Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Baradir
Cthulhu
Level 148
God Stats
2W - 0L
1,274 SR
Queue Stats
17W - 13L
1,750 Elo+
Solo
Apollo
Apollo
CoachKoiZeit
Apollo
Level 120
God Stats
28W - 23L
1,674 SR
Queue Stats
102W - 101L
1,610 Elo+
Party 2
Hades
Hades
ElMaximoLider11
Hades
Level 145
God Stats
2W - 1L
1,742 SR
Queue Stats
49W - 59L
1,705 Elo+
Solo
Izanami
Izanami
LIVExTemptation
Izanami
Level 149
God Stats
2W - 0L
1,757 SR
Queue Stats
229W - 231L
1,593 Elo+
Party 2
Team Averages
Level 130
1,589 SR
1,632 Elo+

VS

Team Averages
Level 126
1,551 SR
1,559 Elo+
Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
Ashlean
Discordia
Level 72
God Stats
2W - 2L
1,645 SR
Queue Stats
25W - 22L
1,577 Elo+
Party 1
Ymir
Ymir
HateSky
Ymir
Level 160
God Stats
6W - 20L
1,456 SR
Queue Stats
528W - 529L
1,559 Elo+
Party 3
Izanami
Izanami
PHATS0
Izanami
Level 121
God Stats
3W - 3L
1,799 SR
Queue Stats
82W - 75L
1,582 Elo+
Party 1
Shiva
Shiva
Trxv
Shiva
Level 118
God Stats
1W - 3L
1,358 SR
Queue Stats
81W - 76L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
6 / 1 / 2
9,260
545
8,039
12,671
3,857
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Baradir
Cthulhu
17
3 / 2 / 6
10,260
604
11,521
16,688
14,837
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
16
2 / 3 / 1
9,862
580
2,602
11,260
3,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 3 / 5
9,392
552
10,834
12,917
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 4 / 6
9,009
530
5,364
14,968
4,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
4 / 3 / 4
9,624
566
10,227
8,667
2,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
Ashlean
Discordia
14
2 / 6 / 1
8,401
494
7,850
9,968
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
HateSky
Ymir
14
2 / 7 / 1
8,575
504
12,154
16,811
14,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
PHATS0
Izanami
17
4 / 1 / 1
10,132
596
8,046
9,311
3,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
Trxv
Shiva
12
1 / 2 / 6
8,109
477
6,671
13,288
11,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
18
Kills
13
13
Deaths
19
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
1
2
7
L
Chronos
 
Chronos
4
3
4
2
L
Discordia
Ashlean
Discordia
2
6
1
0.42
W
Cthulhu
Baradir
Cthulhu
3
2
6
3
W
Apollo
2
3
1
0.83
W
6
3
5
2.83
L
Ymir
HateSky
Ymir
2
7
1
0.36
W
1
4
6
1
L
Izanami
PHATS0
Izanami
4
1
1
4.5
L
Shiva
Trxv
Shiva
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,360
Damage
44,948
68,504
Taken
58,045
32,027
Mitigated
34,026
20,272
Healing
10,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,039
4,027
0
2,440
12,671
3,857
428
3,482
9,189
0
58,436
L
Chronos
 
Chronos
10,227
3,693
0
2,416
8,667
2,586
462
2,243
6,218
67,157
5,870
L
Discordia
Ashlean
Discordia
7,850
493
0
1,333
9,968
2,716
0
4,678
5,290
54,745
0
W
Cthulhu
Baradir
Cthulhu
11,521
1,868
324
5,584
16,688
14,837
0
8,432
8,256
69,396
0
W
Apollo
2,602
1,104
0
3,467
11,260
3,321
0
5,140
6,120
0
72,639
W
10,834
507
351
6,567
12,917
5,332
236
5,545
7,372
57,164
0
L
Ymir
HateSky
Ymir
12,154
5,170
0
2,255
16,811
14,194
111
9,560
7,251
48,895
0
W
5,364
1,759
0
1,539
14,968
4,680
199
6,595
8,373
0
72,636
L
Izanami
PHATS0
Izanami
8,046
3,759
0
1,150
9,311
3,252
1,766
1,081
8,230
0
90,962
L
Shiva
Trxv
Shiva
6,671
1,163
249
3,532
13,288
11,278
0
4,793
8,231
0
22,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,783
Gold Earned
44,841
606
Minions Killed
521
0
Camps Cleared
0
1,654,376
Distance Traveled
1,651,247
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,260
545
95
6
0
329,824
3
L
Chronos
9,624
566
128
8
0
316,478
8
L
Discordia
8,401
494
101
6
0
324,320
2
W
Cthulhu
10,260
604
140
8
0
315,255
4
W
Apollo
9,862
580
146
9
0
332,269
7
W
Hades
9,392
552
109
6
0
328,766
7
L
Ymir
8,575
504
86
5
0
274,286
0
W
Izanami
9,009
530
116
7
0
348,262
1
L
Izanami
10,132
596
173
10
0
359,964
3
L
Shiva
8,109
477
33
2
0
376,199
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role