Player Matchup

Heimdallr
Heimdallr
JackHammerAwesum
Heimdallr
Level 128
God Stats
29W - 38L
1,566 SR
Queue Stats
352W - 375L
1,508 Elo+
Party 3
Olorun
Olorun
Sikuse32
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
W_W_drei
Sun Wukong
Level 128
God Stats
9W - 3L
1,849 SR
Queue Stats
160W - 183L
1,481 Elo+
Party 2
Zeus
Zeus
parcelln
Zeus
Level 150
God Stats
1W - 3L
1,296 SR
Queue Stats
121W - 146L
1,468 Elo+
Party 3
Jormungandr
Jormungandr
sp8ced3m0n
Jormungandr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 212L
1,456 Elo+
Party 2
Team Averages
Level 113
1,542 SR
1,485 Elo+

VS

Team Averages
Level 40
1,595 SR
1,447 Elo+
Thoth
Thoth
HarryCouteau
Thoth
Level 27
God Stats
31W - 37L
1,447 SR
Queue Stats
91W - 96L
1,428 Elo+
Party 1
Xing Tian
Xing Tian
MejiroQueen
Xing Tian
Level 28
God Stats
2W - 0L
1,524 SR
Queue Stats
108W - 119L
1,396 Elo+
Party 1
Sol
Sol
aztec221
Sol
Level 41
God Stats
2W - 0L
1,694 SR
Queue Stats
3W - 1L
1,604 Elo+
Solo
Sun Wukong
Sun Wukong
klpoupeter
Sun Wukong
Level 64
God Stats
14W - 8L
1,436 SR
Queue Stats
204W - 200L
1,405 Elo+
Party 1
Neith
Neith
白卡高手
Neith
Level 39
God Stats
13W - 2L
1,874 SR
Queue Stats
131W - 118L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
12
0 / 2 / 0
6,789
679
2,103
6,287
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Sikuse32
Olorun
13
0 / 4 / 2
7,113
711
5,938
9,120
3,362
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
W_W_drei
Sun Wukong
13
2 / 4 / 1
7,375
738
4,901
11,693
8,622
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
13
1 / 2 / 2
7,195
720
10,246
7,581
2,562
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
sp8ced3m0n
Jormungandr
14
2 / 4 / 1
8,028
803
5,702
14,843
13,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
7,696
770
10,875
4,339
1,537
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
MejiroQueen
Xing Tian
13
0 / 0 / 6
7,564
756
4,092
10,315
9,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
8 / 1 / 2
8,956
896
14,782
7,219
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
klpoupeter
Sun Wukong
14
2 / 1 / 3
7,796
780
4,706
7,671
3,278
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
2 / 3 / 4
7,945
795
7,067
8,595
2,669
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
15
16
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Heimdallr
0
2
0
0
W
Xing Tian
MejiroQueen
Xing Tian
0
0
6
3
L
Olorun
Sikuse32
Olorun
0
4
2
0.25
L
Sun Wukong
W_W_drei
Sun Wukong
2
4
1
0.63
W
8
1
2
9
W
Sun Wukong
klpoupeter
Sun Wukong
2
1
3
3.5
L
Zeus
1
2
2
1
L
Jormungandr
sp8ced3m0n
Jormungandr
2
4
1
0.63
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,890
Damage
41,522
49,524
Taken
38,139
29,902
Mitigated
20,263
12,394
Healing
5,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,875
158
0
0
4,339
1,537
176
3,361
978
25,646
0
L
Heimdallr
2,103
559
0
1,159
6,287
2,129
502
3,608
2,679
0
18,270
W
Xing Tian
MejiroQueen
Xing Tian
4,092
114
0
645
10,315
9,906
0
5,335
4,980
9,714
0
L
Olorun
Sikuse32
Olorun
5,938
2,008
305
2,379
9,120
3,362
0
7,055
2,065
25,206
0
L
Sun Wukong
W_W_drei
Sun Wukong
4,901
680
208
891
11,693
8,622
0
3,527
7,216
0
18,011
W
14,782
4,474
0
2,928
7,219
2,873
1,351
5,195
2,024
38,204
2,311
W
Sun Wukong
klpoupeter
Sun Wukong
4,706
586
0
602
7,671
3,278
262
4,334
3,337
0
23,421
L
Zeus
10,246
518
0
1,508
7,581
2,562
0
5,606
1,975
20,725
0
L
Jormungandr
sp8ced3m0n
Jormungandr
5,702
421
1,258
4,686
14,843
13,227
108
8,823
6,020
23,228
0
W
7,067
2,442
0
1,198
8,595
2,669
1,119
3,661
3,734
0
25,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,500
Gold Earned
39,957
186
Minions Killed
201
0
Camps Cleared
0
928,519
Distance Traveled
1,061,895
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,696
770
24
2
0
226,384
1
L
Heimdallr
6,789
679
33
3
0
144,868
1
W
Xing Tian
7,564
756
13
1
0
226,800
1
L
Olorun
7,113
711
61
6
0
186,656
3
L
Sun Wukong
7,375
738
24
2
0
177,107
1
W
Sol
8,956
896
68
7
0
202,028
3
W
Sun Wukong
7,796
780
44
4
0
220,320
4
L
Zeus
7,195
720
23
2
0
199,494
2
L
Jormungandr
8,028
803
45
5
0
220,394
0
W
Neith
7,945
795
52
5
0
186,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role