Player Matchup

Thor
Thor
Silver I
Elips Dishy
Thor
Silver I
Level 91
God Stats
3W - 6L
1,551 SR
Queue Stats
86W - 103L
1,267 MMR
Party 1
Merlin
Merlin
Silver I
KLil-_-ENT
Merlin
Silver I
Level 107
God Stats
1W - 0L
1,080 SR
Queue Stats
24W - 22L
1,476 MMR
Solo
Cupid
Cupid
Gold IV
XPeterthebossX
Cupid
Gold IV
Level 124
God Stats
10W - 4L
1,649 SR
Queue Stats
73W - 80L
1,611 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,427 SR
1,452 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,488 SR
1,433 MMR
Skadi
Skadi
Gold IV
Djness2
Skadi
Gold IV
Level 128
God Stats
395W - 398L
1,600 SR
Queue Stats
442W - 491L
1,518 MMR
Solo
Geb
Geb
Bronze III
DzO xKakashiX
Geb
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,397 MMR
Solo
Kukulkan
Kukulkan
Silver II
PinkZeppelins73
Kukulkan
Silver II
Level 115
God Stats
30W - 29L
1,363 SR
Queue Stats
193W - 217L
1,385 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 3
10,098
777
8,242
12,741
5,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Merlin
KLil-_-ENT
Merlin
18
6 / 0 / 7
11,114
855
12,961
9,141
3,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
1 / 8 / 5
9,135
703
6,914
13,808
4,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
GilgameshAh Muzen CabShivaBastetAtlas

VS

Bans
CliodhnaZeusOdinThothChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Djness2
Skadi
15
3 / 2 / 7
9,642
742
9,016
10,926
5,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
4 / 5 / 7
9,805
754
7,516
14,614
16,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
15
6 / 6 / 4
10,332
795
10,518
11,105
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
13
Kills
13
13
Deaths
13
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Skadi
Djness2
Skadi
3
2
7
3.25
L
4
5
7
1.5
W
6
5
3
1.5
W
Merlin
KLil-_-ENT
Merlin
6
0
7
9.5
L
Kukulkan
6
6
4
1.33
W
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,117
Damage
27,050
35,690
Taken
36,645
14,088
Mitigated
26,063
5,225
Healing
3,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Djness2
Skadi
9,016
3,169
455
1,026
10,926
5,328
575
4,120
6,648
0
29,974
L
7,516
1,014
0
780
14,614
16,877
0
4,838
9,738
17,340
0
W
8,242
1,069
0
1,971
12,741
5,715
1,009
5,909
6,832
0
29,213
W
Merlin
KLil-_-ENT
Merlin
12,961
533
0
1,251
9,141
3,635
597
3,789
5,352
49,800
0
L
Kukulkan
10,518
834
0
875
11,105
3,858
1,140
4,333
6,653
40,478
0
W
6,914
3,965
0
2,003
13,808
4,738
1,242
8,716
5,092
0
23,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,347
Gold Earned
29,779
163
Minions Killed
133
7
Camps Cleared
4
660,725
Distance Traveled
669,196
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,642
742
49
4
1
235,486
5
L
Geb
9,805
754
19
1
1
215,075
4
W
Thor
10,098
777
39
3
4
210,406
2
W
Merlin
11,114
855
92
7
2
251,204
4
L
Kukulkan
10,332
795
65
5
2
218,635
1
W
Cupid
9,135
703
32
2
1
199,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role