Player Matchup

Atlas
Atlas
DARKESTxDOMAIN
Atlas
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 15L
1,262 Elo+
Party 2
Horus
Horus
Mr shakehand
Horus
Level 121
God Stats
6W - 0L
1,721 SR
Queue Stats
211W - 235L
1,510 Elo+
Party 1
Nemesis
Nemesis
Pazoose
Nemesis
Level 124
God Stats
5W - 4L
1,591 SR
Queue Stats
176W - 190L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SimpleProduct21
Cu Chulainn
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 2
Loki
Loki
lippicus
Loki
Level 69
God Stats
3W - 4L
1,735 SR
Queue Stats
162W - 146L
1,424 Elo+
Solo
Team Averages
Level 81
1,610 SR
1,439 Elo+

VS

Team Averages
Level 133
1,564 SR
1,438 Elo+
Heimdallr
Heimdallr
Hertingen
Heimdallr
Level 128
God Stats
1W - 4L
1,349 SR
Queue Stats
220W - 249L
1,411 Elo+
Solo
Hera
Hera
PsychoRaptor117
Hera
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,417 Elo+
Solo
Scylla
Scylla
RideXtheXPony33
Scylla
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 79L
1,509 Elo+
Solo
Bastet
Bastet
guardian522
Bastet
Level 158
God Stats
3W - 2L
1,823 SR
Queue Stats
165W - 202L
1,409 Elo+
Solo
Terra
Terra
justglassin00
Terra
Level 115
God Stats
2W - 7L
1,648 SR
Queue Stats
330W - 364L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 14
11,393
712
11,718
14,813
16,963
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 7 / 11
11,249
703
9,931
20,288
11,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
Pazoose
Nemesis
17
3 / 5 / 11
11,073
692
8,996
15,631
6,787
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
SimpleProduct21
Cu Chulainn
20
9 / 6 / 13
13,164
823
23,523
27,135
32,097
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
20
11 / 3 / 12
13,200
825
26,566
11,879
5,691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hertingen
Heimdallr
17
3 / 7 / 16
10,795
675
14,010
16,566
6,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 8 / 13
9,444
590
7,254
12,971
3,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
9 / 6 / 8
12,305
769
17,899
15,922
7,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
18
6 / 7 / 16
11,951
747
18,127
19,614
10,083
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 3 / 15
13,043
815
6,885
27,005
31,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
91
30
Kills
23
25
Deaths
31
61
Assists
68
Player
Kills
Deaths
Assists
KDA
W
3
4
14
2.5
L
Heimdallr
Hertingen
Heimdallr
3
7
16
1.57
W
4
7
11
1.36
W
Nemesis
Pazoose
Nemesis
3
5
11
1.7
L
0
8
13
0.81
L
9
6
8
2.17
W
Cu Chulainn
SimpleProduct21
Cu Chulainn
9
6
13
2.58
L
Bastet
6
7
16
2
L
5
3
15
4.17
W
Loki
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,734
Damage
64,175
89,746
Taken
92,078
72,698
Mitigated
59,280
29,586
Healing
35,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,718
4,874
627
391
14,813
16,963
462
4,759
8,358
27,803
0
L
Heimdallr
Hertingen
Heimdallr
14,010
6,771
325
2,690
16,566
6,859
1,628
2,631
13,935
0
26,336
W
9,931
4,618
6,932
5,372
20,288
11,160
867
8,240
10,813
0
15,008
W
Nemesis
Pazoose
Nemesis
8,996
4,065
1,914
4,656
15,631
6,787
1,857
6,602
9,029
0
19,160
L
7,254
1,160
1,263
828
12,971
3,485
17
1,891
11,080
12,643
0
L
17,899
1,125
874
2,738
15,922
7,402
0
3,552
12,370
42,238
0
W
Cu Chulainn
SimpleProduct21
Cu Chulainn
23,523
3,201
884
5,546
27,135
32,097
582
7,817
19,318
15,212
34,736
L
Bastet
18,127
5,766
1,092
5,280
19,614
10,083
0
3,025
16,589
0
34,860
L
6,885
991
7,239
13,301
27,005
31,451
156
7,412
19,593
18,175
0
W
Loki
26,566
2,911
542
2,722
11,879
5,691
1,695
4,620
7,259
0
53,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,079
Gold Earned
57,538
173
Minions Killed
159
0
Camps Cleared
0
1,642,324
Distance Traveled
1,296,039
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,393
712
34
2
0
280,506
0
L
Heimdallr
10,795
675
30
2
0
223,704
1
W
Horus
11,249
703
15
1
0
297,213
5
W
Nemesis
11,073
692
25
2
0
368,277
5
L
Hera
9,444
590
13
1
0
235,497
0
L
Scylla
12,305
769
64
4
0
264,735
2
W
Cu Chulainn
13,164
823
46
3
0
329,202
1
L
Bastet
11,951
747
40
3
0
243,142
3
L
Terra
13,043
815
12
1
0
328,961
1
W
Loki
13,200
825
53
3
0
367,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role