Player Matchup

Achilles
Achilles
 
Achilles
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
hobbit11
Hera
Level 160
God Stats
1W - 2L
1,268 SR
Queue Stats
97W - 97L
1,494 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mata_faliyos
Ah Muzen Cab
Level 106
God Stats
7W - 5L
1,715 SR
Queue Stats
539W - 566L
1,564 Elo+
Solo
Scylla
Scylla
zargossa
Scylla
Level 129
God Stats
6W - 2L
1,545 SR
Queue Stats
355W - 378L
1,456 Elo+
Solo
Merlin
Merlin
一枚老可爱丶
Merlin
Level 100
God Stats
1W - 0L
1,282 SR
Queue Stats
11W - 5L
1,515 Elo+
Solo
Team Averages
Level 123
1,462 SR
1,506 Elo+

VS

Team Averages
Level 121
1,566 SR
1,569 Elo+
Ah Muzen Cab
Ah Muzen Cab
Berndt
Ah Muzen Cab
Level 143
God Stats
3W - 4L
1,520 SR
Queue Stats
268W - 261L
1,576 Elo+
Solo
Heimdallr
Heimdallr
ErrORr_505
Heimdallr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
321W - 318L
1,541 Elo+
Solo
Agni
Agni
Kertro
Agni
Level 107
God Stats
1W - 2L
1,613 SR
Queue Stats
41W - 38L
1,566 Elo+
Solo
Jormungandr
Jormungandr
flo8305
Jormungandr
Level 105
God Stats
1W - 1L
1,898 SR
Queue Stats
40W - 29L
1,625 Elo+
Solo
Nox
Nox
kamalh555
Nox
Level 143
God Stats
3W - 8L
1,298 SR
Queue Stats
286W - 286L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
5 / 3 / 17
13,369
704
12,572
35,051
41,661
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hera
20
6 / 3 / 12
13,517
711
13,069
11,755
4,333
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
mata_faliyos
Ah Muzen Cab
19
2 / 7 / 13
11,984
631
21,861
19,844
6,961
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
zargossa
Scylla
20
8 / 4 / 11
13,505
711
21,677
13,136
4,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 5 / 9
12,488
657
17,937
15,375
6,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Berndt
Ah Muzen Cab
20
8 / 4 / 5
12,523
659
20,393
18,248
8,132
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
ErrORr_505
Heimdallr
18
3 / 6 / 12
11,275
593
13,362
20,447
7,343
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
Kertro
Agni
20
7 / 5 / 8
12,255
645
18,437
17,425
7,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
flo8305
Jormungandr
20
2 / 7 / 14
11,953
629
17,878
29,100
35,012
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 6 / 9
10,566
556
15,922
13,839
5,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
70
27
Kills
22
22
Deaths
28
62
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
3
17
4.5
L
Ah Muzen Cab
Berndt
Ah Muzen Cab
8
4
5
2.63
L
Heimdallr
ErrORr_505
Heimdallr
3
6
12
1.5
L
Agni
Kertro
Agni
7
5
8
2.2
L
Jormungandr
flo8305
Jormungandr
2
7
14
1.29
W
Hera
6
3
12
4
L
2
6
9
1.08
W
Ah Muzen Cab
mata_faliyos
Ah Muzen Cab
2
7
13
1.21
W
Scylla
zargossa
Scylla
8
4
11
3.38
W
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,116
Damage
85,992
95,161
Taken
99,059
63,712
Mitigated
63,049
41,746
Healing
31,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,572
1,524
1,992
17,914
35,051
41,661
587
19,061
15,466
0
21,232
L
Ah Muzen Cab
Berndt
Ah Muzen Cab
20,393
3,825
2,345
6,370
18,248
8,132
868
10,085
8,163
0
47,393
L
Heimdallr
ErrORr_505
Heimdallr
13,362
3,027
2,083
3,572
20,447
7,343
60
13,484
6,963
0
24,818
L
Agni
Kertro
Agni
18,437
354
1,861
4,794
17,425
7,029
116
10,089
7,336
38,136
0
L
Jormungandr
flo8305
Jormungandr
17,878
3,048
2,208
3,886
29,100
35,012
217
10,847
18,253
41,114
0
W
Hera
13,069
991
1,484
3,331
11,755
4,333
1,549
7,262
4,397
33,095
0
L
15,922
444
2,076
1,990
13,839
5,533
0
8,178
5,661
25,359
0
W
Ah Muzen Cab
mata_faliyos
Ah Muzen Cab
21,861
4,857
2,064
5,668
19,844
6,961
328
10,887
8,904
0
38,224
W
Scylla
zargossa
Scylla
21,677
1,463
2,285
3,374
13,136
4,734
2,684
7,353
5,675
43,310
0
W
17,937
788
2,087
1,547
15,375
6,023
108
6,759
8,481
48,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,863
Gold Earned
58,572
240
Minions Killed
220
0
Camps Cleared
0
1,893,478
Distance Traveled
1,726,922
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,369
704
14
1
0
385,737
0
L
Ah Muzen Cab
12,523
659
77
4
0
377,573
0
L
Heimdallr
11,275
593
29
2
0
351,650
0
L
Agni
12,255
645
52
3
0
350,824
2
L
Jormungandr
11,953
629
35
2
0
314,243
0
W
Hera
13,517
711
55
3
0
406,445
2
L
Nox
10,566
556
27
1
0
332,632
0
W
Ah Muzen Cab
11,984
631
37
2
0
418,103
0
W
Scylla
13,505
711
68
4
0
328,715
0
W
Merlin
12,488
657
66
3
0
354,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role