Player Matchup

Izanami
Izanami
Mrsharki01
Izanami
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,411 Elo+
Party 2
Loki
Loki
Pitekpit
Loki
Level 98
God Stats
3W - 0L
1,500 SR
Queue Stats
96W - 86L
1,534 Elo+
Party 2
Atlas
Atlas
bombiel
Atlas
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
40W - 62L
1,257 Elo+
Party 2
Ra
Ra
Пубертат
Ra
Level 88
God Stats
1W - 0L
1,435 SR
Queue Stats
9W - 12L
1,476 Elo+
Party 1
Shiva
Shiva
Сух0Др0чер
Shiva
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,675 Elo+
Party 1
Team Averages
Level 49
1,487 SR
1,471 Elo+

VS

Team Averages
Level 39
1,534 SR
1,547 Elo+
Anubis
Anubis
ChrisCarterr
Anubis
Level 4
God Stats
0W - 1L
1,663 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
FrancTG
Ymir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Cliodhna
Cliodhna
KawaiiGondar
Cliodhna
Level 87
God Stats
0W - 1L
1,282 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Sheezer
Gilgamesh
Level 32
God Stats
0W - 1L
1,723 SR
Queue Stats
1W - 2L
1,734 Elo+
Solo
Neith
Neith
joel369
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mrsharki01
Izanami
10
5 / 2 / 4
6,366
579
5,174
5,962
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
10
3 / 2 / 7
6,338
576
4,478
5,549
1,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
bombiel
Atlas
9
2 / 2 / 6
5,997
545
2,016
7,591
3,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

10
1 / 1 / 3
5,993
545
3,173
3,547
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 0 / 4
7,873
716
10,722
9,665
4,245
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
1 / 2 / 0
5,464
497
1,969
4,715
1,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
FrancTG
Ymir
8
1 / 4 / 2
5,164
469
2,014
9,687
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
KawaiiGondar
Cliodhna
8
4 / 3 / 1
5,797
527
5,683
7,559
1,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Sheezer
Gilgamesh
8
0 / 4 / 0
4,859
442
1,631
7,033
3,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
joel369
Neith
8
0 / 6 / 2
4,904
446
2,133
5,832
1,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
19
Kills
6
7
Deaths
19
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
2
0
0.5
L
Ymir
FrancTG
Ymir
1
4
2
0.5
L
Cliodhna
KawaiiGondar
Cliodhna
4
3
1
1.5
W
Izanami
Mrsharki01
Izanami
5
2
4
3.5
W
Loki
3
2
7
3.25
L
Gilgamesh
Sheezer
Gilgamesh
0
4
0
0
W
Atlas
bombiel
Atlas
2
2
6
2.5
L
Neith
joel369
Neith
0
6
2
0.17
W
1
1
3
2.5
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,563
Damage
13,430
32,314
Taken
34,826
11,984
Mitigated
12,029
11,238
Healing
6,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
1,969
181
0
2,046
4,715
1,482
196
1,420
3,295
25,762
0
L
Ymir
FrancTG
Ymir
2,014
31
73
1,225
9,687
3,815
0
1,372
8,315
12,046
0
L
Cliodhna
KawaiiGondar
Cliodhna
5,683
984
0
1,389
7,559
1,926
0
582
6,977
0
22,879
W
Izanami
Mrsharki01
Izanami
5,174
3,714
0
2,050
5,962
1,536
0
465
5,497
0
40,521
W
Loki
4,478
1,409
0
2,600
5,549
1,498
0
940
4,609
0
28,341
L
Gilgamesh
Sheezer
Gilgamesh
1,631
659
0
1,054
7,033
3,439
0
414
6,619
0
16,487
W
Atlas
bombiel
Atlas
2,016
919
0
1,498
7,591
3,811
0
640
6,951
9,736
1,992
L
Neith
joel369
Neith
2,133
899
0
566
5,832
1,367
443
1,286
4,546
0
22,161
W
3,173
209
252
570
3,547
894
27
1,171
2,376
31,347
0
W
10,722
2,363
0
4,268
9,665
4,245
88
767
8,707
0
44,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,567
Gold Earned
26,188
272
Minions Killed
190
0
Camps Cleared
0
1,098,105
Distance Traveled
1,039,955
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,464
497
48
4
0
195,933
0
L
Ymir
5,164
469
18
2
0
216,759
0
L
Cliodhna
5,797
527
37
3
0
235,018
3
W
Izanami
6,366
579
64
6
0
201,281
5
W
Loki
6,338
576
53
5
0
227,635
3
L
Gilgamesh
4,859
442
40
4
0
204,242
1
W
Atlas
5,997
545
18
2
0
200,933
0
L
Neith
4,904
446
47
4
0
188,003
4
W
Ra
5,993
545
53
5
0
231,734
3
W
Shiva
7,873
716
84
8
0
236,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role