Player Matchup

Mercury
Mercury
BrittleMars709
Mercury
Level 99
God Stats
0W - 4L
1,304 SR
Queue Stats
192W - 206L
1,490 Elo+
Solo
Erlang Shen
Erlang Shen
Brodeee
Erlang Shen
Level 111
God Stats
2W - 2L
1,203 SR
Queue Stats
37W - 41L
1,449 Elo+
Solo
Medusa
Medusa
Camppos11
Medusa
Level 100
God Stats
4W - 1L
1,500 SR
Queue Stats
214W - 234L
1,379 Elo+
Solo
Atlas
Atlas
Potatopeeler23
Atlas
Level 37
God Stats
0W - 1L
1,717 SR
Queue Stats
9W - 9L
1,510 Elo+
Solo
Kukulkan
Kukulkan
eagcba
Kukulkan
Level 156
God Stats
5W - 8L
1,500 SR
Queue Stats
638W - 667L
1,510 Elo+
Solo
Team Averages
Level 101
1,445 SR
1,468 Elo+

VS

Team Averages
Level 93
1,683 SR
1,601 Elo+
Fenrir
Fenrir
Cbasus
Fenrir
Level 45
God Stats
11W - 10L
1,654 SR
Queue Stats
319W - 267L
1,666 Elo+
Party 2
Cerberus
Cerberus
FjordFromNorway
Cerberus
Level 84
God Stats
12W - 5L
1,617 SR
Queue Stats
93W - 95L
1,434 Elo+
Party 1
Hou Yi
Hou Yi
FloyenFromNorway
Hou Yi
Level 123
God Stats
6W - 0L
1,722 SR
Queue Stats
272W - 270L
1,519 Elo+
Party 1
Shiva
Shiva
Frijoll
Shiva
Level 109
God Stats
6W - 1L
1,804 SR
Queue Stats
255W - 210L
1,723 Elo+
Party 2
Thoth
Thoth
yuvinnster
Thoth
Level 103
God Stats
3W - 5L
1,616 SR
Queue Stats
196W - 149L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 0
5,599
560
2,431
7,661
1,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Brodeee
Erlang Shen
8
0 / 3 / 1
4,655
466
4,313
7,755
5,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
Camppos11
Medusa
9
0 / 2 / 0
5,007
501
3,537
4,814
920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 3 / 0
4,188
419
1,197
5,477
2,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
eagcba
Kukulkan
10
0 / 4 / 0
5,421
542
1,319
5,707
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cbasus
Fenrir
10
5 / 2 / 5
6,204
620
3,725
8,227
2,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
8
1 / 0 / 5
5,169
517
1,686
4,853
1,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 0 / 4
5,344
534
3,217
3,534
939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Frijoll
Shiva
11
5 / 1 / 2
6,538
654
6,838
8,150
6,978
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
10
5 / 0 / 3
6,411
641
5,472
3,969
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
18
18
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
Erlang Shen
Brodeee
Erlang Shen
0
3
1
0.17
L
Medusa
Camppos11
Medusa
0
2
0
0
W
Fenrir
Cbasus
Fenrir
5
2
5
3.75
W
Cerberus
1
0
5
3.5
W
2
0
4
4
W
Shiva
Frijoll
Shiva
5
1
2
6
L
0
3
0
0
L
Kukulkan
eagcba
Kukulkan
0
4
0
0
W
Thoth
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,797
Damage
20,938
31,414
Taken
28,733
12,421
Mitigated
13,683
4,855
Healing
8,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,431
1,399
0
85
7,661
1,758
0
2,353
5,308
0
27,357
L
Erlang Shen
Brodeee
Erlang Shen
4,313
1,945
0
2,057
7,755
5,845
0
190
7,565
0
18,035
L
Medusa
Camppos11
Medusa
3,537
1,467
0
988
4,814
920
0
849
3,965
0
33,306
W
Fenrir
Cbasus
Fenrir
3,725
935
0
1,579
8,227
2,800
28
417
7,722
0
28,184
W
Cerberus
1,686
205
57
1,849
4,853
1,868
0
978
3,841
13,842
0
W
3,217
1,931
0
1,063
3,534
939
231
499
3,029
0
30,719
W
Shiva
Frijoll
Shiva
6,838
1,658
0
1,906
8,150
6,978
0
104
7,611
0
35,543
L
1,197
421
202
485
5,477
2,257
0
1,077
4,400
7,281
0
L
Kukulkan
eagcba
Kukulkan
1,319
288
0
1,038
5,707
1,641
0
2,689
3,018
32,171
0
W
Thoth
5,472
136
0
1,852
3,969
1,098
0
432
3,491
35,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,870
Gold Earned
29,666
245
Minions Killed
277
0
Camps Cleared
0
965,073
Distance Traveled
985,427
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,599
560
62
6
0
208,288
1
L
Erlang Shen
4,655
466
34
3
0
207,544
1
L
Medusa
5,007
501
59
6
0
174,713
3
W
Fenrir
6,204
620
56
6
0
206,718
1
W
Cerberus
5,169
517
33
3
0
200,027
5
W
Hou Yi
5,344
534
52
5
0
172,772
1
W
Shiva
6,538
654
74
7
0
200,474
2
L
Atlas
4,188
419
10
1
0
189,988
1
L
Kukulkan
5,421
542
80
8
0
184,540
2
W
Thoth
6,411
641
62
6
0
205,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role