Player Matchup

Discordia
Discordia
MetalTrooper
Discordia
Level 109
God Stats
8W - 4L
1,458 SR
Queue Stats
342W - 349L
1,549 Elo+
Solo
Achilles
Achilles
Sage1668
Achilles
Level 62
God Stats
3W - 1L
1,331 SR
Queue Stats
24W - 30L
1,419 Elo+
Party 1
Izanami
Izanami
goku77martincito
Izanami
Level 92
God Stats
5W - 11L
1,537 SR
Queue Stats
93W - 100L
1,370 Elo+
Solo
Skadi
Skadi
mexiricangio33
Skadi
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,542 Elo+
Solo
Ares
Ares
x KUSH NATION x
Ares
Level 114
God Stats
2W - 4L
1,728 SR
Queue Stats
116W - 142L
1,383 Elo+
Party 1
Team Averages
Level 93
1,511 SR
1,453 Elo+

VS

Team Averages
Level 101
1,466 SR
1,447 Elo+
He Bo
He Bo
CWSChamps21
He Bo
Level 64
God Stats
4W - 4L
1,527 SR
Queue Stats
30W - 30L
1,517 Elo+
Party 2
Rama
Rama
LuckyGirl31
Rama
Level 126
God Stats
0W - 8L
970 SR
Queue Stats
18W - 37L
1,311 Elo+
Solo
Shiva
Shiva
McJoeJoeJoe
Shiva
Level 148
God Stats
2W - 2L
1,601 SR
Queue Stats
26W - 25L
1,516 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
king_blad22
Morgan Le Fay
Level 69
God Stats
0W - 2L
1,731 SR
Queue Stats
39W - 46L
1,425 Elo+
Solo
Gilgamesh
Gilgamesh
Ñape69
Gilgamesh
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 66L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MetalTrooper
Discordia
19
10 / 3 / 4
11,614
830
11,110
8,537
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Sage1668
Achilles
18
3 / 0 / 11
10,188
728
7,714
13,246
15,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 2 / 10
11,424
816
14,323
13,772
6,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 11
9,624
687
7,560
8,747
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 1 / 10
10,703
765
11,558
14,966
15,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 4
9,210
658
9,997
10,255
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 3 / 1
8,728
623
3,866
10,981
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 6 / 2
10,112
722
9,531
13,979
17,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
king_blad22
Morgan Le Fay
16
1 / 5 / 3
9,204
657
11,373
12,231
4,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Ñape69
Gilgamesh
16
3 / 3 / 2
9,949
711
7,113
14,978
10,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
23
Kills
7
8
Deaths
23
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
0
3
1
0.17
L
3
6
2
0.67
W
Discordia
MetalTrooper
Discordia
10
3
4
4
W
Achilles
Sage1668
Achilles
3
0
11
8.5
W
5
2
10
5
L
Morgan Le Fay
king_blad22
Morgan Le Fay
1
5
3
0.5
W
1
2
11
3.25
W
4
1
10
9
L
Gilgamesh
Ñape69
Gilgamesh
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,265
Damage
41,880
59,268
Taken
62,424
43,054
Mitigated
40,309
14,032
Healing
8,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,997
348
0
453
10,255
3,441
0
2,085
7,850
45,208
0
L
3,866
3,602
0
2,050
10,981
3,825
1,428
3,037
7,756
0
26,534
L
9,531
1,165
249
2,189
13,979
17,645
21
3,588
9,912
0
23,805
W
Discordia
MetalTrooper
Discordia
11,110
182
0
607
8,537
3,296
1,965
4,336
4,089
36,672
0
W
Achilles
Sage1668
Achilles
7,714
1,059
0
4,100
13,246
15,290
86
3,075
10,014
0
23,506
W
14,323
8,849
0
1,861
13,772
6,063
1,448
5,871
7,586
0
61,373
L
Morgan Le Fay
king_blad22
Morgan Le Fay
11,373
1,184
247
1,521
12,231
4,617
0
5,538
6,189
36,909
0
W
7,560
3,734
0
1,799
8,747
2,973
1,135
3,377
5,311
0
24,191
W
11,558
251
1,035
4,630
14,966
15,432
263
4,755
9,938
20,063
0
L
Gilgamesh
Ñape69
Gilgamesh
7,113
1,314
0
1,847
14,978
10,781
0
7,434
7,159
44
20,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,553
Gold Earned
47,203
265
Minions Killed
232
0
Camps Cleared
0
1,371,947
Distance Traveled
1,286,117
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,210
658
75
5
0
244,787
0
L
Rama
8,728
623
44
3
0
201,766
1
L
Shiva
10,112
722
40
3
0
264,041
2
W
Discordia
11,614
830
67
5
0
297,051
6
W
Achilles
10,188
728
26
2
0
307,522
1
W
Izanami
11,424
816
107
8
0
278,382
1
L
Morgan Le Fay
9,204
657
53
4
0
289,879
0
W
Skadi
9,624
687
42
3
0
189,657
0
W
Ares
10,703
765
23
2
0
299,335
4
L
Gilgamesh
9,949
711
20
1
0
285,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role