Player Matchup

Izanami
Izanami
 
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BigSmoke269
Susano
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,405 Elo+
Party 2
Horus
Horus
Defiant RM
Horus
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,408 Elo+
Party 2
Vulcan
Vulcan
GetMoreSalty618
Vulcan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 78L
1,637 Elo+
Solo
Cthulhu
Cthulhu
JeffBingBong
Cthulhu
Level 144
God Stats
7W - 3L
1,305 SR
Queue Stats
541W - 607L
1,433 Elo+
Solo
Team Averages
Level 127
1,461 SR
1,477 Elo+

VS

Team Averages
Level 141
1,556 SR
1,526 Elo+
Set
Set
CapitaoSann
Set
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,591 Elo+
Party 1
Thor
Thor
DomValdes
Thor
Level 160
God Stats
0W - 1L
1,503 SR
Queue Stats
76W - 75L
1,505 Elo+
Party 1
Cabrakan
Cabrakan
Fedegundes
Cabrakan
Level 149
God Stats
0W - 1L
1,656 SR
Queue Stats
17W - 22L
1,460 Elo+
Party 1
Rama
Rama
Shadowstorm21302
Rama
Level 143
God Stats
3W - 5L
1,501 SR
Queue Stats
294W - 306L
1,538 Elo+
Solo
Terra
Terra
fuscaopreto22
Terra
Level 148
God Stats
1W - 2L
1,620 SR
Queue Stats
33W - 50L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 2 / 17
8,379
931
9,017
10,460
5,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Susano
14
4 / 2 / 17
8,248
916
6,811
7,770
6,667
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
14
6 / 1 / 17
8,526
947
5,310
9,048
12,574
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
8 / 1 / 12
9,425
1,047
21,628
6,142
3,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
JeffBingBong
Cthulhu
15
3 / 1 / 18
8,806
978
9,059
11,879
15,018
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
7,200
800
6,451
10,460
6,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
11
0 / 5 / 4
6,559
729
9,410
10,031
4,288
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Fedegundes
Cabrakan
10
0 / 7 / 4
6,236
693
2,846
11,498
11,277
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 5 / 3
7,932
881
6,639
10,297
4,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 3 / 3
8,467
941
6,542
13,647
12,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
22
25
Kills
7
7
Deaths
25
81
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
17
6.25
W
Susano
4
2
17
6.25
L
2
5
1
0.5
W
Horus
6
1
17
14.5
L
Thor
0
5
4
0.4
L
Cabrakan
Fedegundes
Cabrakan
0
7
4
0.29
W
8
1
12
14
W
Cthulhu
JeffBingBong
Cthulhu
3
1
18
12
L
2
5
3
0.7
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,825
Damage
31,888
45,299
Taken
55,933
42,491
Mitigated
39,079
16,947
Healing
16,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,017
7,150
837
2,553
10,460
5,114
2,734
2,317
8,143
0
23,906
W
Susano
6,811
1,542
438
856
7,770
6,667
1,075
2,011
5,759
0
10,272
L
6,451
2,364
43
1,706
10,460
6,802
0
5,098
5,362
0
12,365
W
Horus
5,310
2,040
5,194
2,974
9,048
12,574
388
1,937
7,111
0
8,592
L
Thor
9,410
555
650
1,951
10,031
4,288
0
6,962
3,069
0
21,235
L
Cabrakan
Fedegundes
Cabrakan
2,846
340
397
1,204
11,498
11,277
0
4,186
7,312
4,453
0
W
21,628
5,821
1,029
68
6,142
3,118
1,125
560
5,582
40,755
0
W
Cthulhu
JeffBingBong
Cthulhu
9,059
751
1,343
1,655
11,879
15,018
429
2,563
9,316
23,642
0
L
6,639
2,998
1,078
1,933
10,297
4,662
0
6,342
3,955
0
22,746
L
6,542
241
4,277
3,681
13,647
12,050
0
8,099
5,548
13,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,384
Gold Earned
36,394
115
Minions Killed
86
0
Camps Cleared
0
884,437
Distance Traveled
805,650
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,379
931
33
4
0
151,832
0
W
Susano
8,248
916
7
1
0
160,428
1
L
Set
7,200
800
15
2
0
157,649
0
W
Horus
8,526
947
2
0
0
183,410
0
L
Thor
6,559
729
19
2
0
175,153
1
L
Cabrakan
6,236
693
2
0
0
130,539
0
W
Vulcan
9,425
1,047
36
4
0
207,050
2
W
Cthulhu
8,806
978
37
4
0
181,717
0
L
Rama
7,932
881
37
4
0
136,135
3
L
Terra
8,467
941
13
1
0
206,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role