Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BiggestGoop
Terra
Level 105
God Stats
10W - 7L
1,642 SR
Queue Stats
881W - 889L
1,477 Elo+
Solo
Ymir
Ymir
BrillestTrillest
Ymir
Level 89
God Stats
10W - 6L
1,721 SR
Queue Stats
350W - 335L
1,487 Elo+
Solo
Agni
Agni
FredlySon3072
Agni
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 108L
1,472 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
burn1smokey
Morgan Le Fay
Level 129
God Stats
3W - 3L
1,313 SR
Queue Stats
223W - 248L
1,497 Elo+
Party 1
Team Averages
Level 105
1,535 SR
1,486 Elo+

VS

Team Averages
Level 95
1,360 SR
1,463 Elo+
Chronos
Chronos
Bronuus
Chronos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Ph4064
The Morrigan
Level 109
God Stats
1W - 3L
1,269 SR
Queue Stats
329W - 370L
1,485 Elo+
Solo
Hera
Hera
RabumeSenpai
Hera
Level 154
God Stats
1W - 4L
1,250 SR
Queue Stats
316W - 327L
1,450 Elo+
Party 2
Tiamat
Tiamat
Yander-exe
Tiamat
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,412 Elo+
Solo
Terra
Terra
bzt4L Ace
Terra
Level 127
God Stats
5W - 7L
1,279 SR
Queue Stats
286W - 297L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
2 / 2 / 11
8,026
803
9,137
9,548
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 14
8,690
869
4,071
9,809
10,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 2 / 8
8,135
814
7,569
9,133
5,845
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 2 / 8
8,969
897
7,816
6,425
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
burn1smokey
Morgan Le Fay
15
4 / 0 / 11
8,573
857
11,204
5,966
2,486
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bronuus
Chronos
10
0 / 7 / 2
6,252
625
4,528
8,663
3,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Ph4064
The Morrigan
15
1 / 3 / 1
7,606
761
3,971
7,432
3,489
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 3 / 1
8,261
826
9,710
7,356
3,369
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Yander-exe
Tiamat
15
1 / 3 / 3
7,373
737
6,714
7,908
5,017
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
bzt4L Ace
Terra
13
0 / 3 / 5
7,147
715
3,382
11,627
12,189
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
19
Kills
7
7
Deaths
19
52
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
2
11
3.75
W
2
1
14
9
W
4
2
8
4
L
Chronos
Bronuus
Chronos
0
7
2
0.14
W
7
2
8
5.5
L
The Morrigan
Ph4064
The Morrigan
1
3
1
0.5
L
5
3
1
1.83
L
Tiamat
Yander-exe
Tiamat
1
3
3
0.83
W
Morgan Le Fay
burn1smokey
Morgan Le Fay
4
0
11
9.5
L
Terra
bzt4L Ace
Terra
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,797
Damage
28,305
40,881
Taken
42,986
25,398
Mitigated
27,428
21,451
Healing
14,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,137
4,980
1,104
1,857
9,548
3,757
1,212
7,632
1,916
0
29,387
W
4,071
293
3,834
2,691
9,809
10,625
0
6,600
3,209
5,983
0
W
7,569
1,694
3,406
1,335
9,133
5,845
0
7,400
1,733
9,901
0
L
Chronos
Bronuus
Chronos
4,528
1,157
0
210
8,663
3,364
36
6,320
2,229
8,747
0
W
7,816
838
1,466
958
6,425
2,685
57
4,353
2,072
23,037
0
L
The Morrigan
Ph4064
The Morrigan
3,971
209
103
1,263
7,432
3,489
0
5,544
1,818
23,070
0
L
9,710
2,158
757
816
7,356
3,369
0
4,439
2,837
21,606
0
L
Tiamat
Yander-exe
Tiamat
6,714
804
863
2,410
7,908
5,017
0
5,556
2,256
14,341
0
W
Morgan Le Fay
burn1smokey
Morgan Le Fay
11,204
2,340
3,401
1,399
5,966
2,486
239
4,024
1,942
24,548
0
L
Terra
bzt4L Ace
Terra
3,382
324
2,908
4,688
11,627
12,189
0
8,150
3,186
6,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,393
Gold Earned
36,639
113
Minions Killed
94
0
Camps Cleared
0
1,014,018
Distance Traveled
875,300
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,026
803
52
5
0
184,684
0
W
Terra
8,690
869
4
0
0
196,187
0
W
Ymir
8,135
814
5
1
0
219,928
0
L
Chronos
6,252
625
2
0
0
159,974
0
W
Agni
8,969
897
27
3
0
202,562
1
L
The Morrigan
7,606
761
24
2
0
183,423
0
L
Hera
8,261
826
38
4
0
182,425
1
L
Tiamat
7,373
737
23
2
0
190,031
0
W
Morgan Le Fay
8,573
857
25
3
0
210,657
1
L
Terra
7,147
715
7
1
0
159,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role