Player Matchup

Nu Wa
Nu Wa
Fatmiop
Nu Wa
Level 149
God Stats
0W - 1L
1,873 SR
Queue Stats
5W - 3L
1,494 Elo+
Solo
Raijin
Raijin
IceKingZero
Raijin
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
382W - 396L
1,578 Elo+
Solo
Ymir
Ymir
Weedhorse
Ymir
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,579 Elo+
Solo
Ullr
Ullr
Xulode
Ullr
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 73L
1,499 Elo+
Solo
Skadi
Skadi
istvest
Skadi
Level 79
God Stats
5W - 3L
1,204 SR
Queue Stats
469W - 499L
1,517 Elo+
Solo
Team Averages
Level 133
1,515 SR
1,534 Elo+

VS

Team Averages
Level 127
1,616 SR
1,629 Elo+
Mercury
Mercury
ArnusMaster
Mercury
Level 126
God Stats
8W - 7L
1,781 SR
Queue Stats
459W - 360L
1,641 Elo+
Party 1
Fafnir
Fafnir
Fredrikshald
Fafnir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 57L
1,593 Elo+
Solo
Hades
Hades
MARlAHCarry
Hades
Level 143
God Stats
3W - 4L
1,564 SR
Queue Stats
466W - 353L
1,643 Elo+
Party 1
Nu Wa
Nu Wa
ShadarNur
Nu Wa
Level 121
God Stats
4W - 1L
1,734 SR
Queue Stats
244W - 175L
1,611 Elo+
Party 1
Rama
Rama
carrypótter
Rama
Level 156
God Stats
7W - 2L
1,500 SR
Queue Stats
490W - 389L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fatmiop
Nu Wa
18
4 / 4 / 13
11,089
853
16,841
10,431
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
16
5 / 4 / 13
10,473
806
12,428
11,204
5,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
17
2 / 5 / 10
10,178
783
5,732
16,566
15,974
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
Xulode
Ullr
18
8 / 5 / 11
10,627
817
14,804
14,464
5,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
istvest
Skadi
17
4 / 5 / 14
10,042
772
11,229
13,767
5,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ArnusMaster
Mercury
17
4 / 5 / 8
10,037
772
11,176
12,327
4,600
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
18
7 / 5 / 14
12,128
933
8,866
20,530
27,500
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
2 / 6 / 11
10,155
781
8,710
19,048
16,692
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
ShadarNur
Nu Wa
15
1 / 4 / 15
9,597
738
13,230
10,937
4,059
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 3 / 13
12,142
934
17,914
13,355
5,810
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
84
23
Kills
23
23
Deaths
23
61
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Mercury
ArnusMaster
Mercury
4
5
8
1.6
L
Nu Wa
Fatmiop
Nu Wa
4
4
13
2.63
W
Fafnir
7
5
14
2.8
L
Raijin
5
4
13
2.88
W
2
6
11
1.25
W
Nu Wa
ShadarNur
Nu Wa
1
4
15
2.13
L
Ymir
2
5
10
1.4
L
Ullr
Xulode
Ullr
8
5
11
2.7
W
9
3
13
5.17
L
Skadi
istvest
Skadi
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,034
Damage
59,896
66,432
Taken
76,197
37,265
Mitigated
58,661
18,968
Healing
22,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ArnusMaster
Mercury
11,176
1,107
1,854
1,889
12,327
4,600
1,163
6,223
6,104
0
21,707
L
Nu Wa
Fatmiop
Nu Wa
16,841
3,017
1,352
1,696
10,431
3,958
1,685
4,600
5,831
41,601
0
W
Fafnir
8,866
1,711
711
3,576
20,530
27,500
970
8,994
11,536
13,929
0
L
Raijin
12,428
1,167
1,174
1,758
11,204
5,716
959
5,536
5,668
25,971
0
W
8,710
636
2,141
4,948
19,048
16,692
202
8,499
10,549
24,646
0
W
Nu Wa
ShadarNur
Nu Wa
13,230
1,830
812
941
10,937
4,059
451
5,840
5,097
38,975
0
L
Ymir
5,732
215
1,571
1,686
16,566
15,974
0
7,625
8,941
16,997
0
L
Ullr
Xulode
Ullr
14,804
4,974
2,243
4,797
14,464
5,964
2,055
8,404
6,060
0
28,136
W
17,914
11,852
1,755
3,834
13,355
5,810
2,428
5,445
7,910
0
47,268
L
Skadi
istvest
Skadi
11,229
4,293
1,441
1,250
13,767
5,653
767
4,641
9,126
0
24,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,409
Gold Earned
54,059
160
Minions Killed
161
0
Camps Cleared
0
1,195,483
Distance Traveled
1,131,311
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,037
772
19
1
0
247,008
4
L
Nu Wa
11,089
853
50
4
0
264,830
1
W
Fafnir
12,128
933
2
0
0
196,704
0
L
Raijin
10,473
806
27
2
0
223,433
3
W
Hades
10,155
781
39
3
0
228,122
0
W
Nu Wa
9,597
738
35
3
0
239,154
2
L
Ymir
10,178
783
28
2
0
231,686
2
L
Ullr
10,627
817
31
2
0
236,568
3
W
Rama
12,142
934
66
5
0
220,323
4
L
Skadi
10,042
772
24
2
0
238,966
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role