Player Matchup

Merlin
Merlin
Assassin90s_
Merlin
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Party 1
Shiva
Shiva
ISMAELAF2005
Shiva
Level 146
God Stats
3W - 1L
1,518 SR
Queue Stats
107W - 50L
1,794 Elo+
Party 1
Da Ji
Da Ji
Zilo GNF
Da Ji
Level 39
God Stats
2W - 1L
1,378 SR
Queue Stats
6W - 5L
1,350 Elo+
Solo
Team Averages
Level 96
1,465 SR
1,548 Elo+

VS

Team Averages
Level 95
1,551 SR
1,463 Elo+
Izanami
Izanami
InFiniTyZyDer
Izanami
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 43L
1,310 Elo+
Solo
Poseidon
Poseidon
Jus2GroZ-Eille-_
Poseidon
Level 121
God Stats
4W - 4L
1,500 SR
Queue Stats
244W - 243L
1,546 Elo+
Solo
Geb
Geb
temp-487779
Geb
Level 106
God Stats
44W - 38L
1,654 SR
Queue Stats
619W - 559L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 2 / 9
7,173
717
5,499
5,586
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
7 / 3 / 4
8,349
835
10,087
12,236
9,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
Zilo GNF
Da Ji
12
4 / 2 / 4
7,465
747
5,213
6,627
2,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
1 / 6 / 4
6,752
675
4,541
9,671
2,433
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
3 / 3 / 2
6,762
676
5,851
4,997
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 4
8,050
805
6,460
8,996
9,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
12
Kills
7
7
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
2
9
2.75
W
7
3
4
3
L
Izanami
1
6
4
0.5
L
3
3
2
1.33
W
Da Ji
Zilo GNF
Da Ji
4
2
4
3
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,799
Damage
16,852
24,449
Taken
23,664
13,653
Mitigated
12,858
3,306
Healing
3,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
5,499
469
399
699
5,586
1,870
0
3,019
2,413
25,774
0
W
10,087
2,529
172
1,911
12,236
9,447
123
4,992
6,966
0
22,928
L
Izanami
4,541
1,966
0
1,625
9,671
2,433
0
2,807
6,644
0
15,181
L
5,851
668
0
1,177
4,997
1,160
0
972
3,880
22,035
0
W
Da Ji
Zilo GNF
Da Ji
5,213
1,214
0
125
6,627
2,336
873
4,010
2,427
0
11,687
L
6,460
1,202
0
1,075
8,996
9,265
0
1,896
6,847
13,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,987
Gold Earned
21,564
100
Minions Killed
84
3
Camps Cleared
5
529,006
Distance Traveled
490,342
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,173
717
50
5
1
157,004
0
W
Shiva
8,349
835
33
3
1
180,498
2
L
Izanami
6,752
675
23
2
0
158,851
2
L
Poseidon
6,762
676
45
5
5
137,904
1
W
Da Ji
7,465
747
17
2
1
191,504
1
L
Geb
8,050
805
16
2
0
193,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role