Player Matchup

Achilles
Achilles
 
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
FaZeCali2
Shiva
Level 64
God Stats
15W - 15L
1,518 SR
Queue Stats
159W - 190L
1,440 Elo+
Party 2
Nu Wa
Nu Wa
PAPICOm__m
Nu Wa
Level 93
God Stats
1W - 2L
1,623 SR
Queue Stats
252W - 294L
1,405 Elo+
Solo
Chernobog
Chernobog
VoiD_ReaP
Chernobog
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 89L
1,331 Elo+
Party 2
Serqet
Serqet
jivvie
Serqet
Level 113
God Stats
5W - 3L
1,585 SR
Queue Stats
125W - 118L
1,478 Elo+
Party 1
Team Averages
Level 90
1,545 SR
1,431 Elo+

VS

Team Averages
Level 80
1,570 SR
1,500 Elo+
Sobek
Sobek
LmaoNeji
Sobek
Level 87
God Stats
3W - 2L
1,626 SR
Queue Stats
202W - 215L
1,526 Elo+
Solo
Izanami
Izanami
Pettinezzz
Izanami
Level 66
God Stats
51W - 53L
1,426 SR
Queue Stats
394W - 441L
1,384 Elo+
Solo
Agni
Agni
Potatopeeler23
Agni
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,559 Elo+
Solo
Pele
Pele
RAULOtheGamer
Pele
Level 104
God Stats
2W - 1L
1,440 SR
Queue Stats
14W - 10L
1,456 Elo+
Solo
King Arthur
King Arthur
thomasqr45
King Arthur
Level 109
God Stats
26W - 21L
1,860 SR
Queue Stats
461W - 472L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
4 / 1 / 2
7,826
559
11,845
11,173
9,137
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shiva
FaZeCali2
Shiva
9
1 / 2 / 2
5,842
417
4,669
7,467
4,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
11
1 / 2 / 6
6,875
491
7,245
6,151
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
VoiD_ReaP
Chernobog
9
2 / 5 / 2
5,963
426
5,022
7,905
1,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
jivvie
Serqet
12
4 / 1 / 2
7,440
531
3,798
6,509
1,991
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
LmaoNeji
Sobek
11
0 / 0 / 7
7,074
505
3,888
12,478
11,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Pettinezzz
Izanami
13
5 / 2 / 2
8,074
577
5,965
7,657
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 5 / 1
6,808
486
3,671
6,140
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 1 / 5
7,441
532
5,073
9,708
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
thomasqr45
King Arthur
12
3 / 4 / 0
7,207
515
5,646
13,039
5,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
12
Kills
11
11
Deaths
12
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
1
2
5
L
Shiva
FaZeCali2
Shiva
1
2
2
1
W
Sobek
LmaoNeji
Sobek
0
0
7
3.5
L
Nu Wa
1
2
6
2
W
Izanami
Pettinezzz
Izanami
5
2
2
3
W
3
5
1
0.7
W
0
1
5
2.5
L
Chernobog
VoiD_ReaP
Chernobog
2
5
2
0.6
L
Serqet
jivvie
Serqet
4
1
2
5
W
King Arthur
thomasqr45
King Arthur
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,579
Damage
24,243
39,205
Taken
49,022
19,027
Mitigated
24,337
7,912
Healing
17,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
11,845
2,882
0
4,496
11,173
9,137
134
1,234
9,939
0
47,798
L
Shiva
FaZeCali2
Shiva
4,669
653
43
390
7,467
4,692
0
1,190
6,277
0
30,704
W
Sobek
LmaoNeji
Sobek
3,888
291
298
5,885
12,478
11,846
108
2,823
9,539
17,946
0
L
Nu Wa
7,245
1,278
0
250
6,151
1,540
0
1,992
4,159
39,150
0
W
Izanami
Pettinezzz
Izanami
5,965
4,618
0
1,354
7,657
2,333
2,292
1,071
6,217
0
53,235
W
3,671
368
0
620
6,140
1,682
1,000
1,528
4,560
28,572
0
W
5,073
363
0
4,702
9,708
3,165
329
1,159
8,325
0
56,014
L
Chernobog
VoiD_ReaP
Chernobog
5,022
3,305
32
1,816
7,905
1,667
186
2,420
5,485
0
17,412
L
Serqet
jivvie
Serqet
3,798
523
0
885
6,509
1,991
0
723
5,786
0
36,942
W
King Arthur
thomasqr45
King Arthur
5,646
503
0
4,145
13,039
5,311
0
664
12,174
0
41,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,946
Gold Earned
36,604
342
Minions Killed
380
0
Camps Cleared
0
1,281,296
Distance Traveled
1,284,732
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,826
559
105
8
0
273,425
1
L
Shiva
5,842
417
44
3
0
286,523
2
W
Sobek
7,074
505
25
2
0
281,682
2
L
Nu Wa
6,875
491
75
5
0
248,592
5
W
Izanami
8,074
577
102
7
0
216,961
2
W
Agni
6,808
486
62
4
0
240,066
3
W
Pele
7,441
532
104
7
0
294,361
5
L
Chernobog
5,963
426
36
3
0
237,075
4
L
Serqet
7,440
531
82
6
0
235,681
1
W
King Arthur
7,207
515
87
6
0
251,662
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role