Player Matchup

Morgan Le Fay
Morgan Le Fay
BOBoderMEISTER
Morgan Le Fay
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 88L
1,452 Elo+
Solo
Serqet
Serqet
I12BreakFree
Serqet
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 22L
1,607 Elo+
Solo
Scylla
Scylla
Kosogorec
Scylla
Level 53
God Stats
0W - 1L
1,656 SR
Queue Stats
18W - 24L
1,419 Elo+
Solo
Izanami
Izanami
QDSNørsk
Izanami
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,345 Elo+
Solo
Cthulhu
Cthulhu
Zeiderus1337
Cthulhu
Level 28
God Stats
4W - 5L
1,612 SR
Queue Stats
106W - 115L
1,482 Elo+
Solo
Team Averages
Level 83
1,554 SR
1,461 Elo+

VS

Team Averages
Level 89
1,711 SR
1,441 Elo+
Odin
Odin
Dragizh
Odin
Level 47
God Stats
2W - 0L
1,830 SR
Queue Stats
3W - 1L
1,449 Elo+
Party 1
Cliodhna
Cliodhna
LugLugLugLugLug
Cliodhna
Level 120
God Stats
2W - 0L
1,780 SR
Queue Stats
11W - 7L
1,300 Elo+
Party 1
Cthulhu
Cthulhu
QueênOfBlades
Cthulhu
Level 73
God Stats
2W - 0L
1,817 SR
Queue Stats
37W - 29L
1,492 Elo+
Party 1
Charybdis
Charybdis
Xenukai
Charybdis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 34L
1,489 Elo+
Solo
Chronos
Chronos
curbult
Chronos
Level 142
God Stats
8W - 4L
1,628 SR
Queue Stats
142W - 144L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BOBoderMEISTER
Morgan Le Fay
17
1 / 9 / 5
10,795
675
8,338
13,967
5,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
20
12 / 5 / 4
14,006
875
22,393
17,250
6,544
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Scylla
Kosogorec
Scylla
16
1 / 9 / 6
10,125
633
4,877
17,616
4,744
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
QDSNørsk
Izanami
20
7 / 8 / 8
12,521
783
23,760
20,770
6,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Zeiderus1337
Cthulhu
18
2 / 8 / 13
11,692
731
14,082
25,764
28,035
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Dragizh
Odin
17
1 / 6 / 17
11,834
740
9,111
20,449
17,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cliodhna
20
16 / 5 / 9
14,044
878
25,694
18,388
8,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
7 / 4 / 18
13,541
846
14,266
17,960
12,778
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Xenukai
Charybdis
20
4 / 4 / 12
13,369
836
14,656
16,684
6,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chronos
curbult
Chronos
20
11 / 4 / 15
13,512
845
25,145
19,481
8,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
110
23
Kills
39
39
Deaths
23
36
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BOBoderMEISTER
Morgan Le Fay
1
9
5
0.39
W
Odin
Dragizh
Odin
1
6
17
1.58
L
Serqet
12
5
4
2.8
L
Scylla
Kosogorec
Scylla
1
9
6
0.44
W
Cliodhna
16
5
9
4.1
L
Izanami
QDSNørsk
Izanami
7
8
8
1.38
W
7
4
18
4
W
Charybdis
Xenukai
Charybdis
4
4
12
2.5
L
Cthulhu
Zeiderus1337
Cthulhu
2
8
13
1.06
W
Chronos
curbult
Chronos
11
4
15
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,450
Damage
88,872
95,367
Taken
92,962
51,306
Mitigated
53,464
8,547
Healing
26,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BOBoderMEISTER
Morgan Le Fay
8,338
628
0
485
13,967
5,006
749
5,046
8,751
36,821
0
W
Odin
Dragizh
Odin
9,111
1,802
750
4,593
20,449
17,569
42
5,965
13,854
0
16,702
L
Serqet
22,393
4,411
0
798
17,250
6,544
0
7,328
9,713
0
40,525
L
Scylla
Kosogorec
Scylla
4,877
480
40
1,844
17,616
4,744
539
6,772
10,691
19,994
0
W
Cliodhna
25,694
2,965
0
8,932
18,388
8,137
0
5,914
12,336
0
52,627
L
Izanami
QDSNørsk
Izanami
23,760
13,224
408
3,301
20,770
6,977
0
6,423
14,197
0
55,967
W
14,266
1,259
489
864
17,960
12,778
156
5,219
12,360
39,815
0
W
Charybdis
Xenukai
Charybdis
14,656
5,114
0
7,858
16,684
6,872
4,541
5,023
10,992
0
66,040
L
Cthulhu
Zeiderus1337
Cthulhu
14,082
1,113
276
1,395
25,764
28,035
128
13,599
11,757
30,569
0
W
Chronos
curbult
Chronos
25,145
8,920
0
3,198
19,481
8,108
6,851
5,176
13,877
68,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,139
Gold Earned
66,300
263
Minions Killed
308
0
Camps Cleared
0
1,511,269
Distance Traveled
1,647,385
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,795
675
64
4
0
274,118
3
W
Odin
11,834
740
17
1
0
351,176
1
L
Serqet
14,006
875
46
3
0
381,713
1
L
Scylla
10,125
633
43
3
0
258,045
1
W
Cliodhna
14,044
878
55
3
0
350,709
3
L
Izanami
12,521
783
59
4
0
276,330
0
W
Cthulhu
13,541
846
35
2
0
303,036
0
W
Charybdis
13,369
836
112
7
0
292,891
4
L
Cthulhu
11,692
731
51
3
0
321,063
1
W
Chronos
13,512
845
89
6
0
349,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role