Player Matchup

Terra
Terra
Silver II
 
Terra
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Abdhal
Erlang Shen
Silver II
Level 71
God Stats
10W - 5L
1,690 SR
Queue Stats
111W - 123L
1,098 MMR
Solo
Kukulkan
Kukulkan
Silver III
CN35
Kukulkan
Silver III
Level 108
God Stats
4W - 3L
1,457 SR
Queue Stats
34W - 42L
1,030 MMR
Solo
Guan Yu
Guan Yu
Silver I
ShadyBuh
Guan Yu
Silver I
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
318W - 325L
1,025 MMR
Solo
Hou Yi
Hou Yi
Silver I
hazzabey
Hou Yi
Silver I
Level 83
God Stats
33W - 35L
1,333 SR
Queue Stats
526W - 543L
1,069 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,496 SR
1,144 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,500 SR
1,296 MMR
Tyr
Tyr
Silver I
 
Tyr
Silver I
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver II
 
Khepri
Silver II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
CptEREN
Tsukuyomi
Silver II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 67L
1,042 MMR
Solo
Thoth
Thoth
Silver III
Koeleaap
Thoth
Silver III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 143L
938 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
0 / 0 / 1
6,400
582
1,930
4,905
4,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
Abdhal
Erlang Shen
12
5 / 0 / 3
6,802
618
6,530
7,003
3,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
CN35
Kukulkan
11
2 / 1 / 2
6,684
608
5,503
3,456
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
ShadyBuh
Guan Yu
10
1 / 0 / 2
5,497
500
3,033
6,646
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
hazzabey
Hou Yi
11
1 / 1 / 1
5,805
528
2,754
5,501
1,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
MulanAtlasShivaBastet

VS

Bans
ArtioAgniCliodhnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 1 / 0
6,615
601
2,218
5,840
2,654
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
 
Izanami
10
1 / 2 / 0
5,741
522
3,811
7,360
1,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
 
Khepri
9
0 / 1 / 1
5,372
488
1,696
6,049
3,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
CptEREN
Tsukuyomi
9
1 / 3 / 0
5,409
492
4,030
6,863
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Koeleaap
Thoth
9
0 / 2 / 0
5,182
471
839
4,330
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
9
Kills
2
2
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
1
0.5
L
Tyr
 
Tyr
0
1
0
0
L
Izanami
 
Izanami
1
2
0
0.5
L
Khepri
 
Khepri
0
1
1
0.5
W
Erlang Shen
Abdhal
Erlang Shen
5
0
3
6.5
W
Kukulkan
CN35
Kukulkan
2
1
2
3
L
Tsukuyomi
CptEREN
Tsukuyomi
1
3
0
0.33
L
Thoth
Koeleaap
Thoth
0
2
0
0
W
Guan Yu
ShadyBuh
Guan Yu
1
0
2
2
W
Hou Yi
hazzabey
Hou Yi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,750
Damage
12,594
27,511
Taken
30,442
15,076
Mitigated
10,700
8,812
Healing
8,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
1,930
569
194
1,885
4,905
4,780
0
0
4,905
39,454
0
L
Tyr
 
Tyr
2,218
447
0
2,181
5,840
2,654
280
1,611
4,229
0
44,336
L
Izanami
 
Izanami
3,811
2,200
0
1,634
7,360
1,531
677
0
7,360
0
40,720
L
Khepri
 
Khepri
1,696
57
0
1,578
6,049
3,306
0
1,421
4,508
12,742
0
W
Erlang Shen
Abdhal
Erlang Shen
6,530
3,178
0
1,720
7,003
3,016
0
423
6,580
0
41,793
W
Kukulkan
CN35
Kukulkan
5,503
346
0
732
3,456
1,134
0
851
2,605
39,446
0
L
Tsukuyomi
CptEREN
Tsukuyomi
4,030
696
0
2,826
6,863
2,016
0
1,743
5,009
0
25,941
L
Thoth
Koeleaap
Thoth
839
0
0
210
4,330
1,193
0
2,227
1,903
28,083
0
W
Guan Yu
ShadyBuh
Guan Yu
3,033
365
619
2,666
6,646
5,000
0
626
6,020
0
20,089
W
Hou Yi
hazzabey
Hou Yi
2,754
1,162
0
996
5,501
1,146
1,129
635
4,866
0
39,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,188
Gold Earned
28,319
353
Minions Killed
332
0
Camps Cleared
0
1,101,376
Distance Traveled
1,024,258
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,400
582
108
10
0
220,443
3
L
Tyr
6,615
601
115
10
0
176,603
3
L
Izanami
5,741
522
81
7
0
204,142
6
L
Khepri
5,372
488
25
2
0
207,829
3
W
Erlang Shen
6,802
618
58
5
0
259,151
4
W
Kukulkan
6,684
608
92
8
0
204,823
4
L
Tsukuyomi
5,409
492
52
5
0
228,727
3
L
Thoth
5,182
471
59
5
0
206,957
4
W
Guan Yu
5,497
500
30
3
0
215,850
4
W
Hou Yi
5,805
528
65
6
0
201,109
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role