis
Habib_Ach
Nemesis
3,311
133
0
4,040
9,375
3,983
0
240
8,523
0
24,021
L
1,921
600
0
1,265
5,143
1,777
0
860
4,258
9,184
0
L
4,192
2,177
0
1,756
6,492
1,379
0
1,066
5,376
0
24,807
L
Fenrir
TBEBlue
Fenrir
2,531
961
0
1,780
8,541
2,710
0
2,893
5,301
0
34,732
W
Sobek
Visscerra
Sobek
2,440
617
1,453
2,983
6,279
3,305
0
690
5,589
8,094
5,507
L
2,571
360
0
803
4,582
1,033
0
1,705
2,366
32,132
0
W
Ah Muzen Cab
zStainville__-
Ah Muzen Cab
5,792
2,007
0
1,384
5,267
1,325
488
1,073
4,194
0
48,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,014
Gold Earned
24,759
378
Minions Killed
265
0
Camps Cleared
0
1,068,159
Distance Traveled
1,035,230
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,280
628
75
8
0
200,053
3
W
Pele
6,252
625
83
8
0
208,317
5
W
Bakasura
7,064
706
102
10
0
259,942
1
L
Nemesis
4,992
499
52
5
0
212,426
3
L
Atlas
4,658
466
15
2
0
215,171
1
L
Hou Yi
4,428
443
46
5
0
171,244
0
L
Fenrir
5,546
555
74
7
0
230,180
5
W
Sobek
6,222
622
26
3
0
210,017
2
L
Janus
5,135
514
78
8
0
206,209
2
W
Ah Muzen Cab
6,196
620
92
9
0
189,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role