Player Matchup

Fenrir
Fenrir
Platinum III
 
Fenrir
Platinum III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Platinum III
BananaKíng
Thor
Platinum III
Level 119
God Stats
19W - 13L
1,666 SR
Queue Stats
120W - 119L
1,744 MMR
Party 1
Nu Wa
Nu Wa
Platinum V
CauzeBljad
Nu Wa
Platinum V
Level 100
God Stats
3W - 2L
1,329 SR
Queue Stats
730W - 726L
1,750 MMR
Solo
Izanami
Izanami
Gold I
Kunibalto
Izanami
Gold I
Level 148
God Stats
3W - 2L
1,212 SR
Queue Stats
277W - 285L
1,685 MMR
Solo
Ares
Ares
Gold I
Rekiel97
Ares
Gold I
Level 87
God Stats
7W - 4L
1,500 SR
Queue Stats
523W - 514L
1,674 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,441 SR
1,670 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,622 SR
1,661 MMR
Agni
Agni
Gold II
 
Agni
Gold II
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum V
 
Sobek
Platinum V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum I
bigcrocodile8751
Hou Yi
Platinum I
Level 158
God Stats
23W - 16L
1,694 SR
Queue Stats
212W - 199L
1,764 MMR
Party 2
Hercules
Hercules
Platinum V
lzuu
Hercules
Platinum V
Level 148
God Stats
2W - 2L
1,667 SR
Queue Stats
35W - 26L
1,900 MMR
Party 2
Arachne
Arachne
Gold III
parathurnax
Arachne
Gold III
Level 153
God Stats
0W - 5L
1,750 SR
Queue Stats
71W - 71L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
2 / 1 / 7
14,420
601
18,089
24,275
19,773
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
15 / 0 / 9
16,538
689
22,699
18,227
8,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
20
4 / 6 / 10
13,877
578
16,566
12,160
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Kunibalto
Izanami
20
8 / 5 / 7
14,530
605
13,573
19,120
6,295
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
18
2 / 4 / 13
12,485
520
12,523
20,035
22,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ThothAtlasAthenaCliodhna

VS

Bans
BastetShivaNemesisRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
5 / 7 / 3
12,447
519
15,254
15,439
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
 
Sobek
17
1 / 3 / 0
11,006
459
10,638
26,658
35,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 8 / 2
11,826
493
15,510
20,742
7,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
lzuu
Hercules
15
1 / 6 / 9
10,088
420
6,577
22,211
23,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
parathurnax
Arachne
20
5 / 7 / 5
11,938
497
10,674
24,245
12,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
35
31
Kills
16
16
Deaths
31
46
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
7
5.5
L
Agni
 
Agni
5
7
3
0.93
L
Sobek
 
Sobek
1
3
0
0.33
W
15
0
9
19.5
W
Nu Wa
4
6
10
1.5
W
Izanami
Kunibalto
Izanami
8
5
7
2.3
W
Ares
2
4
13
2.13
L
4
8
2
0.63
L
Hercules
lzuu
Hercules
1
6
9
0.92
L
Arachne
parathurnax
Arachne
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,450
Damage
58,653
93,817
Taken
109,295
59,086
Mitigated
82,522
34,666
Healing
30,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
18,089
5,763
0
14,031
24,275
19,773
1,396
9,464
13,677
0
102,525
L
Agni
 
Agni
15,254
887
0
2,374
15,439
3,527
0
5,961
9,478
110,751
0
L
Sobek
 
Sobek
10,638
1,487
73
10,690
26,658
35,172
0
1,713
24,945
67,771
0
W
22,699
6,783
0
7,285
18,227
8,101
1,287
4,322
13,859
0
143,331
W
Nu Wa
16,566
2,887
0
1,213
12,160
2,853
1,256
5,936
5,939
108,330
0
W
Izanami
Kunibalto
Izanami
13,573
7,734
0
7,019
19,120
6,295
5,084
1,842
17,278
0
131,919
W
Ares
12,523
487
0
5,118
20,035
22,064
141
3,733
15,390
39,236
0
L
15,510
6,699
0
5,408
20,742
7,012
774
6,487
14,255
0
91,663
L
Hercules
lzuu
Hercules
6,577
1,402
589
5,075
22,211
23,915
358
7,804
14,407
0
23,520
L
Arachne
parathurnax
Arachne
10,674
6,060
0
5,944
24,245
12,896
0
7,124
17,121
0
110,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,850
Gold Earned
57,305
784
Minions Killed
635
0
Camps Cleared
0
2,430,524
Distance Traveled
2,261,611
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,420
601
187
8
0
501,112
6
L
Agni
12,447
519
199
8
0
469,861
6
L
Sobek
11,006
459
120
5
0
413,233
5
W
Thor
16,538
689
205
9
0
567,807
7
W
Nu Wa
13,877
578
159
7
0
433,004
7
W
Izanami
14,530
605
194
8
0
421,012
4
W
Ares
12,485
520
39
2
0
507,589
3
L
Hou Yi
11,826
493
137
6
0
388,575
4
L
Hercules
10,088
420
34
1
0
492,934
10
L
Arachne
11,938
497
145
6
0
497,008
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role