Player Matchup

Sylvanus
Sylvanus
Bronze III
SocaFofo7400
Sylvanus
Bronze III
Level 57
God Stats
5W - 3L
1,666 SR
Queue Stats
6W - 4L
1,561 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Xv_Leonidas_vX
Gilgamesh
Gold IV
Level 109
God Stats
0W - 1L
1,110 SR
Queue Stats
11W - 13L
1,707 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond II
Ðaddý
Ah Muzen Cab
Diamond II
Level 66
God Stats
32W - 39L
1,746 SR
Queue Stats
353W - 431L
2,197 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 77
1,507 SR
1,822 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 113
1,607 SR
1,794 MMR
Mulan
Mulan
Platinum IV
CleonStark
Mulan
Platinum IV
Level 146
God Stats
1W - 0L
1,465 SR
Queue Stats
17W - 3L
2,015 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
VibesOnChill
Kumbhakarna
Bronze III
Level 66
God Stats
1W - 0L
1,748 SR
Queue Stats
2W - 3L
1,419 MMR
Solo
Zeus
Zeus
Diamond V
dalvinkill99
Zeus
Diamond V
Level 127
God Stats
54W - 64L
1,607 SR
Queue Stats
315W - 370L
1,946 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SocaFofo7400
Sylvanus
17
3 / 4 / 2
12,834
675
9,877
22,049
28,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Xv_Leonidas_vX
Gilgamesh
15
1 / 6 / 4
11,511
606
11,079
23,314
21,764
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Ðaddý
Ah Muzen Cab
18
3 / 3 / 3
12,646
666
24,769
16,108
10,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ShivaIzanamiAtlasHel

VS

Bans
AchillesThothBaron SamediHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
3 / 3 / 9
12,588
663
17,950
21,683
23,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
VibesOnChill
Kumbhakarna
17
1 / 3 / 10
12,507
658
4,984
22,793
22,825
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 1 / 2
13,862
730
30,421
10,076
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
7
Kills
13
13
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mulan
3
3
9
2.5
L
Sylvanus
SocaFofo7400
Sylvanus
3
4
2
1
W
Kumbhakarna
VibesOnChill
Kumbhakarna
1
3
10
2
L
Gilgamesh
Xv_Leonidas_vX
Gilgamesh
1
6
4
0.5
W
9
1
2
10
L
Ah Muzen Cab
Ðaddý
Ah Muzen Cab
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,725
Damage
53,355
61,471
Taken
54,552
60,948
Mitigated
49,696
19,787
Healing
8,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
17,950
3,773
0
3,913
21,683
23,922
1,341
4,525
16,318
521
40,360
L
Sylvanus
SocaFofo7400
Sylvanus
9,877
1,921
4,580
9,803
22,049
28,405
432
13,103
8,362
33,253
0
W
Kumbhakarna
VibesOnChill
Kumbhakarna
4,984
1,007
1,234
2,274
22,793
22,825
272
3,523
18,353
18,848
0
L
Gilgamesh
Xv_Leonidas_vX
Gilgamesh
11,079
2,079
0
1,012
23,314
21,764
0
14,384
8,312
0
38,077
W
30,421
5,230
0
642
10,076
2,949
1,226
2,214
7,629
86,170
0
L
Ah Muzen Cab
Ðaddý
Ah Muzen Cab
24,769
9,680
0
4,392
16,108
10,779
820
7,121
8,635
0
77,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,991
Gold Earned
38,957
212
Minions Killed
250
8
Camps Cleared
9
930,605
Distance Traveled
1,019,455
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,588
663
65
3
4
367,959
7
L
Sylvanus
12,834
675
46
2
1
283,363
2
W
Kumbhakarna
12,507
658
46
2
0
338,800
3
L
Gilgamesh
11,511
606
54
3
3
315,823
1
W
Zeus
13,862
730
139
7
5
312,696
4
L
Ah Muzen Cab
12,646
666
112
6
4
331,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role