Player Matchup

Terra
Terra
Diamond IV
AmoralOne
Terra
Diamond IV
Level 158
God Stats
6W - 2L
1,962 SR
Queue Stats
134W - 108L
2,084 MMR
Party 1
Chaac
Chaac
Diamond IV
Bagins
Chaac
Diamond IV
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
290W - 270L
2,044 MMR
Solo
Tiamat
Tiamat
Diamond IV
HyperDilis
Tiamat
Diamond IV
Level 142
God Stats
1W - 3L
1,712 SR
Queue Stats
159W - 144L
2,103 MMR
Party 3
Kali
Kali
Platinum IV
PartyBoat
Kali
Platinum IV
Level 120
God Stats
4W - 3L
1,287 SR
Queue Stats
183W - 169L
1,837 MMR
Party 1
Ullr
Ullr
Platinum II
chiurly
Ullr
Platinum II
Level 120
God Stats
117W - 83L
1,715 SR
Queue Stats
170W - 152L
1,952 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,635 SR
2,004 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,629 SR
1,780 MMR
Charybdis
Charybdis
Diamond V
 
Charybdis
Diamond V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yemoja
Yemoja
Diamond III
 
Yemoja
Diamond III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Diamond V
Kuddels
Janus
Diamond V
Level 160
God Stats
11W - 7L
1,760 SR
Queue Stats
147W - 146L
1,958 MMR
Solo
Camazotz
Camazotz
Diamond IV
NicoWilliamsJR
Camazotz
Diamond IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 70L
1,970 MMR
Solo
Bakasura
Bakasura
Platinum I
OrionInnovation
Bakasura
Platinum I
Level 160
God Stats
12W - 7L
1,886 SR
Queue Stats
494W - 498L
1,971 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AmoralOne
Terra
18
5 / 1 / 12
12,637
527
7,721
19,855
23,960
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Bagins
Chaac
20
4 / 1 / 10
13,481
562
18,930
31,182
45,706
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
HyperDilis
Tiamat
20
4 / 6 / 8
12,991
541
18,551
13,119
6,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
20
9 / 2 / 10
14,440
602
27,317
27,149
17,690
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
chiurly
Ullr
20
2 / 6 / 8
12,806
534
15,952
17,935
5,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BastetShivaGebCliodhna

VS

Bans
Erlang ShenSkadiBellonaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
5 / 3 / 4
13,472
561
22,790
21,495
10,028
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
 
Yemoja
15
1 / 5 / 3
10,136
422
6,231
23,734
21,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
Kuddels
Janus
19
4 / 5 / 0
12,169
507
11,857
15,749
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
19
2 / 4 / 0
11,907
496
18,132
27,924
34,219
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
20
4 / 7 / 4
12,148
506
11,447
24,973
9,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
24
Kills
16
16
Deaths
24
48
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
5
3
4
2.33
L
Yemoja
 
Yemoja
1
5
3
0.5
W
Terra
AmoralOne
Terra
5
1
12
11
W
Chaac
Bagins
Chaac
4
1
10
9
W
Tiamat
HyperDilis
Tiamat
4
6
8
1.33
L
Janus
Kuddels
Janus
4
5
0
0.8
L
Camazotz
2
4
0
0.5
L
Bakasura
4
7
4
0.86
W
Kali
9
2
10
7
W
Ullr
chiurly
Ullr
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,471
Damage
70,457
109,240
Taken
113,875
99,903
Mitigated
79,590
40,667
Healing
33,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
22,790
11,044
2
7,934
21,495
10,028
890
4,529
16,858
0
135,324
L
Yemoja
 
Yemoja
6,231
1,429
5,214
3,116
23,734
21,447
0
6,294
17,084
20,005
0
W
Terra
AmoralOne
Terra
7,721
994
5,668
5,853
19,855
23,960
0
4,371
13,608
26,195
0
W
Chaac
Bagins
Chaac
18,930
3,941
0
15,318
31,182
45,706
662
1,258
29,574
0
92,975
W
Tiamat
HyperDilis
Tiamat
18,551
894
0
2,724
13,119
6,728
1,048
4,878
7,490
90,144
0
L
Janus
Kuddels
Janus
11,857
479
0
3,680
15,749
4,644
0
4,975
10,512
105,350
0
L
Camazotz
18,132
5,581
0
10,464
27,924
34,219
0
2,696
24,714
0
98,621
L
Bakasura
11,447
8,275
0
3,299
24,973
9,252
157
6,633
17,997
0
86,300
W
Kali
27,317
12,149
0
10,147
27,149
17,690
2,344
4,801
22,308
0
138,295
W
Ullr
chiurly
Ullr
15,952
4,819
0
957
17,935
5,819
3,448
3,002
14,373
0
109,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,355
Gold Earned
59,832
691
Minions Killed
800
0
Camps Cleared
0
2,502,987
Distance Traveled
2,358,279
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
13,472
561
220
9
0
427,567
8
L
Yemoja
10,136
422
31
1
0
459,176
3
W
Terra
12,637
527
35
1
0
544,125
10
W
Chaac
13,481
562
165
7
0
499,995
4
W
Tiamat
12,991
541
146
6
0
460,297
5
L
Janus
12,169
507
210
9
0
495,210
10
L
Camazotz
11,907
496
180
8
0
474,338
2
L
Bakasura
12,148
506
159
7
0
501,988
5
W
Kali
14,440
602
154
6
0
514,161
2
W
Ullr
12,806
534
191
8
0
484,409
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role