Player Matchup

Ra
Ra
Diamond II
 
Ra
Diamond II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chernobog
Chernobog
Diamond II
Transvestọr
Chernobog
Diamond II
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 149L
2,285 MMR
Party 2
Bacchus
Bacchus
Diamond I
Vaezyr
Bacchus
Diamond I
Level 160
God Stats
12W - 5L
1,690 SR
Queue Stats
82W - 45L
2,750 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond I
Zaqonix
Ao Kuang
Diamond I
Level 160
God Stats
17W - 6L
1,768 SR
Queue Stats
92W - 52L
2,750 MMR
Party 1
Nike
Nike
Diamond V
vann_4
Nike
Diamond V
Level 160
God Stats
135W - 82L
1,734 SR
Queue Stats
629W - 640L
2,211 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,638 SR
2,299 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,581 SR
2,251 MMR
Erlang Shen
Erlang Shen
Diamond I
 
Erlang Shen
Diamond I
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond I
Fuji Natsuo
Merlin
Diamond I
Level 100
God Stats
78W - 71L
1,588 SR
Queue Stats
1,075W - 819L
2,751 MMR
Solo
Izanami
Izanami
Diamond II
IKanoxTV
Izanami
Diamond II
Level 160
God Stats
4W - 4L
1,704 SR
Queue Stats
88W - 65L
2,405 MMR
Solo
Cerberus
Cerberus
Diamond I
Jоhnstone
Cerberus
Diamond I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 42L
2,404 MMR
Solo
Fenrir
Fenrir
Diamond III
NxLG__aJ
Fenrir
Diamond III
Level 147
God Stats
8W - 13L
1,612 SR
Queue Stats
165W - 163L
2,194 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 0 / 1
5,484
686
1,691
2,817
859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Transvestọr
Chernobog
10
1 / 0 / 2
5,484
686
3,469
3,094
673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Vaezyr
Bacchus
8
0 / 0 / 5
4,982
623
2,949
3,484
3,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
Zaqonix
Ao Kuang
10
4 / 0 / 1
5,632
704
2,830
5,887
1,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
vann_4
Nike
10
0 / 0 / 0
5,274
659
2,416
3,396
1,336
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BastetGilgameshGebAthena

VS

Bans
NemesisCliodhnaAtlasMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
0 / 2 / 0
4,149
519
2,085
4,264
1,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Merlin
8
0 / 4 / 0
4,434
554
2,755
4,541
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
IKanoxTV
Izanami
9
0 / 0 / 0
4,769
596
1,601
3,489
665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Jоhnstone
Cerberus
7
0 / 0 / 0
4,229
529
856
5,037
2,567
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
NxLG__aJ
Fenrir
6
0 / 1 / 0
4,184
523
1,016
5,415
2,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
7
Kills
0
0
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
1
2.5
L
Erlang Shen
 
Erlang Shen
0
2
0
0
L
Merlin
0
4
0
0
L
Izanami
IKanoxTV
Izanami
0
0
0
0
L
Cerberus
Jоhnstone
Cerberus
0
0
0
0
L
Fenrir
NxLG__aJ
Fenrir
0
1
0
0
W
Chernobog
Transvestọr
Chernobog
1
0
2
2
W
Bacchus
Vaezyr
Bacchus
0
0
5
2.5
W
Ao Kuang
Zaqonix
Ao Kuang
4
0
1
4.5
W
Nike
vann_4
Nike
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,355
Damage
8,313
18,678
Taken
22,746
7,643
Mitigated
7,996
6,643
Healing
7,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,691
112
285
972
2,817
859
0
964
1,853
42,080
0
L
Erlang Shen
 
Erlang Shen
2,085
991
0
650
4,264
1,276
0
2,027
2,237
0
19,508
L
Merlin
2,755
94
0
500
4,541
1,386
0
2,828
1,713
30,119
0
L
Izanami
IKanoxTV
Izanami
1,601
1,402
0
2,144
3,489
665
0
430
3,059
0
34,080
L
Cerberus
Jоhnstone
Cerberus
856
63
0
2,855
5,037
2,567
0
0
5,037
20,028
0
L
Fenrir
NxLG__aJ
Fenrir
1,016
297
0
1,528
5,415
2,102
0
2,079
3,336
0
6,346
W
Chernobog
Transvestọr
Chernobog
3,469
1,678
0
2,076
3,094
673
0
0
3,094
0
36,587
W
Bacchus
Vaezyr
Bacchus
2,949
507
0
1,562
3,484
3,201
0
334
3,150
7,936
1,076
W
Ao Kuang
Zaqonix
Ao Kuang
2,830
387
0
1,150
5,887
1,574
0
1,457
4,430
33,872
0
W
Nike
vann_4
Nike
2,416
94
0
598
3,396
1,336
0
856
2,540
0
28,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,856
Gold Earned
21,765
323
Minions Killed
254
0
Camps Cleared
0
869,505
Distance Traveled
672,121
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,484
686
90
11
0
181,226
1
L
Erlang Shen
4,149
519
40
5
0
117,898
1
L
Merlin
4,434
554
59
7
0
132,114
0
L
Izanami
4,769
596
87
11
0
148,948
2
L
Cerberus
4,229
529
59
7
0
107,501
3
L
Fenrir
4,184
523
9
1
0
165,660
1
W
Chernobog
5,484
686
69
9
0
157,391
3
W
Bacchus
4,982
623
11
1
0
171,955
4
W
Ao Kuang
5,632
704
85
11
0
183,393
1
W
Nike
5,274
659
68
9
0
175,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role