Player Matchup

Thoth
Thoth
 
Thoth
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Cope4life12
Merlin
Level 86
God Stats
3W - 4L
1,561 SR
Queue Stats
133W - 190L
1,403 Elo+
Party 1
Artio
Artio
LiXpad
Artio
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 20L
1,279 Elo+
Party 2
Gilgamesh
Gilgamesh
Wingled
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,188 Elo+
Party 2
Danzaburou
Danzaburou
bentwilley305
Danzaburou
Level 32
God Stats
17W - 43L
1,292 SR
Queue Stats
172W - 265L
1,398 Elo+
Party 1
Team Averages
Level 42
1,471 SR
1,354 Elo+

VS

Team Averages
Level 110
1,441 SR
1,507 Elo+
Baron Samedi
Baron Samedi
AlecAy97
Baron Samedi
Level 123
God Stats
1W - 0L
1,321 SR
Queue Stats
8W - 5L
1,645 Elo+
Solo
Cupid
Cupid
Edgardddd
Cupid
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,477 Elo+
Solo
Jing Wei
Jing Wei
S1-I4D0VV
Jing Wei
Level 143
God Stats
3W - 2L
1,550 SR
Queue Stats
240W - 247L
1,421 Elo+
Solo
Izanami
Izanami
Twintower402
Izanami
Level 125
God Stats
4W - 4L
1,118 SR
Queue Stats
68W - 89L
1,461 Elo+
Solo
Sylvanus
Sylvanus
Yueliaa
Sylvanus
Level 32
God Stats
1W - 0L
1,717 SR
Queue Stats
26W - 26L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
0 / 5 / 5
9,984
666
5,855
15,779
5,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
16
0 / 6 / 5
9,402
627
7,563
12,061
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
LiXpad
Artio
16
1 / 3 / 4
9,615
641
4,777
19,187
18,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gilgamesh
Wingled
Gilgamesh
18
4 / 2 / 2
11,178
745
8,989
17,207
11,623
Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
bentwilley305
Danzaburou
19
5 / 3 / 4
11,666
778
13,444
17,458
6,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlecAy97
Baron Samedi
19
5 / 3 / 2
11,736
782
16,948
13,752
6,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Edgardddd
Cupid
20
5 / 3 / 7
12,180
812
18,227
14,472
7,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
S1-I4D0VV
Jing Wei
17
1 / 1 / 4
11,130
742
3,758
7,262
2,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Twintower402
Izanami
20
6 / 2 / 5
12,624
842
19,836
14,158
5,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Yueliaa
Sylvanus
18
2 / 1 / 11
11,833
789
6,792
15,885
14,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
10
Kills
19
19
Deaths
10
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
5
5
0.5
W
Baron Samedi
AlecAy97
Baron Samedi
5
3
2
2
L
Merlin
0
6
5
0.42
W
Cupid
Edgardddd
Cupid
5
3
7
2.83
L
Artio
LiXpad
Artio
1
3
4
1
W
Jing Wei
S1-I4D0VV
Jing Wei
1
1
4
3
W
Izanami
Twintower402
Izanami
6
2
5
4.25
L
Gilgamesh
Wingled
Gilgamesh
4
2
2
2.5
W
Sylvanus
Yueliaa
Sylvanus
2
1
11
7.5
L
Danzaburou
bentwilley305
Danzaburou
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,628
Damage
65,561
81,692
Taken
65,529
45,469
Mitigated
36,863
10,265
Healing
28,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,855
547
22
1,533
15,779
5,238
616
6,543
9,040
38,515
0
W
Baron Samedi
AlecAy97
Baron Samedi
16,948
902
1,637
4,880
13,752
6,572
2,120
3,594
10,158
46,236
0
L
Merlin
7,563
320
0
1,078
12,061
4,044
0
3,838
8,056
30,410
0
W
Cupid
Edgardddd
Cupid
18,227
9,026
538
5,754
14,472
7,335
3,392
2,541
11,931
0
72,952
L
Artio
LiXpad
Artio
4,777
934
686
3,595
19,187
18,187
0
3,920
14,862
11,879
0
W
Jing Wei
S1-I4D0VV
Jing Wei
3,758
3,561
0
1,307
7,262
2,769
4,247
1,721
5,541
0
30,683
W
Izanami
Twintower402
Izanami
19,836
12,534
0
5,749
14,158
5,731
3,058
4,396
9,762
0
76,823
L
Gilgamesh
Wingled
Gilgamesh
8,989
2,882
0
1,932
17,207
11,623
98
3,686
13,153
0
32,200
W
Sylvanus
Yueliaa
Sylvanus
6,792
2,517
2,967
6,082
15,885
14,456
761
5,943
9,942
19,796
0
L
Danzaburou
bentwilley305
Danzaburou
13,444
6,403
0
1,419
17,458
6,377
0
5,448
11,698
0
45,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,845
Gold Earned
59,503
225
Minions Killed
331
0
Camps Cleared
0
1,403,355
Distance Traveled
1,397,266
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,984
666
73
5
0
276,391
2
W
Baron Samedi
11,736
782
63
4
0
297,236
1
L
Merlin
9,402
627
37
2
0
260,493
0
W
Cupid
12,180
812
82
5
0
278,061
2
L
Artio
9,615
641
11
1
0
277,291
1
W
Jing Wei
11,130
742
58
4
0
286,819
0
W
Izanami
12,624
842
105
7
0
272,096
1
L
Gilgamesh
11,178
745
48
3
0
301,664
1
W
Sylvanus
11,833
789
23
2
0
263,054
1
L
Danzaburou
11,666
778
56
4
0
287,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role