Player Matchup

Janus
Janus
Dasavas
Janus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Apollo
Apollo
MafeGG
Apollo
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,509 Elo+
Party 3
Kuzenbo
Kuzenbo
Rytual
Kuzenbo
Level 139
God Stats
2W - 2L
1,736 SR
Queue Stats
371W - 348L
1,526 Elo+
Party 3
Mercury
Mercury
Spare
Mercury
Level 129
God Stats
2W - 1L
1,778 SR
Queue Stats
63W - 55L
1,515 Elo+
Solo
Tyr
Tyr
TralionaZ
Tyr
Level 127
God Stats
1W - 6L
1,489 SR
Queue Stats
211W - 226L
1,554 Elo+
Party 2
Team Averages
Level 115
1,601 SR
1,521 Elo+

VS

Team Averages
Level 84
1,684 SR
1,671 Elo+
Morgan Le Fay
Morgan Le Fay
Branflakesu
Morgan Le Fay
Level 22
God Stats
7W - 9L
1,513 SR
Queue Stats
203W - 86L
1,725 Elo+
Party 1
Geb
Geb
Jakovnik
Geb
Level 87
God Stats
17W - 2L
1,835 SR
Queue Stats
359W - 227L
1,719 Elo+
Party 1
Ullr
Ullr
VeryEpicDoge
Ullr
Level 104
God Stats
2W - 0L
1,732 SR
Queue Stats
283W - 191L
1,691 Elo+
Party 1
Thanatos
Thanatos
inumbrans
Thanatos
Level 117
God Stats
5W - 3L
1,500 SR
Queue Stats
561W - 424L
1,691 Elo+
Party 1
Bellona
Bellona
mo1stfigo
Bellona
Level 89
God Stats
8W - 2L
1,840 SR
Queue Stats
203W - 198L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dasavas
Janus
7
0 / 3 / 2
5,309
379
1,939
4,456
582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
MafeGG
Apollo
13
3 / 1 / 1
7,757
554
9,035
10,928
3,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Rytual
Kuzenbo
12
0 / 1 / 3
7,039
503
4,059
11,856
9,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Spare
Mercury
14
6 / 4 / 0
8,304
593
6,636
11,218
3,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 6 / 1
7,346
525
9,395
15,679
10,033
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Branflakesu
Morgan Le Fay
13
2 / 2 / 3
7,585
542
10,189
6,721
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 0 / 2
6,844
489
3,914
9,368
7,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 3 / 1
6,991
499
6,007
8,233
2,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
inumbrans
Thanatos
14
8 / 4 / 3
8,376
598
9,993
10,539
4,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
mo1stfigo
Bellona
15
4 / 1 / 2
8,710
622
9,822
12,543
13,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
10
Kills
15
15
Deaths
10
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Branflakesu
Morgan Le Fay
2
2
3
1.75
L
Janus
Dasavas
Janus
0
3
2
0.33
W
1
0
2
2
L
Apollo
MafeGG
Apollo
3
1
1
3.5
L
Kuzenbo
Rytual
Kuzenbo
0
1
3
1.5
L
Mercury
Spare
Mercury
6
4
0
1.5
L
1
6
1
0.25
W
0
3
1
0.17
W
Thanatos
inumbrans
Thanatos
8
4
3
2.38
W
Bellona
mo1stfigo
Bellona
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,064
Damage
39,925
54,137
Taken
47,404
26,457
Mitigated
30,899
13,541
Healing
17,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Branflakesu
Morgan Le Fay
10,189
1,644
0
1,868
6,721
2,876
154
1,797
4,826
55,141
0
L
Janus
Dasavas
Janus
1,939
265
0
480
4,456
582
0
1,535
2,921
16,359
0
W
3,914
965
0
1,721
9,368
7,790
0
2,173
7,169
10,988
5,496
L
Apollo
MafeGG
Apollo
9,035
6,277
0
4,532
10,928
3,474
41
2,210
8,718
0
57,946
L
Kuzenbo
Rytual
Kuzenbo
4,059
1,622
1,231
2,539
11,856
9,250
0
5,310
6,546
27,887
0
L
Mercury
Spare
Mercury
6,636
3,007
0
625
11,218
3,118
0
3,726
7,492
0
44,051
L
9,395
865
0
4,134
15,679
10,033
0
615
15,064
7,042
41,249
W
6,007
2,822
0
288
8,233
2,088
0
364
7,869
0
48,160
W
Thanatos
inumbrans
Thanatos
9,993
3,253
0
8,015
10,539
4,456
0
1,536
8,869
0
51,294
W
Bellona
mo1stfigo
Bellona
9,822
5,090
0
5,388
12,543
13,689
0
1,928
10,615
0
58,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,755
Gold Earned
38,506
357
Minions Killed
453
0
Camps Cleared
0
1,252,677
Distance Traveled
1,384,918
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,585
542
97
7
0
267,777
1
L
Janus
5,309
379
26
2
0
165,688
2
W
Geb
6,844
489
21
2
0
279,449
5
L
Apollo
7,757
554
115
8
0
253,877
4
L
Kuzenbo
7,039
503
33
2
0
273,516
2
L
Mercury
8,304
593
80
6
0
298,667
3
L
Tyr
7,346
525
103
7
0
260,929
6
W
Ullr
6,991
499
99
7
0
254,394
0
W
Thanatos
8,376
598
97
7
0
294,142
2
W
Bellona
8,710
622
139
10
0
289,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role