Player Matchup

Chiron
Chiron
GODKINGCURT
Chiron
Level 92
God Stats
3W - 4L
1,723 SR
Queue Stats
80W - 86L
1,557 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KINGCOOKIEBABY
Kumbhakarna
Level 128
God Stats
2W - 3L
1,458 SR
Queue Stats
79W - 99L
1,495 Elo+
Party 1
Chaac
Chaac
Krim223
Chaac
Level 29
God Stats
6W - 7L
1,807 SR
Queue Stats
278W - 269L
1,521 Elo+
Party 2
Awilix
Awilix
RUNNAWAY2014
Awilix
Level 69
God Stats
3W - 5L
1,481 SR
Queue Stats
47W - 50L
1,488 Elo+
Solo
Ra
Ra
SirChucklez0071
Ra
Level 129
God Stats
2W - 5L
1,500 SR
Queue Stats
200W - 182L
1,521 Elo+
Party 2
Team Averages
Level 89
1,594 SR
1,516 Elo+

VS

Team Averages
Level 71
1,523 SR
1,449 Elo+
Chaac
Chaac
Bigg Daddyy 36
Chaac
Level 43
God Stats
1W - 1L
1,285 SR
Queue Stats
7W - 6L
1,362 Elo+
Solo
Cernunnos
Cernunnos
FireTurtle_Rb
Cernunnos
Level 33
God Stats
1W - 3L
1,243 SR
Queue Stats
52W - 56L
1,373 Elo+
Solo
Artio
Artio
IAmWebi
Artio
Level 104
God Stats
32W - 19L
1,902 SR
Queue Stats
382W - 374L
1,509 Elo+
Party 3
Merlin
Merlin
Maghruu
Merlin
Level 132
God Stats
8W - 7L
1,519 SR
Queue Stats
251W - 246L
1,523 Elo+
Party 3
Loki
Loki
ZeyRoxAtX
Loki
Level 45
God Stats
10W - 5L
1,668 SR
Queue Stats
124W - 112L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
3 / 8 / 5
11,349
473
11,504
15,910
3,846
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
KINGCOOKIEBABY
Kumbhakarna
15
1 / 6 / 10
10,101
421
7,678
24,247
22,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Krim223
Chaac
16
0 / 4 / 3
10,533
439
12,466
24,652
32,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
19
8 / 7 / 9
12,737
531
16,726
21,415
9,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
11 / 6 / 4
12,202
508
19,229
16,506
6,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 4
12,958
540
20,372
25,675
19,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
FireTurtle_Rb
Cernunnos
20
10 / 5 / 8
14,500
604
22,936
22,764
9,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Artio
IAmWebi
Artio
17
3 / 4 / 13
12,485
520
4,641
25,512
35,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Maghruu
Merlin
18
6 / 8 / 9
12,487
520
21,144
13,870
5,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
20
7 / 5 / 7
13,752
573
11,241
17,342
6,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
72
23
Kills
31
31
Deaths
24
31
Assists
41
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
W
Cernunnos
FireTurtle_Rb
Cernunnos
10
5
8
2.8
L
Chiron
3
8
5
0.69
W
Artio
IAmWebi
Artio
3
4
13
2.38
L
Kumbhakarna
KINGCOOKIEBABY
Kumbhakarna
1
6
10
1
L
Chaac
Krim223
Chaac
0
4
3
0.38
W
Merlin
Maghruu
Merlin
6
8
9
1.31
L
Awilix
8
7
9
1.79
L
11
6
4
2.17
W
Loki
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,603
Damage
80,334
102,730
Taken
105,163
74,187
Mitigated
75,539
29,899
Healing
38,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,372
7,259
408
13,279
25,675
19,384
2,104
5,277
20,398
0
73,590
W
Cernunnos
FireTurtle_Rb
Cernunnos
22,936
9,992
0
10,802
22,764
9,775
3,802
4,171
18,593
0
131,173
L
Chiron
11,504
4,766
1,585
3,693
15,910
3,846
235
1,885
13,911
0
77,565
W
Artio
IAmWebi
Artio
4,641
123
891
5,135
25,512
35,081
702
5,613
19,899
28,395
2,227
L
Kumbhakarna
KINGCOOKIEBABY
Kumbhakarna
7,678
1,478
134
3,485
24,247
22,129
112
8,250
15,267
29,049
0
L
Chaac
Krim223
Chaac
12,466
2,969
0
11,883
24,652
32,230
0
1,405
22,134
0
63,189
W
Merlin
Maghruu
Merlin
21,144
867
0
2,029
13,870
5,133
2,458
6,948
6,922
80,685
0
L
Awilix
16,726
7,642
0
1,609
21,415
9,931
41
9,275
11,702
0
84,912
L
19,229
1,520
2,653
4,857
16,506
6,051
156
3,410
12,717
85,182
0
W
Loki
11,241
2,811
0
6,111
17,342
6,166
2,626
8,446
8,616
0
80,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,922
Gold Earned
66,182
519
Minions Killed
547
0
Camps Cleared
0
2,033,784
Distance Traveled
2,266,868
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,958
540
116
5
0
459,075
3
W
Cernunnos
14,500
604
164
7
0
416,595
2
L
Chiron
11,349
473
128
5
0
384,972
0
W
Artio
12,485
520
37
2
0
458,312
6
L
Kumbhakarna
10,101
421
27
1
0
407,838
2
L
Chaac
10,533
439
126
5
0
356,709
4
W
Merlin
12,487
520
100
4
0
431,995
1
L
Awilix
12,737
531
108
5
0
501,680
0
L
Ra
12,202
508
130
5
0
382,585
2
W
Loki
13,752
573
130
5
0
500,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role