Player Matchup

Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
KingCervie
Ymir
Level 113
God Stats
0W - 5L
1,282 SR
Queue Stats
327W - 328L
1,481 Elo+
Solo
Raijin
Raijin
KnutPsack
Raijin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,344 Elo+
Party 1
Thanatos
Thanatos
ShadeSniper
Thanatos
Level 119
God Stats
3W - 4L
1,618 SR
Queue Stats
151W - 149L
1,481 Elo+
Party 1
Janus
Janus
outtcastt
Janus
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,506 Elo+
Solo
Team Averages
Level 116
1,480 SR
1,462 Elo+

VS

Team Averages
Level 126
1,441 SR
1,486 Elo+
Eset
Eset
 
Eset
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BamItsManny
Neith
Level 125
God Stats
7W - 9L
1,500 SR
Queue Stats
351W - 352L
1,491 Elo+
Solo
Nox
Nox
DemonToast3r
Nox
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 45L
1,549 Elo+
Solo
Danzaburou
Danzaburou
Krushing0990
Danzaburou
Level 125
God Stats
6W - 7L
1,291 SR
Queue Stats
168W - 205L
1,446 Elo+
Solo
Xbalanque
Xbalanque
SaveDara
Xbalanque
Level 118
God Stats
9W - 8L
1,415 SR
Queue Stats
415W - 408L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 6 / 1
7,048
881
2,126
8,096
2,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 4 / 3
6,125
766
700
12,842
9,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
KnutPsack
Raijin
11
1 / 7 / 2
6,272
784
4,684
7,833
2,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
ShadeSniper
Thanatos
11
1 / 7 / 1
6,274
784
4,532
8,794
3,599
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
outtcastt
Janus
13
0 / 6 / 3
6,778
847
8,972
9,730
2,448
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
3 / 0 / 21
8,445
1,056
5,200
6,121
2,326
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
7 / 0 / 14
8,655
1,082
9,559
6,092
2,271
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 1 / 13
7,806
976
5,601
4,486
1,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Krushing0990
Danzaburou
14
7 / 1 / 15
8,795
1,099
10,303
5,228
2,603
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
SaveDara
Xbalanque
14
10 / 2 / 15
8,865
1,108
13,737
7,623
3,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
108
4
Kills
30
30
Deaths
4
10
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
6
1
0.42
W
Eset
 
Eset
3
0
21
13.5
W
7
0
14
14
W
3
1
13
9.5
L
0
4
3
0.38
L
Raijin
KnutPsack
Raijin
1
7
2
0.29
W
Danzaburou
Krushing0990
Danzaburou
7
1
15
14.5
W
Xbalanque
SaveDara
Xbalanque
10
2
15
8.75
L
Thanatos
ShadeSniper
Thanatos
1
7
1
0.21
L
Janus
outtcastt
Janus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,014
Damage
44,400
47,295
Taken
29,550
20,951
Mitigated
12,571
11,822
Healing
12,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,126
718
292
933
8,096
2,509
0
2,068
6,028
0
9,064
W
Eset
 
Eset
5,200
273
2,596
1,652
6,121
2,326
600
2,189
3,837
12,368
0
W
9,559
967
321
2,148
6,092
2,271
1,612
2,484
3,479
0
18,847
W
5,601
98
921
870
4,486
1,856
501
2,975
1,475
13,504
0
L
700
69
629
4,201
12,842
9,875
0
2,370
10,358
2,048
0
L
Raijin
KnutPsack
Raijin
4,684
160
254
130
7,833
2,520
0
2,836
4,997
11,405
0
W
Danzaburou
Krushing0990
Danzaburou
10,303
1,879
878
883
5,228
2,603
1,164
3,437
1,756
0
23,257
W
Xbalanque
SaveDara
Xbalanque
13,737
2,430
878
1,219
7,623
3,515
725
3,271
4,256
0
21,703
L
Thanatos
ShadeSniper
Thanatos
4,532
547
174
2,777
8,794
3,599
0
1,753
6,965
0
5,635
L
Janus
outtcastt
Janus
8,972
332
481
1,951
9,730
2,448
0
1,774
7,920
24,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,497
Gold Earned
42,566
64
Minions Killed
86
0
Camps Cleared
0
697,775
Distance Traveled
842,433
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,048
881
11
1
0
156,203
2
W
Eset
8,445
1,056
12
2
0
184,514
2
W
Neith
8,655
1,082
16
2
0
169,710
2
W
Nox
7,806
976
18
2
0
178,112
0
L
Ymir
6,125
766
2
0
0
140,854
4
L
Raijin
6,272
784
8
1
0
129,695
0
W
Danzaburou
8,795
1,099
29
4
0
145,683
0
W
Xbalanque
8,865
1,108
11
1
0
164,414
2
L
Thanatos
6,274
784
4
1
0
148,849
0
L
Janus
6,778
847
39
5
0
122,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role