Player Matchup

Merlin
Merlin
DefyingPenguino
Merlin
Level 81
God Stats
16W - 12L
1,569 SR
Queue Stats
136W - 98L
1,632 Elo+
Party 1
Neith
Neith
OBJShmookie
Neith
Level 128
God Stats
7W - 5L
1,388 SR
Queue Stats
137W - 150L
1,705 Elo+
Solo
Cerberus
Cerberus
Trolljutsu
Cerberus
Level 61
God Stats
5W - 2L
1,603 SR
Queue Stats
120W - 72L
1,820 Elo+
Party 1
Team Averages
Level 90
1,520 SR
1,719 Elo+

VS

Team Averages
Level 89
1,500 SR
1,632 Elo+
Khepri
Khepri
 
Khepri
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
ZodiacV
He Bo
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 79L
1,690 Elo+
Solo
Neith
Neith
funBox256
Neith
Level 5
God Stats
1W - 5L
1,500 SR
Queue Stats
4W - 6L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 7
8,063
806
8,135
3,041
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
5 / 1 / 5
8,121
812
5,480
5,349
1,923
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Trolljutsu
Cerberus
12
2 / 2 / 9
8,074
807
4,813
12,477
8,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 3 / 2
6,808
681
2,814
8,874
6,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
ZodiacV
He Bo
11
2 / 4 / 0
6,871
687
5,536
6,585
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
funBox256
Neith
10
0 / 4 / 3
6,366
637
3,782
7,271
1,667
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
11
Kills
3
3
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
3
2
0.67
W
4
0
7
7.5
W
5
1
5
7.5
W
Cerberus
Trolljutsu
Cerberus
2
2
9
3.25
L
He Bo
ZodiacV
He Bo
2
4
0
0.5
L
Neith
funBox256
Neith
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,428
Damage
12,132
20,867
Taken
22,730
11,785
Mitigated
9,243
6,916
Healing
4,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,814
139
0
3,163
8,874
6,270
0
5,121
3,753
9,588
0
W
8,135
241
0
0
3,041
1,132
845
1,286
1,755
33,909
0
W
5,480
2,742
0
1,781
5,349
1,923
1,441
3,300
2,049
0
24,460
W
Cerberus
Trolljutsu
Cerberus
4,813
201
484
4,651
12,477
8,730
267
3,918
8,559
12,515
0
L
He Bo
ZodiacV
He Bo
5,536
131
0
838
6,585
1,306
0
3,381
3,204
26,746
0
L
Neith
funBox256
Neith
3,782
1,724
0
256
7,271
1,667
15
4,496
2,775
0
17,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,258
Gold Earned
20,045
129
Minions Killed
101
6
Camps Cleared
3
549,794
Distance Traveled
521,384
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,808
681
8
1
0
179,015
0
W
Merlin
8,063
806
72
7
3
180,793
2
W
Neith
8,121
812
37
4
2
188,988
2
W
Cerberus
8,074
807
20
2
1
180,013
4
L
He Bo
6,871
687
54
5
2
174,528
3
L
Neith
6,366
637
39
4
1
167,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role