Player Matchup

Arachne
Arachne
 
Arachne
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Cold91
Sol
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 86L
1,551 Elo+
Solo
Zhong Kui
Zhong Kui
Grevus117
Zhong Kui
Level 157
God Stats
3W - 0L
1,753 SR
Queue Stats
190W - 178L
1,556 Elo+
Solo
Sobek
Sobek
Teamwork
Sobek
Level 123
God Stats
5W - 1L
1,500 SR
Queue Stats
17W - 24L
1,345 Elo+
Solo
Izanami
Izanami
deaddemonwolf
Izanami
Level 69
God Stats
21W - 15L
1,569 SR
Queue Stats
30W - 27L
1,495 Elo+
Solo
Team Averages
Level 110
1,565 SR
1,489 Elo+

VS

Team Averages
Level 94
1,557 SR
1,491 Elo+
Anubis
Anubis
Krækēn
Anubis
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 133L
1,470 Elo+
Party 2
Fenrir
Fenrir
MotorcycleJesus
Fenrir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 100L
1,440 Elo+
Party 1
Chronos
Chronos
Sachikored
Chronos
Level 81
God Stats
4W - 5L
1,614 SR
Queue Stats
216W - 229L
1,567 Elo+
Party 1
Bellona
Bellona
SquidPauncher
Bellona
Level 88
God Stats
41W - 43L
1,518 SR
Queue Stats
287W - 321L
1,503 Elo+
Solo
Skadi
Skadi
sinperlego
Skadi
Level 101
God Stats
27W - 21L
1,651 SR
Queue Stats
107W - 111L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
8 / 2 / 4
7,031
703
4,879
8,116
4,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
Cold91
Sol
11
2 / 1 / 1
6,229
623
3,449
5,130
1,673
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Grevus117
Zhong Kui
10
1 / 2 / 1
5,972
597
3,660
6,462
5,700
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sobek
Teamwork
Sobek
9
4 / 1 / 4
6,096
610
2,532
8,568
5,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
10
3 / 1 / 6
6,020
602
4,259
4,238
1,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Krækēn
Anubis
8
0 / 2 / 2
4,672
467
1,621
3,685
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
4 / 3 / 1
6,243
624
3,650
7,214
2,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Sachikored
Chronos
10
0 / 3 / 3
5,347
535
2,785
5,458
1,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
11
3 / 3 / 2
6,750
675
6,269
9,245
8,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
7
0 / 7 / 2
4,472
447
4,118
7,173
1,144
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
18
Kills
7
7
Deaths
18
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
2
4
5
W
Sol
Cold91
Sol
2
1
1
2.5
W
Zhong Kui
Grevus117
Zhong Kui
1
2
1
0.75
L
Anubis
Krækēn
Anubis
0
2
2
0.5
L
4
3
1
1.5
L
Chronos
Sachikored
Chronos
0
3
3
0.5
L
Bellona
3
3
2
1.33
W
Sobek
Teamwork
Sobek
4
1
4
6
W
Izanami
3
1
6
6
L
Skadi
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,779
Damage
18,443
32,514
Taken
32,775
19,151
Mitigated
16,382
14,472
Healing
6,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,879
3,088
0
3,302
8,116
4,938
94
772
7,310
0
34,232
W
Sol
Cold91
Sol
3,449
629
0
3,399
5,130
1,673
0
1,384
3,746
32,782
0
W
Zhong Kui
Grevus117
Zhong Kui
3,660
611
0
3,173
6,462
5,700
0
0
6,462
35,427
0
L
Anubis
Krækēn
Anubis
1,621
170
0
229
3,685
2,160
0
771
2,914
15,824
0
L
3,650
510
0
774
7,214
2,553
0
1,942
5,272
0
24,273
L
Chronos
Sachikored
Chronos
2,785
976
0
1,162
5,458
1,825
343
2,509
2,949
23,802
2,750
L
Bellona
6,269
3,146
0
3,957
9,245
8,700
163
3,563
5,682
0
42,472
W
Sobek
Teamwork
Sobek
2,532
384
0
3,075
8,568
5,839
76
944
7,462
5,630
0
W
Izanami
4,259
2,415
0
1,523
4,238
1,001
302
633
3,453
0
34,208
L
Skadi
4,118
1,394
91
372
7,173
1,144
0
856
6,317
0
19,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,348
Gold Earned
27,484
290
Minions Killed
270
0
Camps Cleared
0
997,725
Distance Traveled
936,104
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,031
703
62
6
0
233,844
2
W
Sol
6,229
623
74
7
0
188,507
4
W
Zhong Kui
5,972
597
83
8
0
172,666
3
L
Anubis
4,672
467
27
3
0
173,104
0
L
Fenrir
6,243
624
47
5
0
190,476
1
L
Chronos
5,347
535
52
5
0
189,361
5
L
Bellona
6,750
675
105
11
0
203,210
3
W
Sobek
6,096
610
4
0
0
223,746
2
W
Izanami
6,020
602
67
7
0
178,962
1
L
Skadi
4,472
447
39
4
0
179,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role