Player Matchup

Tiamat
Tiamat
N4t3th4gr34t
Tiamat
Level 77
God Stats
0W - 1L
1,235 SR
Queue Stats
194W - 211L
1,413 Elo+
Solo
Medusa
Medusa
Syrotyar
Medusa
Level 155
God Stats
7W - 8L
1,432 SR
Queue Stats
327W - 379L
1,414 Elo+
Party 2
Da Ji
Da Ji
Ticked 0ff
Da Ji
Level 103
God Stats
0W - 4L
1,500 SR
Queue Stats
204W - 210L
1,392 Elo+
Party 2
Charybdis
Charybdis
X_Chuyitodios_X
Charybdis
Level 49
God Stats
0W - 4L
1,509 SR
Queue Stats
205W - 203L
1,385 Elo+
Solo
Geb
Geb
skull7787
Geb
Level 87
God Stats
3W - 5L
1,612 SR
Queue Stats
37W - 43L
1,457 Elo+
Solo
Team Averages
Level 94
1,458 SR
1,412 Elo+

VS

Team Averages
Level 72
1,533 SR
1,416 Elo+
Terra
Terra
GoldH123
Terra
Level 47
God Stats
10W - 8L
1,551 SR
Queue Stats
22W - 24L
1,412 Elo+
Party 3
Charybdis
Charybdis
StoneyPlatypuss
Charybdis
Level 81
God Stats
14W - 20L
1,488 SR
Queue Stats
239W - 242L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
TonierHeart1
Baron Samedi
Level 49
God Stats
2W - 0L
1,684 SR
Queue Stats
27W - 29L
1,405 Elo+
Party 3
Arachne
Arachne
WBz3
Arachne
Level 66
God Stats
38W - 35L
1,452 SR
Queue Stats
59W - 71L
1,366 Elo+
Party 1
Bellona
Bellona
WBz56
Bellona
Level 117
God Stats
45W - 42L
1,489 SR
Queue Stats
108W - 107L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 6 / 4
7,369
461
3,683
9,615
4,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Syrotyar
Medusa
14
2 / 4 / 1
8,150
509
4,394
9,445
3,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
13
6 / 2 / 0
8,009
501
8,567
10,896
4,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charybdis
X_Chuyitodios_X
Charybdis
12
3 / 2 / 2
8,077
505
11,205
12,074
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 1 / 3
7,253
453
4,844
12,196
10,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
GoldH123
Terra
11
0 / 2 / 1
7,003
438
4,254
11,274
6,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
StoneyPlatypuss
Charybdis
12
0 / 4 / 1
7,107
444
7,550
11,069
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
TonierHeart1
Baron Samedi
16
9 / 2 / 1
9,594
600
12,920
10,625
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
WBz3
Arachne
15
6 / 2 / 4
9,160
573
7,230
11,242
3,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
WBz56
Bellona
13
0 / 2 / 3
8,022
501
5,122
8,999
8,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
12
Kills
15
15
Deaths
12
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Terra
GoldH123
Terra
0
2
1
0.25
L
Tiamat
0
6
4
0.33
W
Charybdis
StoneyPlatypuss
Charybdis
0
4
1
0.13
L
Medusa
Syrotyar
Medusa
2
4
1
0.63
L
Da Ji
6
2
0
3
W
Baron Samedi
TonierHeart1
Baron Samedi
9
2
1
4.75
W
Arachne
WBz3
Arachne
6
2
4
4
W
Bellona
WBz56
Bellona
0
2
3
0.75
L
Charybdis
X_Chuyitodios_X
Charybdis
3
2
2
2
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,693
Damage
37,076
54,226
Taken
53,209
25,753
Mitigated
25,064
16,146
Healing
16,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
GoldH123
Terra
4,254
1,019
347
2,474
11,274
6,987
62
2,653
8,605
16,220
0
L
Tiamat
3,683
517
0
1,713
9,615
4,832
408
5,821
3,527
37,322
0
W
Charybdis
StoneyPlatypuss
Charybdis
7,550
3,607
0
2,780
11,069
2,138
780
1,145
9,924
0
53,637
L
Medusa
Syrotyar
Medusa
4,394
2,021
0
1,918
9,445
3,579
112
1,900
7,487
0
39,324
L
Da Ji
8,567
1,940
189
4,272
10,896
4,142
0
1,202
9,632
0
46,335
W
Baron Samedi
TonierHeart1
Baron Samedi
12,920
1,406
487
4,050
10,625
3,926
929
3,281
7,150
58,493
0
W
Arachne
WBz3
Arachne
7,230
5,307
0
3,705
11,242
3,556
120
1,148
10,004
0
53,443
W
Bellona
WBz56
Bellona
5,122
1,215
0
3,026
8,999
8,457
1,997
0
8,999
0
43,048
L
Charybdis
X_Chuyitodios_X
Charybdis
11,205
5,030
423
4,893
12,074
3,027
991
3,374
8,642
0
50,353
L
4,844
436
137
2,601
12,196
10,173
0
4,260
7,764
25,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,858
Gold Earned
40,886
364
Minions Killed
386
0
Camps Cleared
0
1,445,561
Distance Traveled
1,457,697
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,003
438
18
1
0
289,067
1
L
Tiamat
7,369
461
82
5
0
263,834
0
W
Charybdis
7,107
444
96
6
0
280,565
2
L
Medusa
8,150
509
86
5
0
258,785
3
L
Da Ji
8,009
501
89
6
0
322,108
0
W
Baron Samedi
9,594
600
86
5
0
293,486
4
W
Arachne
9,160
573
95
6
0
328,671
4
W
Bellona
8,022
501
91
6
0
265,908
1
L
Charybdis
8,077
505
80
5
0
291,587
3
L
Geb
7,253
453
27
2
0
309,247
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role