Player Matchup

Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ChonyGamer12
Hou Yi
Level 147
God Stats
2W - 1L
1,699 SR
Queue Stats
52W - 48L
1,477 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Marox32
Morgan Le Fay
Level 66
God Stats
4W - 4L
1,658 SR
Queue Stats
31W - 25L
1,560 Elo+
Party 2
Ares
Ares
OzzyOsborne99
Ares
Level 54
God Stats
32W - 19L
1,759 SR
Queue Stats
65W - 67L
1,524 Elo+
Party 3
Ratatoskr
Ratatoskr
UnluckyMaple42
Ratatoskr
Level 87
God Stats
1W - 4L
1,166 SR
Queue Stats
92W - 89L
1,496 Elo+
Party 3
Team Averages
Level 99
1,556 SR
1,511 Elo+

VS

Team Averages
Level 125
1,764 SR
1,652 Elo+
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Akira
Izanami
Level 160
God Stats
2W - 0L
1,759 SR
Queue Stats
50W - 9L
1,632 Elo+
Party 1
Khepri
Khepri
DauthisEgo
Khepri
Level 21
God Stats
6W - 0L
2,128 SR
Queue Stats
24W - 3L
1,415 Elo+
Party 1
Da Ji
Da Ji
MellodyZ
Da Ji
Level 127
God Stats
901W - 224L
1,934 SR
Queue Stats
1,107W - 372L
1,801 Elo+
Party 1
He Bo
He Bo
Micky
He Bo
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
461W - 94L
1,913 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 16 / 4
9,774
977
12,000
29,099
8,165
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hou Yi
15
1 / 6 / 5
9,858
986
8,808
13,928
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Marox32
Morgan Le Fay
15
1 / 3 / 5
10,342
1,034
9,422
19,729
5,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 3
9,845
985
4,304
24,023
24,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
UnluckyMaple42
Ratatoskr
15
1 / 7 / 4
9,580
958
5,904
16,210
4,725
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

2

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
5 / 0 / 19
11,453
1,145
19,432
13,188
21,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Akira
Izanami
18
7 / 0 / 14
12,239
1,224
33,003
10,434
5,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
DauthisEgo
Khepri
18
3 / 1 / 24
12,265
1,227
10,385
11,531
13,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
MellodyZ
Da Ji
17
6 / 3 / 13
10,580
1,058
10,622
8,486
8,163
He Bo
Micky
He Bo
17
15 / 2 / 7
13,244
1,324
24,820
8,550
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
113
6
Kills
36
36
Deaths
6
21
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
16
4
0.19
W
Shiva
 
Shiva
5
0
19
14.5
W
Izanami
Akira
Izanami
7
0
14
14
L
Hou Yi
1
6
5
0.58
W
Khepri
DauthisEgo
Khepri
3
1
24
15
L
Morgan Le Fay
Marox32
Morgan Le Fay
1
3
5
1.17
W
Da Ji
MellodyZ
Da Ji
6
3
13
4.17
W
He Bo
Micky
He Bo
15
2
7
9.25
L
2
4
3
0.88
L
Ratatoskr
UnluckyMaple42
Ratatoskr
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,438
Damage
98,262
102,989
Taken
52,189
47,230
Mitigated
52,353
4,771
Healing
6,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,000
6,948
0
2,214
29,099
8,165
0
13,178
15,921
0
29,672
W
Shiva
 
Shiva
19,432
3,675
0
792
13,188
21,259
0
1,892
11,087
362
28,127
W
Izanami
Akira
Izanami
33,003
22,953
0
2,298
10,434
5,192
0
3,118
7,054
0
87,978
L
Hou Yi
8,808
3,875
0
616
13,928
3,864
0
4,836
9,092
0
18,948
W
Khepri
DauthisEgo
Khepri
10,385
1,218
0
1,738
11,531
13,932
0
2,570
8,877
17,432
0
L
Morgan Le Fay
Marox32
Morgan Le Fay
9,422
624
247
1,077
19,729
5,588
0
6,662
13,067
34,997
0
W
Da Ji
MellodyZ
Da Ji
10,622
4,501
0
584
8,486
8,163
0
2,142
5,841
0
16,774
W
He Bo
Micky
He Bo
24,820
1,257
0
826
8,550
3,807
0
3,222
5,106
39,700
0
L
4,304
478
0
408
24,023
24,888
0
5,852
18,171
6,070
0
L
Ratatoskr
UnluckyMaple42
Ratatoskr
5,904
998
0
209
16,210
4,725
0
5,039
11,171
0
13,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,399
Gold Earned
59,781
118
Minions Killed
228
5
Camps Cleared
12
807,606
Distance Traveled
963,938
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,774
977
35
4
1
149,184
1
W
Shiva
11,453
1,145
26
3
2
201,286
2
W
Izanami
12,239
1,224
140
14
5
190,138
3
L
Hou Yi
9,858
986
14
1
0
173,493
2
W
Khepri
12,265
1,227
6
1
0
209,096
1
L
Morgan Le Fay
10,342
1,034
52
5
2
183,019
0
W
Da Ji
10,580
1,058
16
2
2
165,098
0
W
He Bo
13,244
1,324
40
4
3
198,320
1
L
Ares
9,845
985
6
1
0
123,998
0
L
Ratatoskr
9,580
958
11
1
2
177,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role