Player Matchup

Arachne
Arachne
 
Arachne
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
 
Cernunnos
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Devorex
Anubis
Level 54
God Stats
1W - 2L
1,320 SR
Queue Stats
1W - 6L
1,348 Elo+
Party 1
Hercules
Hercules
Slavhik
Hercules
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 95L
1,339 Elo+
Party 3
Sylvanus
Sylvanus
adawdarawt
Sylvanus
Level 26
God Stats
0W - 1L
1,700 SR
Queue Stats
1W - 3L
1,453 Elo+
Party 1
Team Averages
Level 57
1,504 SR
1,428 Elo+

VS

Team Averages
Level 83
1,436 SR
1,462 Elo+
Neith
Neith
EADeFenDER
Neith
Level 88
God Stats
26W - 22L
1,566 SR
Queue Stats
594W - 643L
1,443 Elo+
Party 2
Osiris
Osiris
XxxDragonZomber
Osiris
Level 82
God Stats
4W - 0L
1,500 SR
Queue Stats
151W - 135L
1,555 Elo+
Solo
Ra
Ra
jhonnywar64
Ra
Level 89
God Stats
18W - 18L
1,339 SR
Queue Stats
270W - 276L
1,500 Elo+
Solo
Ares
Ares
yUnixXCAP
Ares
Level 63
God Stats
7W - 7L
1,312 SR
Queue Stats
117W - 113L
1,396 Elo+
Solo
Izanami
Izanami
yasen_musenov88
Izanami
Level 92
God Stats
168W - 162L
1,463 SR
Queue Stats
569W - 643L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
12 / 5 / 2
10,174
535
18,079
20,003
9,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
 
Cernunnos
12
0 / 6 / 1
7,063
372
5,052
7,795
2,448
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Devorex
Anubis
13
1 / 6 / 5
8,630
454
9,947
16,014
7,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Slavhik
Hercules
13
4 / 4 / 1
8,236
433
9,043
20,182
10,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
adawdarawt
Sylvanus
12
0 / 6 / 2
6,954
366
3,602
15,207
15,452
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
10 / 1 / 14
11,578
609
16,585
10,099
5,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
5 / 1 / 4
11,208
590
11,743
12,038
10,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
1 / 6 / 4
9,323
491
9,770
12,128
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
16
7 / 4 / 13
11,271
593
14,240
24,924
33,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 5 / 4
10,553
555
8,640
15,374
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
17
Kills
27
27
Deaths
17
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
12
5
2
2.6
L
Cernunnos
 
Cernunnos
0
6
1
0.08
L
Anubis
Devorex
Anubis
1
6
5
0.58
W
Neith
10
1
14
17
L
Hercules
Slavhik
Hercules
4
4
1
1.13
W
5
1
4
7
L
Sylvanus
adawdarawt
Sylvanus
0
6
2
0.17
W
1
6
4
0.5
W
Ares
7
4
13
3.38
W
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,723
Damage
60,978
79,201
Taken
74,563
45,245
Mitigated
58,238
24,083
Healing
23,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
18,079
11,449
0
9,030
20,003
9,339
44
6,119
13,884
0
68,161
L
Cernunnos
 
Cernunnos
5,052
2,364
109
698
7,795
2,448
1,071
2,240
5,555
0
36,671
L
Anubis
Devorex
Anubis
9,947
513
0
6,132
16,014
7,125
764
4,410
11,604
52,714
0
W
Neith
16,585
9,075
0
4,016
10,099
5,070
2,760
2,137
7,884
0
74,089
L
Hercules
Slavhik
Hercules
9,043
2,283
0
4,970
20,182
10,881
0
5,656
14,526
0
33,736
W
11,743
5,297
0
4,556
12,038
10,076
241
1,446
10,206
0
76,734
L
Sylvanus
adawdarawt
Sylvanus
3,602
1,196
823
2,321
15,207
15,452
705
4,898
10,309
22,345
0
W
9,770
296
1,230
5,079
12,128
4,478
0
2,802
9,210
60,207
0
W
Ares
14,240
1,123
431
5,849
24,924
33,174
253
4,002
20,246
33,840
2,695
W
8,640
4,808
0
2,693
15,374
5,440
2,679
3,162
12,181
0
74,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,057
Gold Earned
53,933
368
Minions Killed
583
0
Camps Cleared
0
1,674,313
Distance Traveled
1,834,545
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,174
535
97
5
0
387,838
7
L
Cernunnos
7,063
372
71
4
0
332,351
0
L
Anubis
8,630
454
102
5
0
286,268
3
W
Neith
11,578
609
145
8
0
370,463
5
L
Hercules
8,236
433
61
3
0
385,073
4
W
Osiris
11,208
590
154
8
0
413,610
4
L
Sylvanus
6,954
366
37
2
0
282,783
0
W
Ra
9,323
491
119
6
0
366,367
4
W
Ares
11,271
593
43
2
0
349,290
2
W
Izanami
10,553
555
122
6
0
334,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role