Player Matchup

Zhong Kui
Zhong Kui
DizzyReaper101
Zhong Kui
Level 79
God Stats
5W - 2L
1,500 SR
Queue Stats
196W - 162L
1,519 Elo+
Party 1
Erlang Shen
Erlang Shen
DizzyTurnip101
Erlang Shen
Level 102
God Stats
3W - 5L
1,500 SR
Queue Stats
100W - 90L
1,482 Elo+
Party 1
Chang'e
Chang'e
Granaten-Fritz
Chang'e
Level 120
God Stats
0W - 2L
1,296 SR
Queue Stats
135W - 138L
1,465 Elo+
Solo
Hun Batz
Hun Batz
Viivwolf
Hun Batz
Level 113
God Stats
1W - 4L
1,160 SR
Queue Stats
267W - 279L
1,459 Elo+
Solo
Ne Zha
Ne Zha
wonkyeye101
Ne Zha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 300L
1,427 Elo+
Solo
Team Averages
Level 108
1,391 SR
1,471 Elo+

VS

Team Averages
Level 126
1,513 SR
1,466 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JBCornut
Danzaburou
Level 108
God Stats
7W - 5L
1,565 SR
Queue Stats
203W - 195L
1,511 Elo+
Solo
Ra
Ra
JumalanMuna
Ra
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
273W - 269L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Narhiz
Morgan Le Fay
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,548 Elo+
Solo
Charybdis
Charybdis
Uzi Lookin At
Charybdis
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 166L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DizzyReaper101
Zhong Kui
19
6 / 6 / 12
11,824
739
18,031
19,360
13,331
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
DizzyTurnip101
Erlang Shen
19
5 / 4 / 13
11,909
744
17,814
26,338
31,766
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 3 / 11
11,118
695
10,231
20,941
7,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Viivwolf
Hun Batz
17
1 / 5 / 13
10,152
635
16,965
20,848
10,509
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
17
3 / 6 / 10
10,657
666
16,084
16,150
6,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
2 / 5 / 20
11,057
691
10,642
25,755
44,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
JBCornut
Danzaburou
18
2 / 5 / 14
11,073
692
17,574
14,823
6,808
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
8 / 4 / 13
12,926
808
20,842
17,087
8,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
Narhiz
Morgan Le Fay
19
3 / 4 / 17
11,106
694
22,871
16,884
7,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Uzi Lookin At
Charybdis
20
9 / 2 / 12
12,393
775
19,658
16,317
8,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
100
20
Kills
24
24
Deaths
20
59
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
5
20
2.4
L
Zhong Kui
DizzyReaper101
Zhong Kui
6
6
12
2
L
Erlang Shen
DizzyTurnip101
Erlang Shen
5
4
13
2.88
L
5
3
11
3.5
W
Danzaburou
JBCornut
Danzaburou
2
5
14
1.8
W
8
4
13
3.63
W
Morgan Le Fay
Narhiz
Morgan Le Fay
3
4
17
2.88
W
Charybdis
Uzi Lookin At
Charybdis
9
2
12
7.5
L
Hun Batz
Viivwolf
Hun Batz
1
5
13
1.5
L
Ne Zha
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,125
Damage
91,587
103,637
Taken
90,866
69,809
Mitigated
76,564
51,115
Healing
32,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
10,642
2,929
1,012
3,373
25,755
44,440
223
9,341
16,414
18,797
0
L
Zhong Kui
DizzyReaper101
Zhong Kui
18,031
1,124
0
2,048
19,360
13,331
518
10,336
8,900
36,103
0
L
Erlang Shen
DizzyTurnip101
Erlang Shen
17,814
7,313
5,718
7,711
26,338
31,766
729
11,835
14,007
0
25,965
L
10,231
881
18,298
11,429
20,941
7,740
874
12,984
7,899
36,662
0
W
Danzaburou
JBCornut
Danzaburou
17,574
4,071
1,079
2,004
14,823
6,808
1,143
3,609
11,214
0
37,872
W
20,842
1,931
11,190
5,973
17,087
8,713
1,238
3,731
13,356
49,773
0
W
Morgan Le Fay
Narhiz
Morgan Le Fay
22,871
2,096
1,448
3,344
16,884
7,798
1,712
4,998
11,886
36,631
0
W
Charybdis
Uzi Lookin At
Charybdis
19,658
8,245
826
2,064
16,317
8,805
1,337
6,583
9,734
0
34,539
L
Hun Batz
Viivwolf
Hun Batz
16,965
1,282
1,159
1,043
20,848
10,509
2,067
11,002
9,620
0
37,386
L
Ne Zha
16,084
3,085
1,255
2,454
16,150
6,463
240
8,198
7,813
0
27,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,660
Gold Earned
58,555
219
Minions Killed
172
0
Camps Cleared
0
1,408,249
Distance Traveled
1,370,496
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,057
691
13
1
0
268,259
1
L
Zhong Kui
11,824
739
54
3
0
252,762
0
L
Erlang Shen
11,909
744
24
2
0
297,062
4
L
Chang'e
11,118
695
65
4
0
302,564
0
W
Danzaburou
11,073
692
28
2
0
285,295
4
W
Ra
12,926
808
68
4
0
304,255
3
W
Morgan Le Fay
11,106
694
28
2
0
266,847
0
W
Charybdis
12,393
775
35
2
0
245,840
1
L
Hun Batz
10,152
635
44
3
0
281,911
4
L
Ne Zha
10,657
666
32
2
0
273,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role