Player Matchup

Shiva
Shiva
 
Shiva
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AAOOFF
Ao Kuang
Level 29
God Stats
2W - 5L
1,187 SR
Queue Stats
68W - 106L
1,221 Elo+
Party 1
Neith
Neith
JineJene
Neith
Level 30
God Stats
14W - 21L
1,325 SR
Queue Stats
455W - 574L
1,310 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
nedkamer77
Morgan Le Fay
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 54L
1,387 Elo+
Solo
Nu Wa
Nu Wa
oViViANNEo
Nu Wa
Level 8
God Stats
4W - 6L
1,636 SR
Queue Stats
9W - 28L
1,265 Elo+
Party 1
Team Averages
Level 45
1,430 SR
1,337 Elo+

VS

Team Averages
Level 129
1,573 SR
1,469 Elo+
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Cope4life12
Merlin
Level 85
God Stats
3W - 4L
1,470 SR
Queue Stats
133W - 190L
1,394 Elo+
Solo
Izanami
Izanami
IVSweaty
Izanami
Level 129
God Stats
13W - 7L
1,873 SR
Queue Stats
204W - 173L
1,636 Elo+
Party 2
Shiva
Shiva
Kingodin616
Shiva
Level 147
God Stats
16W - 5L
1,714 SR
Queue Stats
98W - 90L
1,613 Elo+
Party 2
Janus
Janus
xarliealb
Janus
Level 124
God Stats
9W - 19L
1,308 SR
Queue Stats
48W - 76L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
0 / 1 / 2
4,382
876
2,521
3,022
1,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
AAOOFF
Ao Kuang
10
1 / 1 / 0
4,382
876
1,981
3,898
1,306
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
JineJene
Neith
8
1 / 3 / 0
4,273
855
2,303
4,324
992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
nedkamer77
Morgan Le Fay
7
0 / 2 / 0
3,936
787
633
1,637
499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
9
1 / 4 / 1
4,471
894
2,482
3,493
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
2 / 1 / 0
4,403
881
1,443
4,269
2,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mace

Mace

+10
Physical Power

Merlin
10
0 / 0 / 3
4,643
929
1,472
1,445
426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
IVSweaty
Izanami
10
4 / 0 / 5
5,369
1,074
4,634
3,855
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 1 / 4
5,436
1,087
2,581
3,623
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
xarliealb
Janus
11
1 / 1 / 0
4,991
998
2,931
3,874
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
11
11
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
1
2
1
W
Hercules
 
Hercules
2
1
0
2
L
Ao Kuang
AAOOFF
Ao Kuang
1
1
0
1
W
Merlin
0
0
3
1.5
W
Izanami
IVSweaty
Izanami
4
0
5
6.5
L
Neith
JineJene
Neith
1
3
0
0.33
W
4
1
4
6
L
Morgan Le Fay
nedkamer77
Morgan Le Fay
0
2
0
0
L
Nu Wa
1
4
1
0.38
W
Janus
xarliealb
Janus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,920
Damage
13,061
16,374
Taken
17,066
4,976
Mitigated
8,213
2,152
Healing
4,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
2,521
528
0
448
3,022
1,385
0
334
2,609
0
9,466
W
Hercules
 
Hercules
1,443
0
0
1,054
4,269
2,210
0
320
3,764
0
3,873
L
Ao Kuang
AAOOFF
Ao Kuang
1,981
285
0
924
3,898
1,306
0
2,068
1,802
5,739
0
W
Merlin
1,472
115
0
750
1,445
426
844
510
813
9,214
0
W
Izanami
IVSweaty
Izanami
4,634
3,373
0
418
3,855
1,257
0
1,018
2,671
0
12,359
L
Neith
JineJene
Neith
2,303
1,268
0
587
4,324
992
165
413
3,887
0
7,892
W
2,581
515
0
250
3,623
3,230
330
576
2,926
0
14,520
L
Morgan Le Fay
nedkamer77
Morgan Le Fay
633
126
0
0
1,637
499
0
788
849
3,272
0
L
Nu Wa
2,482
366
69
124
3,493
794
0
800
2,664
5,978
0
W
Janus
xarliealb
Janus
2,931
331
0
1,568
3,874
1,090
241
2,228
1,578
18,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,444
Gold Earned
24,842
56
Minions Killed
111
0
Camps Cleared
0
451,814
Distance Traveled
531,976
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,382
876
22
4
0
101,972
2
W
Hercules
4,403
881
6
1
0
114,004
1
L
Ao Kuang
4,382
876
10
2
0
109,493
0
W
Merlin
4,643
929
26
5
0
82,459
0
W
Izanami
5,369
1,074
22
4
0
112,385
0
L
Neith
4,273
855
14
3
0
102,646
2
W
Shiva
5,436
1,087
19
4
0
113,889
2
L
Morgan Le Fay
3,936
787
4
1
0
51,011
0
L
Nu Wa
4,471
894
6
1
0
86,692
2
W
Janus
4,991
998
38
8
0
109,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role