Player Matchup

Bacchus
Bacchus
PickleManJr
Bacchus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 159L
1,626 Elo+
Party 2
Sylvanus
Sylvanus
bofadesnuhtss
Sylvanus
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
208W - 208L
1,572 Elo+
Solo
Cthulhu
Cthulhu
lordoflollipops
Cthulhu
Level 62
God Stats
6W - 3L
1,822 SR
Queue Stats
80W - 51L
1,664 Elo+
Party 2
Yemoja
Yemoja
therealggpanda
Yemoja
Level 25
God Stats
16W - 14L
1,513 SR
Queue Stats
60W - 49L
1,559 Elo+
Party 2
Cabrakan
Cabrakan
yourswisster
Cabrakan
Level 63
God Stats
3W - 2L
1,923 SR
Queue Stats
165W - 75L
1,694 Elo+
Party 2
Team Averages
Level 62
1,652 SR
1,623 Elo+

VS

Team Averages
Level 62
1,539 SR
1,598 Elo+
Set
Set
AcaSalinas24
Set
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 238L
1,590 Elo+
Party 3
Sylvanus
Sylvanus
Cridex 829201
Sylvanus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,643 Elo+
Party 1
Fenrir
Fenrir
ElNitoSmurf
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,494 Elo+
Party 3
Zeus
Zeus
Gilgamesh017
Zeus
Level 68
God Stats
5W - 4L
1,696 SR
Queue Stats
117W - 98L
1,565 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
zingzhong
Ah Muzen Cab
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 23L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
PickleManJr
Bacchus
13
2 / 3 / 0
7,861
524
4,662
11,711
11,792
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
bofadesnuhtss
Sylvanus
11
3 / 7 / 0
6,961
464
8,088
15,167
7,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

12
2 / 3 / 2
7,641
509
7,143
12,836
11,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 6 / 0
6,313
421
1,493
9,010
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cabrakan
yourswisster
Cabrakan
12
0 / 5 / 2
6,922
461
9,207
13,262
6,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 8
10,081
672
10,005
14,227
8,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Cridex 829201
Sylvanus
11
1 / 0 / 8
7,347
490
3,875
11,583
7,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
15
7 / 3 / 2
8,870
591
7,666
12,115
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
11 / 0 / 6
10,605
707
16,410
6,021
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
zingzhong
Ah Muzen Cab
16
2 / 3 / 4
8,903
594
8,053
11,903
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
7
Kills
24
24
Deaths
7
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
Sylvanus
Cridex 829201
Sylvanus
1
0
8
5
W
Fenrir
7
3
2
2.67
W
11
0
6
14
L
Bacchus
PickleManJr
Bacchus
2
3
0
0.67
L
Sylvanus
bofadesnuhtss
Sylvanus
3
7
0
0.43
L
2
3
2
1
L
0
6
0
0
L
Cabrakan
yourswisster
Cabrakan
0
5
2
0.2
W
Ah Muzen Cab
zingzhong
Ah Muzen Cab
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,593
Damage
46,009
61,986
Taken
55,849
40,606
Mitigated
27,107
14,923
Healing
27,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,005
5,514
0
9,818
14,227
8,361
0
8,595
5,632
0
71,146
W
Sylvanus
Cridex 829201
Sylvanus
3,875
950
1,577
4,659
11,583
7,078
54
6,614
4,969
13,941
3,858
W
Fenrir
7,666
2,317
0
6,419
12,115
5,501
0
3,960
8,155
0
56,697
W
16,410
1,507
0
430
6,021
2,339
0
3,677
2,344
78,754
0
L
Bacchus
PickleManJr
Bacchus
4,662
1,329
0
4,140
11,711
11,792
0
1,492
10,146
44,370
0
L
Sylvanus
bofadesnuhtss
Sylvanus
8,088
1,974
1,028
4,721
15,167
7,324
0
4,589
10,456
35,589
9,759
L
7,143
978
584
2,562
12,836
11,725
0
5,151
7,582
29,156
0
L
1,493
78
166
474
9,010
2,895
0
3,640
5,194
26,855
0
L
Cabrakan
yourswisster
Cabrakan
9,207
1,602
0
1,248
13,262
6,870
0
4,379
8,810
49,880
0
W
Ah Muzen Cab
zingzhong
Ah Muzen Cab
8,053
2,683
0
5,038
11,903
3,828
420
6,819
5,084
0
71,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,698
Gold Earned
45,806
369
Minions Killed
553
0
Camps Cleared
0
1,391,609
Distance Traveled
1,546,454
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,081
672
153
10
0
288,340
2
W
Sylvanus
7,347
490
31
2
0
290,186
4
W
Fenrir
8,870
591
100
7
0
341,773
1
W
Zeus
10,605
707
133
9
0
318,208
3
L
Bacchus
7,861
524
95
6
0
298,426
3
L
Sylvanus
6,961
464
99
7
0
253,395
6
L
Cthulhu
7,641
509
42
3
0
285,248
5
L
Yemoja
6,313
421
61
4
0
265,249
5
L
Cabrakan
6,922
461
72
5
0
289,291
3
W
Ah Muzen Cab
8,903
594
136
9
0
307,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role