Player Matchup

Achilles
Achilles
LandoCario
Achilles
Level 109
God Stats
0W - 7L
1,236 SR
Queue Stats
30W - 43L
1,391 Elo+
Solo
Chang'e
Chang'e
NotKevin
Chang'e
Level 91
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 9L
1,280 Elo+
Party 1
Izanami
Izanami
Oreo-Incarnate
Izanami
Level 24
God Stats
0W - 3L
1,194 SR
Queue Stats
34W - 44L
1,365 Elo+
Solo
Fenrir
Fenrir
SwiperDaFox
Fenrir
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,346 Elo+
Party 1
Nu Wa
Nu Wa
THEONEkiller513
Nu Wa
Level 62
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 50L
1,362 Elo+
Solo
Team Averages
Level 84
1,386 SR
1,349 Elo+

VS

Team Averages
Level 96
1,468 SR
1,445 Elo+
Nox
Nox
SABE2011
Nox
Level 49
God Stats
3W - 0L
1,481 SR
Queue Stats
14W - 15L
1,435 Elo+
Solo
Hades
Hades
Setsunadareka
Hades
Level 96
God Stats
8W - 6L
1,500 SR
Queue Stats
156W - 229L
1,337 Elo+
Solo
Izanami
Izanami
TwistedRegicide
Izanami
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 22L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
ZenHunter21
Gilgamesh
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 26L
1,526 Elo+
Solo
Zeus
Zeus
darkprince12115
Zeus
Level 104
God Stats
14W - 20L
1,357 SR
Queue Stats
488W - 512L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LandoCario
Achilles
12
2 / 4 / 1
6,164
881
2,476
6,340
4,003
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
NotKevin
Chang'e
12
4 / 4 / 4
6,191
884
7,169
7,236
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 1 / 3
5,845
835
2,831
3,100
975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
12
4 / 4 / 4
6,290
899
5,306
8,479
3,282
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 2 / 6
5,500
786
3,418
4,545
1,490
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,039
720
435
1,528
474
Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 4
6,373
910
5,663
6,206
3,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 4 / 7
6,415
916
4,782
7,339
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
ZenHunter21
Gilgamesh
13
6 / 3 / 4
7,104
1,015
8,195
9,431
6,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
4 / 3 / 2
6,444
921
4,794
4,417
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
12
Kills
14
15
Deaths
12
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
LandoCario
Achilles
2
4
1
0.63
L
Chang'e
NotKevin
Chang'e
4
4
4
1.5
L
2
1
3
3.5
W
0
1
3
1.5
W
2
1
4
4
L
Fenrir
4
4
4
1.5
L
0
2
6
1.5
W
2
4
7
1.38
W
Gilgamesh
ZenHunter21
Gilgamesh
6
3
4
2.67
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,200
Damage
23,869
29,700
Taken
28,921
12,357
Mitigated
13,255
6,546
Healing
5,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
LandoCario
Achilles
2,476
669
0
562
6,340
4,003
0
1,831
4,509
0
12,056
L
Chang'e
NotKevin
Chang'e
7,169
950
1,039
1,996
7,236
2,607
0
1,808
5,428
14,133
0
L
2,831
1,731
0
1,035
3,100
975
0
1,245
1,855
0
15,243
W
435
47
0
0
1,528
474
0
422
1,106
1,556
0
W
5,663
1,106
0
3,097
6,206
3,014
1,014
1,495
4,711
22,315
0
L
Fenrir
5,306
1,258
0
1,445
8,479
3,282
0
3,394
5,085
0
10,588
L
3,418
855
45
424
4,545
1,490
162
2,614
1,931
8,654
0
W
4,782
3,933
0
888
7,339
2,346
353
2,792
4,547
0
19,322
W
Gilgamesh
ZenHunter21
Gilgamesh
8,195
2,367
0
434
9,431
6,193
174
4,291
5,140
0
19,697
W
4,794
1,286
240
364
4,417
1,228
0
1,587
2,830
17,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,990
Gold Earned
31,375
101
Minions Killed
138
0
Camps Cleared
0
644,621
Distance Traveled
632,929
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,164
881
28
4
0
151,658
1
L
Chang'e
6,191
884
14
2
0
131,382
0
L
Izanami
5,845
835
37
5
0
110,533
0
W
Nox
5,039
720
3
0
0
76,454
0
W
Hades
6,373
910
39
6
0
140,282
0
L
Fenrir
6,290
899
10
1
0
149,553
1
L
Nu Wa
5,500
786
12
2
0
101,495
0
W
Izanami
6,415
916
35
5
0
123,940
0
W
Gilgamesh
7,104
1,015
29
4
0
164,526
2
W
Zeus
6,444
921
32
5
0
127,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role