Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Agroun
Khepri
Level 63
God Stats
24W - 13L
1,668 SR
Queue Stats
83W - 64L
1,592 Elo+
Party 1
Nu Wa
Nu Wa
CPTMaxi
Nu Wa
Level 17
God Stats
19W - 28L
1,801 SR
Queue Stats
70W - 62L
1,559 Elo+
Party 1
Pele
Pele
mjolnir4444
Pele
Level 101
God Stats
2W - 0L
1,691 SR
Queue Stats
21W - 9L
1,525 Elo+
Solo
Team Averages
Level 76
1,632 SR
1,535 Elo+

VS

Team Averages
Level 56
1,376 SR
1,381 Elo+
Anubis
Anubis
Alvarogdh11
Anubis
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Izanami
Izanami
CeefyB
Izanami
Level 26
God Stats
0W - 2L
1,150 SR
Queue Stats
3W - 9L
1,355 Elo+
Party 2
Atlas
Atlas
MimiPepper
Atlas
Level 38
God Stats
4W - 6L
1,410 SR
Queue Stats
9W - 20L
1,382 Elo+
Party 2
Nu Wa
Nu Wa
Nihil9
Nu Wa
Level 33
God Stats
3W - 8L
1,223 SR
Queue Stats
83W - 116L
1,443 Elo+
Solo
Shiva
Shiva
Optimalscorcher
Shiva
Level 142
God Stats
0W - 1L
1,596 SR
Queue Stats
17W - 30L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
6 / 0 / 1
4,399
880
3,758
1,901
620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
 
Hades
6
0 / 1 / 1
3,537
707
1,349
3,313
1,478
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
Agroun
Khepri
5
1 / 1 / 5
3,998
800
1,462
2,803
1,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
CPTMaxi
Nu Wa
6
1 / 0 / 0
3,707
741
741
625
175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
1 / 0 / 0
3,586
717
230
2,496
548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
1
0 / 0 / 0
918
184
0
0
0
Izanami
CeefyB
Izanami
5
0 / 3 / 0
3,196
639
512
3,150
453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
4
1 / 3 / 0
2,986
597
1,199
4,132
1,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Nihil9
Nu Wa
5
0 / 2 / 0
3,132
626
523
1,945
307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 1 / 1
3,265
653
1,448
3,326
1,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
1
2
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
0
1
6.5
W
Hades
 
Hades
0
1
1
0.5
W
Khepri
Agroun
Khepri
1
1
5
3.5
L
Anubis
0
0
0
0
W
Nu Wa
CPTMaxi
Nu Wa
1
0
0
1
L
Izanami
CeefyB
Izanami
0
3
0
0
L
Atlas
1
3
0
0.33
L
Nu Wa
Nihil9
Nu Wa
0
2
0
0
L
0
1
1
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,540
Damage
3,682
11,138
Taken
12,553
4,399
Mitigated
3,649
5,416
Healing
2,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,758
2,016
0
1,372
1,901
620
0
530
1,371
0
18,395
W
Hades
 
Hades
1,349
266
18
1,485
3,313
1,478
31
0
3,120
13,496
0
W
Khepri
Agroun
Khepri
1,462
329
0
638
2,803
1,578
0
853
1,950
5,640
0
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Nu Wa
CPTMaxi
Nu Wa
741
169
0
0
625
175
543
339
286
16,685
0
L
Izanami
CeefyB
Izanami
512
500
0
440
3,150
453
0
530
2,620
0
13,335
L
Atlas
1,199
771
0
379
4,132
1,249
0
932
3,200
4,001
0
L
Nu Wa
Nihil9
Nu Wa
523
265
0
574
1,945
307
0
603
1,204
12,020
0
L
1,448
427
0
920
3,326
1,640
0
1,349
1,977
0
11,143
W
230
111
0
1,903
2,496
548
0
0
2,496
0
13,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,227
Gold Earned
13,497
137
Minions Killed
77
0
Camps Cleared
0
447,459
Distance Traveled
327,078
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,399
880
31
6
0
89,376
0
W
Hades
3,537
707
30
6
0
95,834
1
W
Khepri
3,998
800
11
2
0
87,298
0
L
Anubis
918
184
0
0
0
0
0
W
Nu Wa
3,707
741
31
6
0
80,624
0
L
Izanami
3,196
639
32
6
0
68,473
0
L
Atlas
2,986
597
8
2
0
83,137
0
L
Nu Wa
3,132
626
18
4
0
82,880
1
L
Shiva
3,265
653
19
4
0
92,588
2
W
Pele
3,586
717
34
7
0
94,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role