Player Matchup

Anhur
Anhur
Platinum IV
 
Anhur
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Gold V
 
Kali
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Gold II
 
Cabrakan
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver II
SixthTrinity
Khepri
Silver II
Level 126
God Stats
1W - 3L
1,735 SR
Queue Stats
197W - 204L
1,546 MMR
Solo
Discordia
Discordia
Bronze V
ikexaa
Discordia
Bronze V
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
8W - 12L
1,579 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,504 SR
1,525 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,695 SR
1,555 MMR
Danzaburou
Danzaburou
Gold V
Domo00
Danzaburou
Gold V
Level 149
God Stats
13W - 9L
1,908 SR
Queue Stats
92W - 99L
1,535 MMR
Solo
He Bo
He Bo
Silver I
Penguined
He Bo
Silver I
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 44L
1,541 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
StrongTulkas
Baron Samedi
Silver I
Level 81
God Stats
4W - 1L
1,776 SR
Queue Stats
5W - 3L
1,548 MMR
Party 2
Thanatos
Thanatos
Gold III
iWhiteRyu
Thanatos
Gold III
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 46L
1,489 MMR
Party 3
Vamana
Vamana
Platinum V
texmex25
Vamana
Platinum V
Level 145
God Stats
3W - 4L
1,791 SR
Queue Stats
184W - 208L
1,662 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
6 / 2 / 2
8,216
587
6,665
8,920
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
 
Kali
11
2 / 3 / 4
7,009
501
5,634
13,486
3,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
 
Cabrakan
11
0 / 4 / 0
6,438
460
3,376
9,384
9,049
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
11
1 / 3 / 7
7,319
523
3,493
9,842
6,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
ikexaa
Discordia
11
2 / 6 / 2
6,871
491
6,754
7,715
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
GilgameshBastetCliodhnaAtlas

VS

Bans
GebThothShivaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Domo00
Danzaburou
14
2 / 3 / 2
8,424
602
6,314
9,523
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
Penguined
He Bo
14
5 / 3 / 4
8,775
627
6,784
6,718
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
StrongTulkas
Baron Samedi
12
2 / 2 / 10
7,860
561
5,534
9,965
7,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
iWhiteRyu
Thanatos
15
6 / 2 / 4
9,129
652
7,303
13,242
4,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vamana
texmex25
Vamana
15
3 / 1 / 3
9,219
659
8,545
12,564
8,435
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
11
Kills
18
18
Deaths
11
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
6
2
2
3.5
L
Kali
 
Kali
2
3
4
1.33
L
Cabrakan
 
Cabrakan
0
4
0
0
W
Danzaburou
Domo00
Danzaburou
2
3
2
1
W
He Bo
Penguined
He Bo
5
3
4
2.33
L
Khepri
1
3
7
1.5
W
Baron Samedi
StrongTulkas
Baron Samedi
2
2
10
3.5
W
Thanatos
iWhiteRyu
Thanatos
6
2
4
4
L
Discordia
ikexaa
Discordia
2
6
2
0.5
W
Vamana
texmex25
Vamana
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,922
Damage
34,480
49,347
Taken
52,012
23,210
Mitigated
24,257
11,024
Healing
25,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,665
2,980
0
2,946
8,920
2,382
0
997
7,923
0
43,862
L
Kali
 
Kali
5,634
2,321
0
3,112
13,486
3,727
0
3,942
9,544
0
37,531
L
Cabrakan
 
Cabrakan
3,376
420
0
2,115
9,384
9,049
0
183
9,201
38,926
0
W
Danzaburou
Domo00
Danzaburou
6,314
2,571
0
4,315
9,523
2,236
1,796
471
9,052
0
58,885
W
He Bo
Penguined
He Bo
6,784
390
0
1,263
6,718
1,680
306
1,495
5,085
56,293
0
L
Khepri
3,493
479
129
1,701
9,842
6,478
0
3,381
6,461
9,733
0
W
Baron Samedi
StrongTulkas
Baron Samedi
5,534
581
947
3,203
9,965
7,358
112
3,942
5,804
17,803
5,045
W
Thanatos
iWhiteRyu
Thanatos
7,303
2,883
0
11,593
13,242
4,548
0
3,563
9,477
0
67,144
L
Discordia
ikexaa
Discordia
6,754
337
0
1,021
7,715
1,574
0
3,013
4,702
36,451
0
W
Vamana
texmex25
Vamana
8,545
3,995
0
3,895
12,564
8,435
118
3,561
8,971
0
63,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,853
Gold Earned
43,407
333
Minions Killed
485
0
Camps Cleared
0
1,347,443
Distance Traveled
1,420,860
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,216
587
96
7
0
254,039
7
L
Kali
7,009
501
71
5
0
304,563
5
L
Cabrakan
6,438
460
88
6
0
245,066
4
W
Danzaburou
8,424
602
112
8
0
271,952
2
W
He Bo
8,775
627
111
8
0
268,607
4
L
Khepri
7,319
523
8
1
0
279,214
4
W
Baron Samedi
7,860
561
21
2
0
280,308
6
W
Thanatos
9,129
652
116
8
0
312,498
3
L
Discordia
6,871
491
70
5
0
264,561
5
W
Vamana
9,219
659
125
9
0
287,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role