Player Matchup

Xing Tian
Xing Tian
Silver III
DragonbornOUT
Xing Tian
Silver III
Level 156
God Stats
2W - 2L
1,527 SR
Queue Stats
208W - 228L
1,341 MMR
Solo
Loki
Loki
Diamond I
TaigaWaifu
Loki
Diamond I
Level 127
God Stats
12W - 15L
1,645 SR
Queue Stats
250W - 245L
2,422 MMR
Solo
Cupid
Cupid
Silver I
panmetall
Cupid
Silver I
Level 125
God Stats
2W - 1L
1,754 SR
Queue Stats
81W - 106L
1,096 MMR
Solo
Tyr
Tyr
Silver III
rafael4375
Tyr
Silver III
Level 159
God Stats
3W - 9L
1,639 SR
Queue Stats
112W - 120L
1,076 MMR
Solo
Merlin
Merlin
Silver I
sandark
Merlin
Silver I
Level 144
God Stats
6W - 8L
1,822 SR
Queue Stats
94W - 84L
1,491 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,678 SR
1,485 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,463 SR
1,658 MMR
Apollo
Apollo
Silver III
 
Apollo
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Diamond I
 
The Morrigan
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver IV
 
Hercules
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Diamond III
PicPay
Kali
Diamond III
Level 98
God Stats
1W - 1L
1,317 SR
Queue Stats
34W - 21L
2,291 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DragonbornOUT
Xing Tian
7
0 / 3 / 0
4,622
462
2,838
8,049
3,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 1 / 0
5,979
598
2,578
5,334
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
panmetall
Cupid
8
0 / 5 / 1
4,724
472
2,106
5,498
874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 0
5,809
581
4,716
5,249
3,116
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
sandark
Merlin
9
0 / 3 / 0
5,177
518
1,973
4,257
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ShivaMorgan Le FayThothGeb

VS

Bans
CliodhnaAtlasGilgameshAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
6 / 1 / 3
6,723
672
5,832
4,534
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
 
The Morrigan
12
4 / 0 / 4
6,504
650
3,933
2,187
622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
9
0 / 0 / 5
5,397
540
2,980
7,180
3,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
 
Hercules
9
0 / 2 / 0
5,292
529
3,173
8,056
6,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kali
PicPay
Kali
11
2 / 0 / 7
6,094
609
2,043
4,636
1,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
12
12
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
1
3
7.5
W
The Morrigan
 
The Morrigan
4
0
4
6
W
Fenrir
 
Fenrir
0
0
5
2.5
W
Hercules
 
Hercules
0
2
0
0
L
Xing Tian
DragonbornOUT
Xing Tian
0
3
0
0
W
Kali
PicPay
Kali
2
0
7
5.5
L
1
1
0
1
L
Cupid
panmetall
Cupid
0
5
1
0.1
L
2
0
0
2
L
Merlin
sandark
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,211
Damage
17,961
28,387
Taken
26,593
10,358
Mitigated
13,216
7,888
Healing
9,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,832
3,323
0
1,731
4,534
1,197
1,010
356
4,178
0
43,562
W
The Morrigan
 
The Morrigan
3,933
760
0
896
2,187
622
0
559
1,628
38,659
2,232
W
Fenrir
 
Fenrir
2,980
1,064
0
2,294
7,180
3,583
0
3,205
3,975
0
15,450
W
Hercules
 
Hercules
3,173
974
0
3,341
8,056
6,327
52
848
7,208
4,425
19,806
L
Xing Tian
DragonbornOUT
Xing Tian
2,838
815
0
1,760
8,049
3,625
0
0
8,049
13,408
0
W
Kali
PicPay
Kali
2,043
1,176
0
1,533
4,636
1,487
0
691
3,945
0
32,749
L
2,578
746
0
3,143
5,334
1,540
0
599
4,735
0
36,469
L
Cupid
panmetall
Cupid
2,106
1,436
0
1,131
5,498
874
0
262
5,236
0
20,331
L
4,716
311
0
1,484
5,249
3,116
0
803
4,446
3,600
22,089
L
Merlin
sandark
Merlin
1,973
42
0
370
4,257
1,203
0
885
3,372
29,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,311
Gold Earned
30,010
250
Minions Killed
335
0
Camps Cleared
0
1,026,733
Distance Traveled
1,009,236
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,723
672
94
9
0
178,452
3
W
The Morrigan
6,504
650
89
9
0
192,167
3
W
Fenrir
5,397
540
24
2
0
207,216
4
W
Hercules
5,292
529
60
6
0
195,439
0
L
Xing Tian
4,622
462
18
2
0
199,540
5
W
Kali
6,094
609
68
7
0
235,962
1
L
Loki
5,979
598
82
8
0
224,438
3
L
Cupid
4,724
472
46
5
0
179,040
1
L
Tyr
5,809
581
48
5
0
224,283
5
L
Merlin
5,177
518
56
6
0
199,432
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role