Player Matchup

Neith
Neith
D TWEEZIE
Neith
Level 80
God Stats
6W - 4L
1,376 SR
Queue Stats
37W - 26L
1,543 Elo+
Solo
Jormungandr
Jormungandr
FaytofGods
Jormungandr
Level 126
God Stats
212W - 192L
1,596 SR
Queue Stats
2,210W - 2,345L
1,478 Elo+
Solo
Chang'e
Chang'e
Meep185
Chang'e
Level 70
God Stats
6W - 3L
1,572 SR
Queue Stats
30W - 28L
1,457 Elo+
Solo
Cupid
Cupid
spookyvision1
Cupid
Level 55
God Stats
20W - 14L
1,360 SR
Queue Stats
84W - 105L
1,355 Elo+
Solo
Hades
Hades
zorlock2
Hades
Level 88
God Stats
8W - 1L
1,751 SR
Queue Stats
484W - 515L
1,485 Elo+
Solo
Team Averages
Level 84
1,531 SR
1,463 Elo+

VS

Team Averages
Level 60
1,587 SR
1,402 Elo+
Izanami
Izanami
DK_Grima
Izanami
Level 65
God Stats
4W - 5L
1,675 SR
Queue Stats
271W - 271L
1,486 Elo+
Solo
Charybdis
Charybdis
Hoishell
Charybdis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Sol
Sol
Omega Chronus
Sol
Level 66
God Stats
60W - 58L
1,432 SR
Queue Stats
436W - 443L
1,464 Elo+
Solo
Shiva
Shiva
Taken-Otaku
Shiva
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,203 Elo+
Solo
Cerberus
Cerberus
lunaraku
Cerberus
Level 96
God Stats
5W - 15L
1,830 SR
Queue Stats
172W - 184L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D TWEEZIE
Neith
18
8 / 0 / 19
12,013
1,201
21,457
9,099
3,274
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
FaytofGods
Jormungandr
18
3 / 1 / 24
12,457
1,246
18,163
14,650
12,164
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Meep185
Chang'e
18
16 / 0 / 10
13,144
1,314
19,966
8,181
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 0 / 22
10,911
1,091
10,240
6,670
2,523
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
zorlock2
Hades
18
5 / 2 / 17
11,882
1,188
15,606
14,385
7,905
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

278

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DK_Grima
Izanami
15
1 / 5 / 2
10,106
1,011
11,865
14,133
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
Hoishell
Charybdis
15
0 / 9 / 2
9,729
973
10,846
18,315
5,839
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 8 / 2
9,996
1,000
10,117
14,987
4,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 4 / 2
9,984
998
8,228
18,358
18,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cerberus
lunaraku
Cerberus
15
0 / 7 / 3
9,892
989
7,607
25,519
20,826
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
14
33
Kills
3
3
Deaths
33
92
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
D TWEEZIE
Neith
8
0
19
17.5
L
Izanami
DK_Grima
Izanami
1
5
2
0.4
W
Jormungandr
FaytofGods
Jormungandr
3
1
24
15
L
Charybdis
Hoishell
Charybdis
0
9
2
0.11
W
Chang'e
Meep185
Chang'e
16
0
10
21
L
1
8
2
0.25
L
1
4
2
0.5
L
Cerberus
lunaraku
Cerberus
0
7
3
0.21
W
1
0
22
12
W
Hades
zorlock2
Hades
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,432
Damage
48,663
52,985
Taken
91,312
28,689
Mitigated
54,440
20,752
Healing
9,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
D TWEEZIE
Neith
21,457
11,898
72
2,553
9,099
3,274
0
4,475
4,504
0
35,819
L
Izanami
DK_Grima
Izanami
11,865
7,236
0
1,300
14,133
4,483
0
10,329
3,740
0
37,290
W
Jormungandr
FaytofGods
Jormungandr
18,163
4,120
898
839
14,650
12,164
0
3,110
11,289
44,162
0
L
Charybdis
Hoishell
Charybdis
10,846
4,693
0
707
18,315
5,839
0
12,410
5,782
0
25,195
W
Chang'e
Meep185
Chang'e
19,966
4,087
3,720
4,128
8,181
2,823
0
2,543
5,461
37,592
0
L
10,117
3,304
0
1,362
14,987
4,455
0
9,978
4,902
26,169
2,016
L
8,228
977
611
1,664
18,358
18,837
0
10,106
7,983
0
19,308
L
Cerberus
lunaraku
Cerberus
7,607
418
0
4,071
25,519
20,826
0
10,079
15,170
30,171
0
W
10,240
6,376
1,240
2,353
6,670
2,523
0
2,541
4,014
0
19,514
W
Hades
zorlock2
Hades
15,606
1,040
402
4,547
14,385
7,905
0
3,735
10,467
35,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,407
Gold Earned
49,707
218
Minions Killed
233
7
Camps Cleared
6
979,822
Distance Traveled
875,175
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,013
1,201
31
3
2
199,697
0
L
Izanami
10,106
1,011
70
7
2
161,583
1
W
Jormungandr
12,457
1,246
58
6
0
209,804
0
L
Charybdis
9,729
973
40
4
0
176,198
1
W
Chang'e
13,144
1,314
49
5
2
192,973
0
L
Sol
9,996
1,000
51
5
0
130,779
0
L
Shiva
9,984
998
7
1
0
215,677
0
L
Cerberus
9,892
989
65
7
4
190,938
0
W
Cupid
10,911
1,091
18
2
0
185,342
0
W
Hades
11,882
1,188
62
6
3
192,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role