Player Matchup

Tiamat
Tiamat
FaneViol
Tiamat
Level 88
God Stats
2W - 12L
1,015 SR
Queue Stats
19W - 43L
1,278 Elo+
Solo
Kuzenbo
Kuzenbo
GameMadKez
Kuzenbo
Level 121
God Stats
3W - 6L
1,291 SR
Queue Stats
116W - 137L
1,406 Elo+
Solo
Izanami
Izanami
TooDeadly4You
Izanami
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,358 Elo+
Solo
Team Averages
Level 112
1,269 SR
1,347 Elo+

VS

Team Averages
Level 99
1,550 SR
1,364 Elo+
Bastet
Bastet
critikaljack
Bastet
Level 127
God Stats
25W - 26L
1,768 SR
Queue Stats
187W - 269L
1,495 Elo+
Solo
Bacchus
Bacchus
frankwilde89
Bacchus
Level 45
God Stats
20W - 47L
1,384 SR
Queue Stats
33W - 94L
1,265 Elo+
Solo
Chronos
Chronos
nanabozo1988
Chronos
Level 124
God Stats
7W - 9L
1,500 SR
Queue Stats
30W - 45L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FaneViol
Tiamat
19
6 / 4 / 12
13,338
741
14,763
13,377
14,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kuzenbo
GameMadKez
Kuzenbo
19
5 / 1 / 12
13,451
747
11,816
21,286
34,709
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
19
10 / 9 / 8
14,461
803
23,503
22,124
9,617
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
6 / 8 / 7
13,315
740
17,249
20,395
7,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
frankwilde89
Bacchus
16
3 / 7 / 5
11,854
659
8,887
18,906
27,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
nanabozo1988
Chronos
18
5 / 6 / 7
12,933
719
15,172
18,982
7,555
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
21
Kills
14
14
Deaths
21
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
FaneViol
Tiamat
6
4
12
3
W
Kuzenbo
GameMadKez
Kuzenbo
5
1
12
11
W
Izanami
10
9
8
1.56
L
Bastet
6
8
7
1.19
L
Bacchus
frankwilde89
Bacchus
3
7
5
0.79
L
Chronos
nanabozo1988
Chronos
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,082
Damage
41,308
56,787
Taken
58,283
58,968
Mitigated
42,509
9,976
Healing
6,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
FaneViol
Tiamat
14,763
761
0
1,923
13,377
14,642
293
6,193
7,184
44,444
0
W
Kuzenbo
GameMadKez
Kuzenbo
11,816
3,216
276
2,628
21,286
34,709
365
8,946
12,340
36,198
0
W
Izanami
23,503
17,302
0
5,149
22,124
9,617
2,191
9,562
12,562
0
69,783
L
Bastet
17,249
3,054
0
2,690
20,395
7,342
0
8,522
11,469
0
49,855
L
Bacchus
frankwilde89
Bacchus
8,887
627
216
1,708
18,906
27,612
0
7,912
10,494
35,675
0
L
Chronos
nanabozo1988
Chronos
15,172
6,398
0
2,037
18,982
7,555
122
9,294
9,332
44,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,250
Gold Earned
38,102
212
Minions Killed
179
6
Camps Cleared
8
922,955
Distance Traveled
903,407
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,338
741
73
4
2
308,676
4
W
Kuzenbo
13,451
747
36
2
2
347,480
4
W
Izanami
14,461
803
103
6
2
266,799
0
L
Bastet
13,315
740
61
3
4
310,139
0
L
Bacchus
11,854
659
41
2
2
291,181
3
L
Chronos
12,933
719
77
4
2
302,087
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role