Player Matchup

Izanami
Izanami
 
Izanami
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Anbu X Prime
Merlin
Level 140
God Stats
2W - 4L
1,577 SR
Queue Stats
71W - 73L
1,523 Elo+
Party 2
Athena
Athena
Darling 0027778
Athena
Level 89
God Stats
13W - 12L
1,543 SR
Queue Stats
251W - 264L
1,468 Elo+
Solo
Amaterasu
Amaterasu
Kxvas
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,470 Elo+
Party 2
Awilix
Awilix
LB Ken
Awilix
Level 85
God Stats
7W - 6L
1,879 SR
Queue Stats
31W - 28L
1,510 Elo+
Party 2
Team Averages
Level 97
1,600 SR
1,494 Elo+

VS

Team Averages
Level 97
1,633 SR
1,531 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
FatherIdiot
Pele
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 205L
1,354 Elo+
Solo
Baron Samedi
Baron Samedi
NoxGuardian
Baron Samedi
Level 40
God Stats
7W - 5L
1,843 SR
Queue Stats
389W - 273L
1,643 Elo+
Party 1
Charybdis
Charybdis
True__01
Charybdis
Level 66
God Stats
45W - 28L
1,630 SR
Queue Stats
158W - 163L
1,538 Elo+
Party 1
Ares
Ares
ilvexs
Ares
Level 124
God Stats
6W - 3L
1,694 SR
Queue Stats
411W - 399L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 1 / 2
7,324
523
4,952
6,737
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
13
3 / 2 / 5
7,994
571
9,007
9,405
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
3 / 3 / 0
6,025
430
3,262
6,920
3,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
Kxvas
Amaterasu
11
2 / 3 / 0
6,285
449
3,411
9,061
4,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
LB Ken
Awilix
13
4 / 5 / 5
7,638
546
11,302
11,490
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 3 / 6
7,400
529
8,094
7,724
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 4 / 3
7,321
523
4,046
10,892
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
NoxGuardian
Baron Samedi
12
4 / 1 / 5
7,836
560
5,076
10,842
7,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
True__01
Charybdis
13
2 / 1 / 1
7,631
545
5,963
7,775
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
ilvexs
Ares
13
4 / 3 / 2
7,659
547
8,566
9,339
7,572
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
12
Kills
13
14
Deaths
12
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
2
1
W
Nu Wa
 
Nu Wa
1
3
6
1.33
L
Merlin
3
2
5
2.75
L
3
3
0
1
W
2
4
3
0.88
L
Amaterasu
Kxvas
Amaterasu
2
3
0
0.67
L
Awilix
LB Ken
Awilix
4
5
5
1.3
W
Baron Samedi
NoxGuardian
Baron Samedi
4
1
5
6.5
W
Charybdis
True__01
Charybdis
2
1
1
2.5
W
Ares
ilvexs
Ares
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,934
Damage
31,745
43,613
Taken
46,572
15,713
Mitigated
22,393
11,167
Healing
17,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,952
3,406
0
1,703
6,737
1,607
0
1,123
5,530
0
49,284
W
Nu Wa
 
Nu Wa
8,094
2,235
0
1,270
7,724
2,437
624
3,760
3,964
46,219
0
L
Merlin
9,007
491
0
4,384
9,405
2,545
712
5,493
3,638
52,621
0
L
3,262
754
0
1,864
6,920
3,363
0
2,725
4,055
10,426
0
W
4,046
727
0
3,937
10,892
3,036
0
2,547
8,317
0
44,523
L
Amaterasu
Kxvas
Amaterasu
3,411
2,046
0
2,652
9,061
4,345
926
6,685
2,336
0
22,928
L
Awilix
LB Ken
Awilix
11,302
4,967
0
564
11,490
3,853
0
4,756
6,588
0
45,675
W
Baron Samedi
NoxGuardian
Baron Samedi
5,076
589
2,367
3,956
10,842
7,189
168
4,324
6,387
17,026
2,124
W
Charybdis
True__01
Charybdis
5,963
3,368
0
3,129
7,775
2,159
1,248
743
6,933
0
48,780
W
Ares
ilvexs
Ares
8,566
1,319
0
2,515
9,339
7,572
0
637
8,702
37,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,266
Gold Earned
37,847
330
Minions Killed
350
0
Camps Cleared
0
1,244,585
Distance Traveled
1,339,829
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,324
523
113
8
0
265,494
5
W
Nu Wa
7,400
529
93
7
0
245,892
8
L
Merlin
7,994
571
90
6
0
251,011
4
L
Athena
6,025
430
15
1
0
167,990
1
W
Pele
7,321
523
86
6
0
322,426
0
L
Amaterasu
6,285
449
39
3
0
273,243
0
L
Awilix
7,638
546
73
5
0
286,847
0
W
Baron Samedi
7,836
560
23
2
0
265,164
3
W
Charybdis
7,631
545
102
7
0
257,027
2
W
Ares
7,659
547
46
3
0
249,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role