Player Matchup

King Arthur
King Arthur
BIONIC141
King Arthur
Level 77
God Stats
38W - 57L
1,422 SR
Queue Stats
126W - 155L
1,457 Elo+
Party 1
Xing Tian
Xing Tian
HEHE4LIFE
Xing Tian
Level 149
God Stats
3W - 4L
1,447 SR
Queue Stats
78W - 79L
1,583 Elo+
Solo
Anubis
Anubis
KingIDKCANYOU
Anubis
Level 105
God Stats
28W - 35L
1,567 SR
Queue Stats
98W - 108L
1,471 Elo+
Party 1
Nemesis
Nemesis
KnownFreak
Nemesis
Level 157
God Stats
47W - 63L
1,481 SR
Queue Stats
341W - 423L
1,430 Elo+
Solo
Merlin
Merlin
Surnix
Merlin
Level 145
God Stats
1W - 1L
1,699 SR
Queue Stats
7W - 11L
1,422 Elo+
Solo
Team Averages
Level 127
1,523 SR
1,472 Elo+

VS

Team Averages
Level 115
1,397 SR
1,513 Elo+
Shiva
Shiva
BootyLucky
Shiva
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
KaOs Skoll
King Arthur
Level 109
God Stats
18W - 21L
1,304 SR
Queue Stats
64W - 75L
1,490 Elo+
Solo
Izanami
Izanami
Nate9860
Izanami
Level 107
God Stats
10W - 14L
1,304 SR
Queue Stats
83W - 93L
1,557 Elo+
Party 2
Sol
Sol
Panther lV
Sol
Level 88
God Stats
0W - 2L
1,368 SR
Queue Stats
23W - 28L
1,441 Elo+
Party 2
Merlin
Merlin
redchuy
Merlin
Level 160
God Stats
2W - 2L
1,510 SR
Queue Stats
199W - 192L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BIONIC141
King Arthur
19
3 / 5 / 20
11,695
731
8,116
27,085
24,133
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
HEHE4LIFE
Xing Tian
20
6 / 3 / 15
13,456
841
18,845
23,417
16,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
13 / 2 / 14
14,321
895
21,165
11,423
6,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
KnownFreak
Nemesis
20
7 / 2 / 5
13,560
848
9,293
13,464
9,605
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Surnix
Merlin
20
3 / 3 / 17
12,267
767
22,309
10,365
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
17
3 / 6 / 3
10,748
672
9,791
19,198
10,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
KaOs Skoll
King Arthur
19
2 / 6 / 6
11,496
719
8,774
20,982
18,405
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Nate9860
Izanami
20
6 / 6 / 2
12,641
790
11,709
18,980
5,837
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 6 / 7
11,963
748
17,690
19,618
5,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
redchuy
Merlin
17
0 / 8 / 6
10,284
643
11,604
15,061
4,651
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
39
32
Kills
15
15
Deaths
32
71
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BIONIC141
King Arthur
3
5
20
2.6
L
Shiva
3
6
3
0.75
W
Xing Tian
HEHE4LIFE
Xing Tian
6
3
15
4.5
L
King Arthur
KaOs Skoll
King Arthur
2
6
6
0.83
W
13
2
14
10
W
Nemesis
KnownFreak
Nemesis
7
2
5
4.75
L
Izanami
Nate9860
Izanami
6
6
2
1.17
L
4
6
7
1.25
W
Merlin
Surnix
Merlin
3
3
17
3.83
L
Merlin
redchuy
Merlin
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,728
Damage
59,568
85,754
Taken
93,839
61,265
Mitigated
44,315
18,138
Healing
15,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BIONIC141
King Arthur
8,116
1,050
364
5,843
27,085
24,133
338
9,558
17,302
0
19,478
L
Shiva
9,791
1,363
703
1,846
19,198
10,032
95
14,098
4,665
0
25,349
W
Xing Tian
HEHE4LIFE
Xing Tian
18,845
295
707
2,782
23,417
16,113
790
6,541
16,716
54,028
0
L
King Arthur
KaOs Skoll
King Arthur
8,774
766
341
2,886
20,982
18,405
233
12,262
8,485
262
27,738
W
21,165
287
0
4,135
11,423
6,951
550
5,749
5,582
66,089
0
W
Nemesis
KnownFreak
Nemesis
9,293
3,333
0
2,284
13,464
9,605
4,475
3,077
10,206
0
57,411
L
Izanami
Nate9860
Izanami
11,709
7,995
0
3,956
18,980
5,837
4,586
12,799
5,961
0
74,475
L
17,690
1,909
0
3,420
19,618
5,390
723
12,372
6,764
41,062
0
W
Merlin
Surnix
Merlin
22,309
454
196
1,827
10,365
4,463
570
4,631
5,498
51,852
0
L
Merlin
redchuy
Merlin
11,604
1,520
278
2,052
15,061
4,651
250
9,217
5,645
31,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,299
Gold Earned
57,132
367
Minions Killed
280
0
Camps Cleared
0
1,731,625
Distance Traveled
1,477,353
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,695
731
21
1
0
340,710
1
L
Shiva
10,748
672
27
2
0
326,925
0
W
Xing Tian
13,456
841
57
4
0
369,694
2
L
King Arthur
11,496
719
43
3
0
315,530
0
W
Anubis
14,321
895
94
6
0
295,202
1
W
Nemesis
13,560
848
118
7
0
408,259
1
L
Izanami
12,641
790
114
7
0
281,931
1
L
Sol
11,963
748
52
3
0
304,570
0
W
Merlin
12,267
767
77
5
0
317,760
0
L
Merlin
10,284
643
44
3
0
248,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role