Player Matchup

Neith
Neith
Death1Rose
Neith
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,548 Elo+
Solo
Raijin
Raijin
Hamastero
Raijin
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 116L
1,435 Elo+
Party 1
Nike
Nike
NEMOSEEEL
Nike
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 136L
1,389 Elo+
Party 1
Team Averages
Level 61
1,500 SR
1,457 Elo+

VS

Team Averages
Level 93
1,464 SR
1,480 Elo+
Vamana
Vamana
AnimeNecotan
Vamana
Level 27
God Stats
3W - 3L
1,609 SR
Queue Stats
61W - 74L
1,444 Elo+
Party 2
Medusa
Medusa
LexaRaziel
Medusa
Level 97
God Stats
22W - 24L
1,521 SR
Queue Stats
49W - 46L
1,450 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Thîe
Morgan Le Fay
Level 156
God Stats
1W - 1L
1,261 SR
Queue Stats
23W - 21L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
5 / 5 / 8
10,853
724
10,058
10,033
3,927
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Raijin
Hamastero
Raijin
15
6 / 5 / 8
10,878
725
11,200
12,204
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
13
5 / 6 / 8
10,411
694
10,955
15,052
19,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
4 / 5 / 10
11,278
752
11,010
16,814
16,667
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
LexaRaziel
Medusa
16
8 / 6 / 6
12,083
806
12,458
11,708
3,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Thîe
Morgan Le Fay
16
4 / 5 / 8
11,772
785
9,617
12,121
4,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
40
16
Kills
16
16
Deaths
16
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vamana
4
5
10
1.8
L
Neith
5
5
8
1.8
L
Raijin
Hamastero
Raijin
6
5
8
2
W
Medusa
LexaRaziel
Medusa
8
6
6
1.83
L
Nike
5
6
8
1.5
W
Morgan Le Fay
Thîe
Morgan Le Fay
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,213
Damage
33,085
37,289
Taken
40,643
28,347
Mitigated
24,962
4,536
Healing
7,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
11,010
4,504
826
4,710
16,814
16,667
124
6,776
9,727
226
23,717
L
Neith
10,058
3,619
0
811
10,033
3,927
719
2,738
7,101
0
30,063
L
Raijin
Hamastero
Raijin
11,200
1,014
147
2,461
12,204
4,653
90
2,571
9,427
39,497
0
W
Medusa
LexaRaziel
Medusa
12,458
5,323
0
1,410
11,708
3,912
459
2,237
9,091
0
32,387
L
Nike
10,955
884
0
1,117
15,052
19,767
81
4,302
10,374
0
27,121
W
Morgan Le Fay
Thîe
Morgan Le Fay
9,617
447
0
448
12,121
4,383
1,713
2,707
9,108
55,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,142
Gold Earned
35,133
145
Minions Killed
151
5
Camps Cleared
8
768,157
Distance Traveled
873,069
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,278
752
22
1
2
306,122
5
L
Neith
10,853
724
43
3
0
237,393
2
L
Raijin
10,878
725
63
4
4
258,102
2
W
Medusa
12,083
806
36
2
2
302,945
5
L
Nike
10,411
694
39
3
1
272,662
1
W
Morgan Le Fay
11,772
785
93
6
4
264,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role