Player Matchup

Zeus
Zeus
Platinum II
 
Zeus
Platinum II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver IV
HOAQUIM2016
Charybdis
Silver IV
Level 159
God Stats
1W - 0L
1,695 SR
Queue Stats
22W - 32L
1,271 MMR
Solo
Ares
Ares
Silver I
alldaystroke
Ares
Silver I
Level 98
God Stats
2W - 1L
1,605 SR
Queue Stats
16W - 17L
1,505 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,600 SR
1,425 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,476 SR
1,520 MMR
Hou Yi
Hou Yi
Platinum IV
 
Hou Yi
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Platinum I
Emberox
Chaac
Platinum I
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
269W - 309L
1,865 MMR
Party 1
Discordia
Discordia
Silver II
ROZhEB
Discordia
Silver II
Level 125
God Stats
48W - 60L
1,429 SR
Queue Stats
155W - 224L
1,195 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
8 / 1 / 4
10,765
828
16,605
6,345
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
HOAQUIM2016
Charybdis
13
1 / 3 / 7
8,786
676
5,986
10,671
3,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 4 / 5
9,312
716
8,248
13,434
16,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
ShivaSolAh Muzen CabGilgameshThoth

VS

Bans
BastetSobekAchillesAtlasOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
2 / 5 / 4
8,300
638
5,767
10,239
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Emberox
Chaac
14
2 / 3 / 5
9,482
729
6,057
17,452
16,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
ROZhEB
Discordia
14
4 / 4 / 3
9,072
698
10,468
8,604
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
12
Kills
8
8
Deaths
12
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
1
4
10
L
Hou Yi
 
Hou Yi
2
5
4
0.8
L
Chaac
Emberox
Chaac
2
3
5
1.5
W
Charybdis
HOAQUIM2016
Charybdis
1
3
7
1.5
L
Discordia
ROZhEB
Discordia
4
4
3
1.38
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,839
Damage
22,292
30,450
Taken
36,295
22,364
Mitigated
22,071
6,667
Healing
8,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,605
1,267
0
3,012
6,345
2,141
886
2,449
3,896
45,163
0
L
Hou Yi
 
Hou Yi
5,767
2,571
0
758
10,239
3,496
740
7,387
2,712
0
19,490
L
Chaac
Emberox
Chaac
6,057
762
0
6,160
17,452
16,073
0
8,915
7,968
0
27,383
W
Charybdis
HOAQUIM2016
Charybdis
5,986
3,091
0
1,813
10,671
3,535
1,738
4,308
6,363
0
37,907
L
Discordia
ROZhEB
Discordia
10,468
576
0
1,212
8,604
2,502
918
7,781
618
27,244
0
W
8,248
95
0
1,842
13,434
16,688
121
4,270
9,164
17,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,863
Gold Earned
26,854
139
Minions Killed
117
5
Camps Cleared
6
669,803
Distance Traveled
630,234
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,765
828
67
5
1
229,700
5
L
Hou Yi
8,300
638
38
3
2
198,865
5
L
Chaac
9,482
729
37
3
2
230,563
5
W
Charybdis
8,786
676
55
4
3
211,179
4
L
Discordia
9,072
698
42
3
2
200,806
1
W
Ares
9,312
716
17
1
1
228,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role