Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Chaosswarm
Freya
Level 105
God Stats
2W - 4L
1,507 SR
Queue Stats
247W - 319L
1,464 Elo+
Solo
Artemis
Artemis
Syum
Artemis
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,377 Elo+
Solo
Team Averages
Level 133
1,502 SR
1,447 Elo+

VS

Team Averages
Level 110
1,489 SR
1,564 Elo+
Kukulkan
Kukulkan
SirAlgamore
Kukulkan
Level 48
God Stats
37W - 41L
1,496 SR
Queue Stats
62W - 82L
1,396 Elo+
Solo
Thor
Thor
ZmarioErMago
Thor
Level 127
God Stats
10W - 12L
1,504 SR
Queue Stats
377W - 435L
1,499 Elo+
Solo
Bacchus
Bacchus
realsameesta2
Bacchus
Level 156
God Stats
4W - 1L
1,467 SR
Queue Stats
42W - 16L
1,796 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 6 / 1
6,453
645
2,571
9,548
4,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
11
1 / 3 / 0
6,503
650
3,213
7,205
2,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
Syum
Artemis
10
1 / 5 / 2
6,819
682
5,231
8,102
2,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SirAlgamore
Kukulkan
13
5 / 2 / 5
8,120
812
6,286
3,074
1,004
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
7 / 1 / 6
8,472
847
7,565
7,282
4,399
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bacchus
11
2 / 0 / 8
7,752
775
6,251
9,503
13,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
14
14
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
6
1
0.25
L
Freya
1
3
0
0.33
W
Kukulkan
SirAlgamore
Kukulkan
5
2
5
3.75
L
Artemis
Syum
Artemis
1
5
2
0.4
W
7
1
6
10
W
Bacchus
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,015
Damage
20,102
24,855
Taken
19,859
10,105
Mitigated
18,513
2,443
Healing
2,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,571
346
0
623
9,548
4,692
0
5,037
4,511
0
9,418
L
Freya
3,213
1,288
0
930
7,205
2,593
0
4,064
3,141
17,097
0
W
Kukulkan
SirAlgamore
Kukulkan
6,286
586
515
277
3,074
1,004
0
1,274
1,745
28,022
0
L
Artemis
Syum
Artemis
5,231
1,779
0
890
8,102
2,820
0
4,190
3,912
0
20,702
W
7,565
1,200
0
0
7,282
4,399
0
1,175
6,023
0
20,102
W
Bacchus
6,251
544
0
1,241
9,503
13,110
0
1,108
8,289
13,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,775
Gold Earned
24,344
86
Minions Killed
99
3
Camps Cleared
5
443,765
Distance Traveled
575,573
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,453
645
8
1
0
126,711
2
L
Freya
6,503
650
42
4
1
169,003
1
W
Kukulkan
8,120
812
58
6
1
173,230
0
L
Artemis
6,819
682
36
4
2
148,051
0
W
Thor
8,472
847
24
2
2
188,516
3
W
Bacchus
7,752
775
17
2
2
213,827
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role