Player Matchup

Neith
Neith
DocTorTrue
Neith
Level 28
God Stats
8W - 10L
1,459 SR
Queue Stats
33W - 45L
1,299 Elo+
Party 1
Chang'e
Chang'e
Ploot
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,251 Elo+
Party 1
Atlas
Atlas
Tomchik
Atlas
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,171 Elo+
Party 1
Thor
Thor
nottins
Thor
Level 63
God Stats
4W - 10L
1,178 SR
Queue Stats
114W - 139L
1,370 Elo+
Party 1
Ares
Ares
СпермаГлот5000
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,310 Elo+
Party 1
Team Averages
Level 35
1,427 SR
1,280 Elo+

VS

Team Averages
Level 62
1,487 SR
1,485 Elo+
Cernunnos
Cernunnos
ChewwyOfBacca
Cernunnos
Level 49
God Stats
10W - 5L
1,684 SR
Queue Stats
98W - 84L
1,492 Elo+
Solo
Neith
Neith
Fearnuttin
Neith
Level 69
God Stats
9W - 7L
1,606 SR
Queue Stats
331W - 348L
1,494 Elo+
Solo
Sol
Sol
XxYmirJunglexX
Sol
Level 28
God Stats
3W - 4L
1,302 SR
Queue Stats
272W - 275L
1,389 Elo+
Party 2
Thanatos
Thanatos
babayaga69xx
Thanatos
Level 63
God Stats
4W - 8L
1,440 SR
Queue Stats
148W - 145L
1,445 Elo+
Party 2
Serqet
Serqet
mjolnir4444
Serqet
Level 101
God Stats
7W - 3L
1,404 SR
Queue Stats
21W - 9L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 5 / 1
4,712
428
2,115
6,887
2,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Ploot
Chang'e
7
1 / 7 / 2
4,842
440
3,260
9,059
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Tomchik
Atlas
10
3 / 3 / 0
5,670
515
4,238
8,879
6,797
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thor
nottins
Thor
9
0 / 2 / 4
5,293
481
4,691
9,837
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 5 / 2
4,528
412
2,430
11,215
4,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChewwyOfBacca
Cernunnos
12
4 / 0 / 3
6,825
620
6,459
5,272
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
11
0 / 1 / 3
6,615
601
2,789
4,597
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
7 / 1 / 8
7,095
645
14,431
7,604
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
babayaga69xx
Thanatos
11
8 / 2 / 5
7,163
651
7,691
8,248
2,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
11
3 / 0 / 6
6,896
627
3,363
5,105
2,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
4
Kills
22
22
Deaths
4
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ChewwyOfBacca
Cernunnos
4
0
3
5.5
L
Neith
0
5
1
0.1
W
Neith
0
1
3
1.5
L
Chang'e
Ploot
Chang'e
1
7
2
0.29
L
Atlas
Tomchik
Atlas
3
3
0
1
W
7
1
8
11
W
Thanatos
babayaga69xx
Thanatos
8
2
5
5.25
W
Serqet
3
0
6
6
L
Thor
nottins
Thor
0
2
4
1
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,734
Damage
34,733
45,877
Taken
30,826
18,800
Mitigated
10,576
8,636
Healing
17,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ChewwyOfBacca
Cernunnos
6,459
3,137
0
2,338
5,272
1,880
760
272
5,000
0
49,195
L
Neith
2,115
693
0
1,144
6,887
2,142
0
728
6,159
0
23,273
W
Neith
2,789
631
0
2,321
4,597
1,575
297
1,151
3,333
0
39,681
L
Chang'e
Ploot
Chang'e
3,260
480
1,554
2,190
9,059
2,605
0
4,831
4,228
13,545
0
L
Atlas
Tomchik
Atlas
4,238
1,525
330
870
8,879
6,797
0
1,920
6,854
17,045
0
W
14,431
5,559
0
4,343
7,604
2,236
1,911
4,140
3,397
34,756
0
W
Thanatos
babayaga69xx
Thanatos
7,691
2,184
0
6,708
8,248
2,529
0
2,626
5,491
0
37,630
W
Serqet
3,363
604
0
1,829
5,105
2,356
0
1,428
3,677
0
20,165
L
Thor
nottins
Thor
4,691
1,741
0
2,027
9,837
2,909
0
3,992
5,695
0
26,189
L
2,430
255
0
521
11,215
4,347
0
2,960
8,204
7,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,045
Gold Earned
34,594
163
Minions Killed
328
0
Camps Cleared
0
1,013,779
Distance Traveled
1,090,118
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,825
620
90
8
0
208,678
1
L
Neith
4,712
428
51
5
0
178,278
0
W
Neith
6,615
601
89
8
0
181,429
5
L
Chang'e
4,842
440
25
2
0
207,074
0
L
Atlas
5,670
515
22
2
0
210,402
0
W
Sol
7,095
645
47
4
0
217,524
1
W
Thanatos
7,163
651
70
6
0
242,053
0
W
Serqet
6,896
627
32
3
0
240,434
3
L
Thor
5,293
481
56
5
0
228,494
0
L
Ares
4,528
412
9
1
0
189,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role