Player Matchup

Tsukuyomi
Tsukuyomi
MunhiThebreak
Tsukuyomi
Level 105
God Stats
3W - 1L
1,915 SR
Queue Stats
76W - 63L
1,457 Elo+
Party 2
Vamana
Vamana
Notetoques
Vamana
Level 148
God Stats
5W - 4L
1,828 SR
Queue Stats
147W - 154L
1,463 Elo+
Party 2
Neith
Neith
Sépherox
Neith
Level 85
God Stats
4W - 7L
1,548 SR
Queue Stats
46W - 35L
1,383 Elo+
Party 2
Kuzenbo
Kuzenbo
Wooly115
Kuzenbo
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 55L
1,745 Elo+
Solo
Merlin
Merlin
palashisback
Merlin
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 116L
1,468 Elo+
Solo
Team Averages
Level 121
1,658 SR
1,503 Elo+

VS

Team Averages
Level 84
1,397 SR
1,437 Elo+
Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
Rdannd
Odin
Level 66
God Stats
6W - 7L
1,593 SR
Queue Stats
158W - 155L
1,446 Elo+
Party 3
Hou Yi
Hou Yi
SeekNDstroy21
Hou Yi
Level 115
God Stats
5W - 5L
1,272 SR
Queue Stats
175W - 187L
1,439 Elo+
Solo
Freya
Freya
fedgedmedhat
Freya
Level 106
God Stats
3W - 8L
1,236 SR
Queue Stats
160W - 156L
1,401 Elo+
Party 1
Pele
Pele
kusseflækker47
Pele
Level 62
God Stats
19W - 16L
1,384 SR
Queue Stats
156W - 145L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MunhiThebreak
Tsukuyomi
12
2 / 8 / 2
7,804
488
9,576
14,495
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
Notetoques
Vamana
15
3 / 4 / 1
9,071
567
9,237
13,962
10,362
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
Sépherox
Neith
10
0 / 5 / 2
6,400
400
5,069
7,948
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
Wooly115
Kuzenbo
12
1 / 5 / 2
7,453
466
5,328
15,237
11,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
13
0 / 2 / 1
7,315
457
9,212
4,351
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 0 / 11
8,934
558
7,040
12,503
12,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odin
Rdannd
Odin
16
3 / 1 / 5
9,667
604
9,285
12,442
11,354
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
7 / 2 / 4
10,432
652
9,193
11,064
4,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 1 / 6
9,259
579
8,065
12,966
5,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 2 / 2
9,231
577
9,303
12,249
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
6
Kills
24
24
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
11
8.5
L
Tsukuyomi
MunhiThebreak
Tsukuyomi
2
8
2
0.38
L
Vamana
Notetoques
Vamana
3
4
1
0.88
W
Odin
Rdannd
Odin
3
1
5
5.5
W
7
2
4
4.5
L
Neith
Sépherox
Neith
0
5
2
0.2
L
Kuzenbo
Wooly115
Kuzenbo
1
5
2
0.4
W
4
1
6
7
W
7
2
2
4
L
Merlin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,422
Damage
42,886
55,993
Taken
61,224
28,806
Mitigated
37,874
8,985
Healing
23,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,040
1,549
509
2,422
12,503
12,312
58
4,395
8,108
29,085
0
L
Tsukuyomi
MunhiThebreak
Tsukuyomi
9,576
1,836
0
2,252
14,495
4,179
0
2,362
12,133
0
47,208
L
Vamana
Notetoques
Vamana
9,237
4,604
0
3,572
13,962
10,362
0
2,201
11,761
0
56,967
W
Odin
Rdannd
Odin
9,285
2,253
67
2,316
12,442
11,354
456
1,415
11,027
271
64,090
W
9,193
4,826
0
3,059
11,064
4,205
1,896
1,442
9,622
0
81,518
L
Neith
Sépherox
Neith
5,069
1,676
0
911
7,948
1,639
0
1,455
6,493
0
29,469
L
Kuzenbo
Wooly115
Kuzenbo
5,328
1,924
0
1,457
15,237
11,168
0
6,312
8,925
20,391
0
W
8,065
2,943
0
8,491
12,966
5,348
342
5,147
7,819
61,587
0
W
9,303
1,635
0
6,158
12,249
4,655
0
2,141
10,108
0
65,978
L
Merlin
9,212
123
0
793
4,351
1,458
0
2,793
1,558
51,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,043
Gold Earned
47,523
360
Minions Killed
588
0
Camps Cleared
0
1,571,055
Distance Traveled
1,623,631
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,934
558
42
3
0
300,622
6
L
Tsukuyomi
7,804
488
76
5
0
323,391
4
L
Vamana
9,071
567
111
7
0
323,615
4
W
Odin
9,667
604
148
9
0
325,912
0
W
Hou Yi
10,432
652
164
10
0
314,069
8
L
Neith
6,400
400
51
3
0
309,709
0
L
Kuzenbo
7,453
466
30
2
0
299,399
6
W
Freya
9,259
579
124
8
0
308,783
3
W
Pele
9,231
577
110
7
0
374,245
0
L
Merlin
7,315
457
92
6
0
314,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role