Player Matchup

He Bo
He Bo
 
He Bo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
BILLYTHEUNIC0RN
Sol
Level 106
God Stats
0W - 2L
1,300 SR
Queue Stats
65W - 54L
1,541 Elo+
Party 2
Neith
Neith
LedZep8282
Neith
Level 26
God Stats
1W - 3L
1,720 SR
Queue Stats
84W - 81L
1,655 Elo+
Party 2
Odin
Odin
SmashHouseee
Odin
Level 57
God Stats
3W - 2L
1,560 SR
Queue Stats
51W - 55L
1,367 Elo+
Party 3
Cernunnos
Cernunnos
buckeyeraider
Cernunnos
Level 49
God Stats
55W - 48L
1,579 SR
Queue Stats
98W - 108L
1,484 Elo+
Solo
Team Averages
Level 65
1,532 SR
1,509 Elo+

VS

Team Averages
Level 67
1,561 SR
1,431 Elo+
Neith
Neith
ChocTheGoat
Neith
Level 107
God Stats
2W - 0L
1,713 SR
Queue Stats
213W - 223L
1,469 Elo+
Party 1
Freya
Freya
PJ-IS-RAEL
Freya
Level 61
God Stats
22W - 21L
1,495 SR
Queue Stats
365W - 381L
1,486 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Robbman22
Ah Muzen Cab
Level 42
God Stats
14W - 19L
1,509 SR
Queue Stats
79W - 94L
1,449 Elo+
Party 4
Zhong Kui
Zhong Kui
Skeletonking287
Zhong Kui
Level 77
God Stats
24W - 15L
1,723 SR
Queue Stats
52W - 46L
1,342 Elo+
Solo
Ymir
Ymir
Xbl ViiSioNN
Ymir
Level 47
God Stats
9W - 14L
1,366 SR
Queue Stats
152W - 171L
1,408 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
6 / 8 / 4
8,998
474
10,294
15,640
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 4 / 6
8,418
443
12,627
14,016
4,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
13
3 / 3 / 3
8,096
426
4,396
9,938
3,160
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 1
7,949
418
1,611
7,643
4,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
buckeyeraider
Cernunnos
14
5 / 5 / 4
8,954
471
9,499
15,165
4,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 4
12,473
656
6,876
6,367
3,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
17
6 / 3 / 6
11,182
589
8,158
18,034
7,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Robbman22
Ah Muzen Cab
15
2 / 5 / 2
9,742
513
10,093
12,093
4,504
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Skeletonking287
Zhong Kui
16
7 / 8 / 5
11,301
595
22,014
17,174
11,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 0 / 8
10,077
530
4,296
17,518
20,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
15
Kills
24
24
Deaths
16
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
6
8
4
1
L
1
4
6
1
W
7
0
4
9
L
Neith
3
3
3
1.5
W
Freya
6
3
6
3
W
Ah Muzen Cab
Robbman22
Ah Muzen Cab
2
5
2
0.6
W
Zhong Kui
Skeletonking287
Zhong Kui
7
8
5
1.19
L
0
4
1
0.13
W
2
0
8
6
L
Cernunnos
buckeyeraider
Cernunnos
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,427
Damage
51,437
62,402
Taken
71,186
20,932
Mitigated
46,273
15,765
Healing
25,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,294
986
0
3,457
15,640
4,260
0
9,347
6,293
38,654
0
L
12,627
5,132
117
5,491
14,016
4,233
2,266
6,000
8,016
57,607
0
W
6,876
3,518
0
3,557
6,367
3,276
7,201
985
5,322
0
79,467
L
Neith
4,396
2,796
13
1,818
9,938
3,160
1,484
4,452
5,486
0
39,911
W
Freya
8,158
3,124
0
8,065
18,034
7,269
1,096
4,929
13,069
78,181
0
W
Ah Muzen Cab
Robbman22
Ah Muzen Cab
10,093
2,823
509
2,054
12,093
4,504
350
5,516
6,577
0
65,937
W
Zhong Kui
Skeletonking287
Zhong Kui
22,014
3,666
173
6,673
17,174
11,097
3,892
7,011
10,087
57,582
6,750
L
1,611
712
0
603
7,643
4,614
0
3,144
4,499
0
37,405
W
4,296
876
162
4,603
17,518
20,127
573
4,480
12,998
29,756
0
L
Cernunnos
buckeyeraider
Cernunnos
9,499
4,900
0
4,266
15,165
4,665
0
10,092
5,073
0
46,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,415
Gold Earned
54,775
444
Minions Killed
501
0
Camps Cleared
0
1,583,576
Distance Traveled
1,767,165
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,998
474
66
3
0
323,319
2
L
Sol
8,418
443
109
6
0
301,030
1
W
Neith
12,473
656
153
8
0
359,961
3
L
Neith
8,096
426
103
5
0
339,251
1
W
Freya
11,182
589
106
6
0
391,829
2
W
Ah Muzen Cab
9,742
513
103
5
0
340,406
0
W
Zhong Kui
11,301
595
96
5
0
312,165
0
L
Odin
7,949
418
84
4
0
297,818
2
W
Ymir
10,077
530
43
2
0
362,804
2
L
Cernunnos
8,954
471
82
4
0
322,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role