Player Matchup

Anhur
Anhur
Diamond I
Axíom
Anhur
Diamond I
Level 125
God Stats
16W - 7L
1,640 SR
Queue Stats
102W - 42L
2,348 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond I
EmpathJR
Kumbhakarna
Diamond I
Level 81
God Stats
14W - 4L
2,047 SR
Queue Stats
35W - 13L
2,722 MMR
Party 1
Persephone
Persephone
Diamond IV
Patrikbun
Persephone
Diamond IV
Level 159
God Stats
19W - 9L
1,764 SR
Queue Stats
148W - 90L
2,129 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,817 SR
2,400 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,629 SR
2,139 MMR
Gilgamesh
Gilgamesh
Platinum I
NeonJamJar
Gilgamesh
Platinum I
Level 155
God Stats
13W - 1L
1,541 SR
Queue Stats
78W - 37L
2,276 MMR
Solo
Zeus
Zeus
Platinum II
genozid66
Zeus
Platinum II
Level 155
God Stats
40W - 32L
1,661 SR
Queue Stats
441W - 589L
1,671 MMR
Solo
Shiva
Shiva
Diamond I
rooobxd
Shiva
Diamond I
Level 140
God Stats
1W - 0L
1,684 SR
Queue Stats
181W - 110L
2,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Axíom
Anhur
12
3 / 5 / 4
8,504
709
8,588
11,762
3,545
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
EmpathJR
Kumbhakarna
13
1 / 5 / 6
8,870
739
4,466
21,721
20,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Persephone
Patrikbun
Persephone
13
3 / 7 / 2
9,301
775
8,050
11,430
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ah Muzen CabSolGebBastetThoth

VS

Bans
FenrirScyllaAresNoxKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NeonJamJar
Gilgamesh
14
4 / 2 / 12
9,269
772
9,835
13,690
9,121
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
15
9 / 1 / 7
10,304
859
21,773
9,073
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
rooobxd
Shiva
13
4 / 4 / 12
9,445
787
6,994
15,731
15,473
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
7
Kills
17
17
Deaths
7
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anhur
Axíom
Anhur
3
5
4
1
L
Kumbhakarna
EmpathJR
Kumbhakarna
1
5
6
0.8
W
Gilgamesh
NeonJamJar
Gilgamesh
4
2
12
5
L
Persephone
Patrikbun
Persephone
3
7
2
0.57
W
Zeus
9
1
7
12.5
W
Shiva
rooobxd
Shiva
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,104
Damage
38,602
44,913
Taken
38,494
29,198
Mitigated
27,607
8,583
Healing
11,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Axíom
Anhur
8,588
3,440
0
1,745
11,762
3,545
228
4,705
6,881
0
20,895
L
Kumbhakarna
EmpathJR
Kumbhakarna
4,466
505
120
5,134
21,721
20,897
0
11,016
10,066
12,188
0
W
Gilgamesh
NeonJamJar
Gilgamesh
9,835
1,790
0
1,217
13,690
9,121
606
4,399
9,291
0
28,537
L
Persephone
Patrikbun
Persephone
8,050
1,045
0
1,584
11,430
4,756
0
5,069
6,000
32,773
0
W
Zeus
21,773
1,820
243
3,691
9,073
3,013
1,206
3,239
5,834
52,305
0
W
Shiva
rooobxd
Shiva
6,994
742
1,302
4,560
15,731
15,473
316
5,384
10,347
0
16,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,675
Gold Earned
29,018
105
Minions Killed
131
2
Camps Cleared
8
652,326
Distance Traveled
691,841
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,504
709
40
3
0
217,410
5
L
Kumbhakarna
8,870
739
8
1
0
236,301
1
W
Gilgamesh
9,269
772
33
3
5
234,153
3
L
Persephone
9,301
775
57
5
2
198,615
3
W
Zeus
10,304
859
85
7
3
225,468
2
W
Shiva
9,445
787
13
1
0
232,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role