Player Matchup

Discordia
Discordia
BalefireQueen
Discordia
Level 142
God Stats
5W - 2L
1,774 SR
Queue Stats
167W - 165L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
MedeuceOnUrFace
Baron Samedi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 29L
1,589 Elo+
Party 3
Ravana
Ravana
T0H3way
Ravana
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
593W - 575L
1,491 Elo+
Party 3
Horus
Horus
bl4kl4b3l
Horus
Level 128
God Stats
16W - 5L
1,819 SR
Queue Stats
139W - 132L
1,546 Elo+
Solo
Izanami
Izanami
skelly7
Izanami
Level 155
God Stats
2W - 2L
1,296 SR
Queue Stats
85W - 76L
1,575 Elo+
Party 3
Team Averages
Level 116
1,578 SR
1,547 Elo+

VS

Team Averages
Level 103
1,552 SR
1,501 Elo+
Tiamat
Tiamat
AppleCruzz--
Tiamat
Level 116
God Stats
6W - 7L
1,219 SR
Queue Stats
550W - 542L
1,471 Elo+
Party 2
King Arthur
King Arthur
CG SKarlet
King Arthur
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 113L
1,514 Elo+
Solo
Tsukuyomi
Tsukuyomi
HUSSQ8_
Tsukuyomi
Level 141
God Stats
0W - 7L
1,500 SR
Queue Stats
350W - 350L
1,488 Elo+
Party 2
Skadi
Skadi
kitamakura
Skadi
Level 16
God Stats
3W - 1L
1,854 SR
Queue Stats
21W - 18L
1,516 Elo+
Party 1
Baron Samedi
Baron Samedi
mjksk
Baron Samedi
Level 122
God Stats
4W - 2L
1,688 SR
Queue Stats
22W - 18L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BalefireQueen
Discordia
14
2 / 2 / 2
8,148
543
3,441
6,893
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
MedeuceOnUrFace
Baron Samedi
13
2 / 3 / 4
7,436
496
5,681
9,161
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
T0H3way
Ravana
15
5 / 4 / 3
8,740
583
6,345
10,133
3,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
bl4kl4b3l
Horus
14
5 / 1 / 3
8,854
590
11,893
11,707
10,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
skelly7
Izanami
16
3 / 0 / 1
9,400
627
6,177
6,967
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
5 / 3 / 2
8,994
600
9,575
8,181
4,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
CG SKarlet
King Arthur
8
0 / 6 / 0
5,708
381
4,831
13,496
5,841
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
HUSSQ8_
Tsukuyomi
13
4 / 4 / 4
8,063
538
8,866
12,404
4,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
13
1 / 3 / 0
7,046
470
2,979
8,925
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
mjksk
Baron Samedi
10
0 / 1 / 2
6,195
413
3,816
6,288
5,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
17
Kills
10
10
Deaths
17
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
5
3
2
2
W
Discordia
BalefireQueen
Discordia
2
2
2
1.5
L
King Arthur
CG SKarlet
King Arthur
0
6
0
0
L
Tsukuyomi
HUSSQ8_
Tsukuyomi
4
4
4
1.5
W
Baron Samedi
MedeuceOnUrFace
Baron Samedi
2
3
4
1.33
W
Ravana
T0H3way
Ravana
5
4
3
1.63
W
Horus
bl4kl4b3l
Horus
5
1
3
6.5
L
Skadi
1
3
0
0.33
L
Baron Samedi
mjksk
Baron Samedi
0
1
2
1
W
Izanami
skelly7
Izanami
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,537
Damage
30,067
44,861
Taken
49,294
21,849
Mitigated
21,220
15,715
Healing
14,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,575
447
0
2,758
8,181
4,231
0
1,864
6,317
53,075
0
W
Discordia
BalefireQueen
Discordia
3,441
343
0
1,664
6,893
1,902
441
3,116
3,673
41,861
0
L
King Arthur
CG SKarlet
King Arthur
4,831
1,330
0
3,355
13,496
5,841
0
2,065
11,431
0
22,812
L
Tsukuyomi
HUSSQ8_
Tsukuyomi
8,866
2,350
0
3,828
12,404
4,210
52
1,491
10,913
0
43,703
W
Baron Samedi
MedeuceOnUrFace
Baron Samedi
5,681
509
618
2,845
9,161
3,954
315
3,010
6,051
39,947
1,487
W
Ravana
T0H3way
Ravana
6,345
1,503
0
1,866
10,133
3,385
0
3,069
6,949
0
55,261
W
Horus
bl4kl4b3l
Horus
11,893
5,859
237
5,290
11,707
10,607
2,438
1,195
10,458
0
46,737
L
Skadi
2,979
1,304
0
2,482
8,925
1,803
0
925
8,000
0
52,441
L
Baron Samedi
mjksk
Baron Samedi
3,816
661
219
2,285
6,288
5,135
0
2,684
3,604
22,407
0
W
Izanami
skelly7
Izanami
6,177
4,105
0
3,195
6,967
2,001
186
2,576
4,339
0
65,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,578
Gold Earned
36,006
460
Minions Killed
377
0
Camps Cleared
0
1,413,813
Distance Traveled
1,367,910
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,994
600
115
8
0
300,262
4
W
Discordia
8,148
543
89
6
0
278,565
3
L
King Arthur
5,708
381
35
2
0
223,768
0
L
Tsukuyomi
8,063
538
85
6
0
285,914
3
W
Baron Samedi
7,436
496
41
3
0
283,877
7
W
Ravana
8,740
583
95
6
0
291,832
3
W
Horus
8,854
590
81
5
0
280,911
4
L
Skadi
7,046
470
108
7
0
268,763
3
L
Baron Samedi
6,195
413
34
2
0
289,203
5
W
Izanami
9,400
627
154
10
0
278,628
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role